FTB Revelation

Modpacks
2,817,239 Downloads Last Updated: Dec 8, 2020 Game Version: 1.12.2  

File Details

Filename FTBRevelation-1.6.0-1.12.2.zip
Uploaded by FTB
Uploaded Feb 20, 2018
Game Version 1.12.2  
Size 8.00 MB
Downloads 67,940
MD5 d2f041f31510b5f709fcf2b3a860ba64
Supported Minecraft 1.12 Versions
1.12.2

Changelog

FTB Revelation-1.12.2-1.6.0

Mod(s) Updated

  • Actually Additions by Ellpeck (r130 > r131)
    • Added a config for atomic reconstructor battery size.
    • The Vertical Digger will no longer use getMetaFromState, it now uses getPickBlock.
    • Made a note on the oil generator that values are per 50 mB.
    • Fixed: The Farmer will no longer break stem blocks.
  • Advanced Rocketry by zmaster587 (1.2.6-54 > 1.2.6-56)
    • Added a config for enabling the terraformer in dimension 0 (overworld). It is highly recomendable not to enable this, due to risk of softlocking a world.
    • Added a block blacklist for rockets, fixing a rocket duplication bug.
    • Changed the names of crystal blocks, in order to avoid confusion with actual crafting items from other mods.
    • Moved the Space Station spawn height one block below, as to avoid a small moment of player suffocation on respawn.
    • Fixed getting charge pads, so the wait is not painfully long.
    • Fixed Docking Pads not appearing in the "Select Destination" screen on the rocket guidance computer GUI.
    • Fixed a crash, and some blocks from the Orbital Laser disappearing.
    • Fixed gas tag save handling, fixing a couple of issues.
  • Bed Patch by Mordenkainen3141 (1.0 > 2.2)
    • Changed the patch used by the mod. The new patch should be far less likely to conflict with other mods or have side effects.
    • Fixed a conflict with AppleCore.
    • Fixed a compatibility issue with SpongeForge.
  • Bookshelf by Darkhax (2.3.523 > 2.3.524)
    • Made localizations more open.
  • Brandon's Core by brandon3055 (2.3.7.140 > 2.4.0.152)
    • No changelog was provided by the mod author.
  • Chisel by tterrag (0.1.1.26 > 0.1.1.28)
    • Fixed Blood Magic compatibility.
  • Compact Machines by Davenonymous (3.0.6-b192 > 3.0.7-b197)
    • Improved Documentation Page for Miniaturization Crafting.
    • Added Documentation Page for Redstone Tunnels.
    • Added more tooltips and a "hold shift for tooltip" hint.
    • Added vaporize water option for Forever Stranded: Lost Souls compatibility.
    • Removed ability to create 1x1x1 crafting areas.
    • Fixed a crash caused by some TEs doing things in the ProxyWorld.
  • CraftTweaker by jaredlll08 (4.1.2 > 4.1.4)
    • Made BracketHandler Priority work.
    • Made fuel value retrieval more accurate.
    • Fixed crashes due to Access Transformers.
    • Fixed String escaping.
    • Fixed log spam.
    • Fixed liquid matching.
    • Added a filter to removeByName/removeByRegex.
    • Added removeByMod.
    • Fixed player spam on login.
    • Fixed removeByRegex.
  • /dank/null by TheRealp455w0rd (1.4.31 > 1.4.32)
    • Added a blacklist/whitelist config to the OreDictionary feature.
    • Added a locked boolean NBT for the Creative /dank/null (which can be used so the item cannot be changed).
    • Added EntityItem pickup sound when items are added to /dank/null.
    • Fixed the /dank/null HUD missing when graphics are set to the "Fast" preset.
  • Draconic Evolution by brandon3055 (2.3.8.279 > 2.3.9.283)
    • Fixed shift-clicking the Draconium Chest recipe from JEI.
    • Fixed missing oreDictionary entries for Nether and End Draconium Ore.
    • Fixed missing FE support on armor.
    • Added a config option to disable the pickup sound from the Item Dislocator.
    • Fixed some console spam when taking damage with DE armor.
    • Fixed some mob soul name issues.
  • Exchangers by Jacky1356400 (2.6.2 > 2.7)
    • Added a "Force Drop Items" mode toggle.
    • Added support for item containers (e.g. "/dank/null", etc.): Exchangers can now pull items from item containers if the selected block is not in the player's main inventory.
