File Details
FTBRevelation-1.4.0-1.12.2.zip
- B
- Jan 23, 2018
- 7.68 MB
- 50.3K
- 1.12.2
File Name
FTBRevelation-1.4.0-1.12.2.zip
Supported Versions
- 1.12.2
FTB Revelation-1.12.2-1.4.0
Mod(s) Updated
- Actually Additions by Ellpeck (r126 > r128)
- Removed explicit tesla support.
- Removed a debug line in Greenhouse Glass.
- The AIOT will now accept sword enchantments.
- Greenhouse Glass is no longer a tile entity, this should significantly improve performance. It will be a bit slower in terms of plant growth though.
- Fixed a duplication bug with MeeCreeps and AA containers.
- Fixed a log error with Coal Dust and JEI.
- Fixed the firework box recipe displaying wrongly in JEI
- Advanced Rocketry by zmaster587 (1.2.6-42 > 1.2.6-50)
- The mod now fires the "rocket land" event on clients. This should fix some issues.
- Fixed more null stack checks.
- The
gotocommand no longer dumps players underground. - Fixed world docking pads.
- Added a config to change "ocean type" and "sea level".
- Fixed: Sea Level is 63, not 64.
- Fixed: removed a debug output causing console spam.
- Fixed a crash related to a null biome.
- Fixed a NPE when connecting to a server.
- Fixed asteroids always giving the same amount of all 3 types of ores.
- Fixed several issues related to the Docking Pad Station.
- Added an oregen option for Iridium Ore.
- Rockets now notify the Landing Pad when they're dismantled. Fixes a situation where the Oxygen Vent would stop working.
- Added support for
itemCapabilityhandlers, fixing getting booted from inventories during Mining Missions. - Fixed a crash at the data network.
- Fixed a couple textures having visual artifacts.
- Added missing localization for enchantment descriptions.
- Fixed the Rocket Assembler showing wrong stats for the Advanced Rocket Engine.
- Fixed a NPE related with Buildcraft.
- Fixed enchantments added by the mod not registering properly.
- Fixed underwater mobs in frozen ocean biomes dying from the vacuum.
- Fixed some issues related to creating new stations.
- Fixed being unable to change the Gravitational Multiplier in the Overworld.
- Implemented an override config for the mod to handle the overworld's skybox.
- Applied massive localization changes, as for supporting a number of russian translation proposals.
- Removed spaces from biome names, fixing some compatibility issues with other mods like CoFH World.
- Made sure seal blocks unregister properly. Fixes some cases when the Oxygen Vent would stop working.
- Fixed a bug with the Oxygen Vent where the seal status was not properly set, and added O2 tracing for finding leaks.
- Fixed a crash when creating a new world.
- Fixed newlines in locale.
- Added advancements back in.
- Fixed the moon size.
- Fixed a server crash loop when the Space Station Assembler completes a build process.
- Applied Energistics 2 by AlgorithmX2 (rv5-stable-4 > rv5-stable-5)
- The mod now dows slightly more permissive checks for autocrafting for items with empty NBT tags.
- Fixed various item rotations when held in 3rd person.
- Fixed some light level sync issues.
- B.A.S.E by lanse505 (3.5.0 > 3.5.1)
- Fixed some crashes when using
ArraysinMaterialDataPieces(Should fix the armor crashes).
- Fixed some crashes when using
- Binnie's Mods by Binnie567 (2.5.0.111 > 2.5.0.112)
- Fixed an incorrent "No space in Tank" message when making enzymes.
- Bookshelf by Darkhax (2.3.518 > 2.3.522)
- Added a helper method to get the game settings, and client difficulty.
- Added a map that can support
ItemStackkeys. - Added a method to harvest a block safely.
- Cleaned up repeated code in stack comparison methods.
- Fixed
getBreakSpeedToMatchfailing on blocks with 0 hardness. - Fixed block strength util failing on blocks with no hardness.
- Career Bees by RWTema (0.0.1 > 0.2.0)
- Added Mad Scientist bees and Quantum bees.
- Added Honey-Smelter bees that make honeycomb ingots.
- Added Eternal frames.
- Added Ying/Yang essences.
- Added the Bee-bee gun. Uses bees and honey to shoot bees. These bees will then perform their special effect on whatever they hit.
- Added recipes for bee armor and eternal frames.
- Placing an item frame on a hive to create a filter for collecting bees and any item modification bees.
- Comforts by TheIllusiveC4 (1.1.0 > 1.1.0.1)
- Added OreDict support for wooden logs and wooden planks, so now the Rope and Nail can be placed on modded wooden logs and planks for hammock builds.
- Fixed issue with sleep handler not accounting for Forge sleep event results.
- ConnectedTexturesMod by tterag1098 (0.2.3.9 > 0.2.3.12)
- Fixed a crash when a texture references itself.
- Controlling by jaredlll08 (3.0.5 > 3.0.6)
- Fixed key cutoff (was limited to 219, now it goes to 256).