    • Renamed all items so they match with 1.10 / 1.11, this shouldn't cause any items to vanish ingame as the mod author has remapping for all the items.
    • Redstone Flux is no longer a hard dependency, but it is required if you want to use any RF-based Exchangers.
    • Rewrote the block detection algorithm, it now works a lot better with walls.
    • Rewrote the config to use Forge's annotation config system, a manual config reset is required.
    • Moved the cache location for contributor capes.
    • Renewed the mod's jar signing key.
    • Made some massive internal refactors.
    • Updated Ender IO integration and changed the crystals to use OreDict, fixing a crash.
  • Extra Utilities 2 by RWTema (1.7.3 > 1.7.4)
    • The mod is now visible source.
    • Fixed a NPE in the Transfer Node's capability handler.
    • Fixed a Resonator dupe bug.
    • Fixed a missing localization.
  • Fence Jumper by TheRealp455w0rd (1.0.2 > 1.0.3)
    • Added support for OreDictionaried fences - This allows for support of mods which OreDict their fences, but don't extend BlockFence.
  • Forestry by SirSengir (5.8.0.242 > 5.8.0.250)
    • Added missing farm logic localisation.
    • Added missing fluid handler capability to the planter
    • Added a whitelist for dimension generation too.
    • Added oreDict for bronze gear in the Sorting Pipe recipe.
    • Added Support for Animania wool types in recipes.
    • Added farm support for Natura's huge glowshrooms.
    • Removed Unused Files
    • Removed unneeded GL state changes.
    • Reintroduced the old-style farm
    • Improved the farm Logic System, and added a ring farm layout.
    • Rebalanced Electron Tubes, and added the Ender Farm.
    • Improved the Fertilizer config and cleaned up.
    • Utilized a more correct method in code.
    • Cleaned up the API.
    • Fixed the database duping trees/bees.
    • Fixed the broken model baker uvs.
    • Fixed: Added Filter Sorting to fix a server sided bug.
    • Fixed a return statement.
    • Fixed a crash if HarvestCraft is present, but Apiculture is disabled.
    • Fixed "X-Ray" Leaves.
    • Fixed Arborist's Chests causing suffocation damage.
    • Fixed the "Managed Succulent Farm" not working, and the farm multiblock causing chunks to be loaded.
    • Fixed a server crash when placing an arboretum.
    • Fixed Forestry leaves confusing minimap mods.
    • Fixed farm blocks changing type on world reload.
    • Fixed a wrong drop when breaking a Greenhouse Window.
    • Fixed "Wood Pile" fire spread being a bit too aggressive.
    • Fixed Forestry leaves causing a server crash.
    • Fixed "X-Ray" Leaves, and wrong leaf particle color.
    • Fixed Actually Additions Integration.
  • Immersive Engineering by BluSunrize (0.12-76 > 0.12-77)
    • Various changes to the wiring system:
      • Uninsulated energy wires cause damage now.
      • Wires don't need a clear line-of-sight, but a clear path along the wire as it is rendered.
      • Placing blocks that obstruct wires will cause the wire to break/drop.
      • The skyhook can attach to the middle of connections, rather than just the endpoints.
      • Added a feedthrough insulator as a way to get wires through walls.
      • Addons using wires will have to adapt to these changes!
    • IE now prints a message to chat if Java 8 update 25 is used, since it causes unfixable crashes.
    • Changed the Drill to have the "Shovel" tool class.
    • Changed the Excavator to show Cobblestone instead of missing texture when digging items instead of blocks.
    • Fixed the drill not properly accepting its head.
    • Fixed broken deserialization of boolean properties, this caused some potential issues with Buildcraft.
    • Fixed some TESR blockstate crashes.
    • Fixed IE projectiles (chemthrower, railgun) not working.
    • Fixed wire loss being higher than intended in some cases.
    • Fixed fluid pipes losing fluid and not accepting small amounts.
    • Non-IE wires can no longer be connected to IE connectors.
    • Fixed arc furnace particles rendering when the arc furnace isn't active.
    • Fixed some capability crashes.
    • Fixed mobs trying to jump over IE fences.
    • Re-fixed the blast furnace using slightly more coke coal than it should.
    • Fixed Vertical Conveyor recipes returning too little.
    • Fixed Nullpointer on Redstone Probes.
    • Fixed Output slots not being blocked.
  • Industrial Foregoing by Buuz135 (1.7.1-116 > 1.8.2-121)
    • Added transfer addons that can pull and push items and fluids.
    • Added a config option for the petrified fuel generator, to change only for how much a fuel burns based in its burn time (Resetting the Petrified Fuel Generator config will show you a better description of the config options, if it doesn't change).
    • Added a config option to make the Fluid pump not replace fluid with cobblestone.
    • Added Russian translation.
    • Added a config option to increase the range of tree checking.
    • Cached some repeating recipes, so they don't need to get constantly checked.
    • Reduced stack size of the Enchantment Factory input slots to 1.
    • Delayed CrT actions to postInit.
    • Made the fluid crafter not tick every tick when it can't craft.
    • Updated some localizations.
    • Improved tree checking code a lot, so it can harvest huge trees like forestry giant sequoias.
    • Fixed Fisher stopping to work after a while.
    • Fixed 3x3 recipes now working in the StoneWork Factory.
    • Fixed the Mob Slaughter Factory dropping other mods mob drops.
    • Fixed some special NPE.
    • Fixed a derp with ears.
  • Iron Chests by progwml6 (7.0.34.820 > 7.0.39.823)
    • There should no longer be a conflict between the shulker box and chest upgrade recipes.
  • McJtyLib by McJty (2.6.3 > 2.6.4)
    • Fixed a problem with redstone, which could cause failures in loading in case the blocks were on chunk boundaries.
    • Applied some fixes on shouldRedstoneConduitConnect @Optional (for EnderIO).
  • ModTweaker by jaredlll08 (4.0.6 > 4.0.7)
    • Fixed Thermal Expansion refinery percentage.
    • Fixed Refined Storage for newer versions.
    • Added gear recipes support (Thermal Expansion).
    • Added Casting Time support to the Casting.java (Both Basin and Table Recipes).
    • Fixed Refined Storage solderer removal.
    • Fixed the Pure Daisy not respecting meta values (Botania).
    • Added Pure Daisy liquid support (Botania).
    • Add Support for the following Botania Features:
      • Started Work on Knowledge Type Registration.
      • Added KnowledgeType Registration and a ZenExpansion for adding Knowledge to the Lexica Botania.
    • Added TiC arrow and fletchling stats.
    • Fixed BWM support.
    • Fixed TiC Melting.
  • MTLib by jaredlll08 (3.0.1 > 3.0.2)
    • Marked BaseUndoable as Deprecated, added BaseAction (This should have been done a while ago, when reloading was initially removed).
  • p455w0rd's Library by TheRealp455w0rd (2.0.26 > 2.0.28)
    • Added some new contributor stuff.
    • Fixed a contributor particle related rendering bug.
    • Fixed contributor particles (again).
  • Pam's HarvestCraft by MatrexsVigil (1.12.2o > 1.12.2p)
    • Added a new food: Chorus Fruit Soup (toolPotminecraft:chorus_fruit)
      • Restores 4 food (the same as normal chorus fruit but doesn't make you teleport).
    • Added a new crop: Giga Pickle crop (can be disabled in config)
      • Find the seeds in Dungeon chests, drops giga pickles: Cannot make more seeds
    • Added a new config: enablegigapickleCrop [Default: True]
      • Disable to keep giga pickle crop seeds from appearing in dungeon chests
    • Added a new Item: Giga Pickle
      • Drops from the special dungeon chest loot only Giga Pickle crop, restores 1/2 shank like other crops, however can be used in food recipes in place of a pickle
    • Fixed: You should now be able to put any HC fish in the crafting grid to get a vanilla MC fish back.
    • Fixed: All smoothies should now be listed as listAllsmoothie in the oreDictionary.
  • Placebo by Shadows_Of_Fire (1.1.4 > 1.2.0)
    • Moved the packages of a few classes.
      • Mods that depended on Placebo will need to be updated to be compatible.
    • Added EnumItemFactory.
  • Platforms by ShetiPhian (1.4.3b > 1.4.4)
    • Fixed a Tesselating block model crash (failed to retrieve part from ModelLoaderRegistry).
  • RebornCore by modmuss50 (3.6.5.197 > 3.6.7.210)
    • Fixed some major issues with the register manager.
    • Added config GUI support.
    • Added support for lists of item stacks in the config.
    • Removed MineTweaker docs generation, as its now done at build time in TechReborn.
    • Cleaned up some debug logging.
    • Updated the mod's license.
    • Update year in the mod's license
    • Decreased stack with proper count.
    • Fixed shiftItemStack destroying items.
    • The mod now handles invalid config values gracefully.
  • Reliquary v1.3 by P3pp3rF1y (1.3.4.733 > 1.3.4.742)
    • Fixed position where milking sound is played when pedestal uses bucket on cow (used to play at world spawn, now correctly at the pedestal).
    • Fixed fluid registration and handling, so that milk and xp juice can be properly overriden by other mods (Reliquary would use their version in that case).
    • Added null check to interdiction torch and rending gale because entity blacklist check as it appears some entities may not be registered and thus have no registry name.
  • RFTools by McJty (7.27 > 7.29)
    • Added an option to shorten the sequencer’s pattern length.
    • Gave the sequencer an option to end its sequence with its output still on.
    • Gave the timer an option to pause while receiving a redstone signal, like RedPower 2’s timer.
    • Gave wireless redstone transmitters an option to transmit their exact power level.
    • Allowed specifying a non-default state for the non-clearing quarry replacement block.
    • Added Waila support to the scanner, locator, and ender monitor.
    • Replaced the sequencer’s “Fill” button with a “Flip” button to invert all tiles.
    • Fixed wire blocks incorrectly boosting signal strength, depending on the shape of the redstone dust connected to their input.
    • Fixed a freeze when the elevator couldn’t move the platform block directly in front of it.
    • Fixed some edge cases of the elevator being able to move blocks it shouldn’t.
    • Fixed elevator platform blocks rendering with the wrong biome and light level while moving.
    • Fixed hundreds of lines of startup logspam when Chisels and Bits is present and at least one of Waila or TOP is not.
    • Fixed the non-clearing quarry not working on variants of the replacement block (e.g., coarse dirt and podzol when the replacement block is dirt).
    • Fixed duplicate messages when failing to set a redstone transmitter or receiver’s channel.
    • Fixed sneak-click not working to place one redstone transmitter/receiver on top of another.
    • Fixed the fluid placing card not being craftable.
    • Fixed the fluid placing card not working unless support/preview mode was on.
    • Fixed shields getting stuck composed if a shape card was shift-clicked out of them. If this affected you, and you haven’t broken the shield projector since it happened, right-clicking it with a wrench will now remove the stuck shield blocks.
    • Fixed placing an unpowered wireless redstone transmitter not turning off a previously-powered channel.
    • Fixed elevators causing a client crash if they were in the north-east half of the Minecraft world.
  • SecretRoomsMod by AbrarSyed (5.2.7 > 5.3.2)
    • Rewrote the rendering system, should be much better!
    • Added support for WAILA/HWYLA.
    • Fixed a rare crash on world generation.
    • Fixed issues with Ambient Occlusion.
    • Updated Secret Gate logistics: having a secret gate at the end of another secret gate, will cause that one to be activated, when the other one is; like a chain.
  • Steve's Carts Reborn by modmuss50 (2.4.16.81 > 2.4.17.88)
    • Readded the tree tap module.
    • Made the track remover able to remove any tracks.
    • Made the generic fuel upgrade relevant again.
    • Fixed the tooltip location of items in large interfaces.
    • Fixed the advanced control system.
    • Fixed the Module Modifier.
    • Fixed the Ore Tracker crashing some blocks.
    • Fixed upgrades not looking and connecting correctly.
    • Fixed the advanced detectors not able to be curved.
    • Fixed the manager to always check first setting, even if the cart is on a wrong side.
    • Fixed upgrade effects not getting removed properly.
  • The Lost Cities by McJty (2.0.0 > 2.0.2)
    • allowedBiomeFactors and generatorOptions were in the wrong config category! Be careful when updating and make sure to move the options if you did custom changes!
    • New strategy option to generate translated biomes in case you want to limit the biomes in a world. The default strategy is 'original' but if you select 'randomized' it will try a more random distribution so that more biomes get a chance to be selected. If you chose 'varied' then it will be more sloppy about detecting what biomes are the same or not.
    • Added a sanity check, in case a biome is not properly registered to the biome registry.
    • Registered the Lost City loot tables to the loot table registry.
    • New 'singleBiome' config option to specify that city spheres should only have a single random biome.
    • The monorail crossing will now correctly be empty too (no water/rubble in it). Just like the other monorail parts.
    • ILostSphere.getCenterPos() will now return the correct center position (with y level set correctly as well).
    • If you set the 'spawnSphere' config to <in> then the player will always spawn in a sphere. If you set the config option to <out> the player will spawn outside a sphere.
    • If the 'debug' config option is set to true palette statistics as well as biome translation statistics are dumped to standard output (log file) at startup.
    • New 'manualBiomeMappings' configuration option to manually override how some biomes map to others. This can be used in combination with allowedBiomeFactors to get more control over the final distribution.
    • New spawnNotInBuilding config to avoid spawning in buildings.
    • Fixed registration of loot tables so that it actually works now.
  • Thut's Elevators by Thutmose (6.0.14 > 6.0.15)
    • Fixed some server side packet issues.
  • Tinkers Construct by mDiyo (2.9.0.55 > 2.9.1.65)
    • Adjusted the melting output for horse armor.
    • Fixed: Unbreakable tools can be properly repaired now.
    • Fixed the Smeltery/Furnace not processing things when the lava tank was empty and got refilled.
    • Fixed Slimeboots spamming the log with errors.
    • Fixed interactions with other mods that try to till slimegrass.
    • Fixed a crash when breaking webs with scythes.
  • UniDict by WanionCane (2.3.2 > 2.3.2b)
    • Added two methods to allow modders to blacklist their recipes on Crafting Integration.
  • Wireless Crafting Terminal by TheRealp455w0rd (3.9.58 > 3.9.60)
    • Fixed the Creative WCT not working out of range of WAP when the old infinite range mechanic was enabled.
    • Fixed being unable to access crafting status GUI from the Creative WCT.
    • Fixed: The mod now initializes magnet of no NBT present when clicking the WCT GUI's Magnet Mode Button.
    • Also fixed a bunch of unreported Creative WCT bugs the mod author found... Said item should be good now.
  • Xtones by TehNut (1.0.7-10 > 1.0.8-11)
    • Stopped modifying stacks on the network thread.

Configuration Changes

  • Thermal Foundation
    • Disabled Horse Armor crafting in the mod's config.

Additional Files

Type Name Size Uploaded Game Version Downloads Actions
B
FTBRevelationServer_1.6.0.zip 206.94 MB Feb 20, 2018
1.12.2
5,960

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