- Added a Turkish translation.
- CraftTweaker by jaredlll08 (4.0.12 > 4.1.0)
- Warning: Scripts may break with this update. They shouldn't but you've been warned, just in case.
- Fixed
/ct handoutputting the wrong nbt. - Implemented some Simple Generic (functional) Interfaces.
OreDict#addnow accepts aVararg.- Added some missing or new annotations.
- Stopped bracket handlers from being registered twice.
- Started porting over some CoT methods to CrT.
- Implemented
IDamageSource. - Implemented
IWorldProviderand Means of gettingIWorldObjects from their ID. - Changed how Facing works.
- Fixed
onPlayerPickupItemevent, addedonPlayerChangedDimension. IDimensionis now castable toIWorld.- Added
IMaterialand some moreIBlockStatemethods. - Switched from
onPlayerPickUpItemtoonEntityItemPickUpEvent. - The mod now allows Empty Maps like
val map as IItemStack[string] = {}. - Added more
compareandrotateYtoIFacing. - Introduced
IEventCancelableto use for events that can be cancelled. - Added creative Tabs.
- Javadocs are published to maven.
- Implemented more methods for
IItemStackandIItemDefinition. - Added Enchantments.
- Added new Methods to
IPotion, and addedIPotionEffect. - Added
IFoodStats. - Removed
ClientOnlyCreativeTabFunctions. - Created
IMobilityFlaginstead of usingStrings. - Added
EnchantmentBracket Handler andEntityEquipmentSlot and missing@ZenRegisters. IPosition3f->Postion3f(ensures CoT compatibility).- Implemented new
IBlockDefinitionmethods. - Added
superInterface IBlockPropertiestoIBlockState. - Added
superInterface IBlockAccesstoIWorld. - Fixed
OnRegister, it now fires. - Changed how resource location for blocks are gotten.
- Fixes localizing crashing on servers.
ZenPropertiesworks without Getter/Setter Methods andZenTypeFunctionswork as variables now (even global!).- Fixed global functions, they couldn't yet be cast to their type.
- Added the ability to access a scripts functions from within other scripts.
- Floating point variables now accept
dsandfsto specify the type. (nocharwill returndouble). - Fixed a stack overflow with
NBTUpdater. - Static Keyword.
- Added
harvestlevel. - Added a
/ct reloadcommand explaining why reloading is not possible.
- /dank/null by TheRealp455w0rd (1.3.29 > 1.3.30)
- Implemented the "Call it /dev/null" config option. It should actually work now.
- Fixed blocks not placing.
- Fixed not being able to open the /dev/null in mid air or on half slabs.
- Fixed several slab placement bugs.
- Dark Utilities by Darkhax (1.7.181 > 1.8.192)
- Added: Maim trap - Permanently lowers the max health of mobs on contact and will continue to do so until they have 1 heart left. Players and bosses are excluded from this and will take damage instead.
- Added: Player trap - Similar to the damage trap, but all damage is from a player source.
- Added: Monolith of Spawning - Overrides spawn checks in the same chunk, to allways allow the mob to spawn. Spawned mobs have 20% more health and attack damage.
- Added: Monolith of Experience - Absorbs experience orbs in the same chunk as it. EXP can be pulled from the reclaimed from the monolith.
- Added: Pearl Ender Hopper - An upgrade to the old ender hopper that is instant, and doesn't spawn particles.
- Using wither dust on a skeleton will now turn it into a wither skeleton.
- Dispensing wither dust will now turn skeletons into wither skeletons.
- Fire trap now does 2 fire damage instead of 1.
- Items and blocks with sub types (like traps) now have specific information pages in JEI.
- The null charm now has 27 slots rather than 5.
- Charms will now work in Baubles again.
- Ender tether crafting now requires an unstable ender pearl. Normal pearl recipe removed.
- Removed the recipe for the block update detector. Added a recipe to replace existing ones with Vanilla's BUD block.
- Changed the recipes for lore tags, and added recipes for previously uncraftable lore tag colours.
- Rewrote the recipe system to work better with ore dictionary and metadata.
- Fixed: The wither trap would not do damage to mobs if they stand on the plate.
- Fixed: Removed duplicate JEI information recipe registrations.
- Fixed: Ender Tethers are now significantly more performant.
- Fixed: Shulkers would not drop their pearls if you kill them.
- Fixed: A client side freeze when shift clicking items into the null charm.
- Fixed: Players were able to move the null charm item while accessing it's inventory.
- Fixed: Dyed slime recipe causing server-side crash.
- Fixed: Maim trap not causing damage to players and bosses.
- Fixed: JEI description for the EXP monolith and player trap.
- Fixed: Null charm crashing when clicking on an invalid slot.
- Fixed: Typo in aggression charm name.
- Fixed: Wither dust not being craftable in player crafting grid.
- Engineers Workshop Reborn by modmuss50 (1.0.3.24 > 1.0.4.26)
- Added Turkish translation files.
- ExtraCells2 by Destroyer7128 (2.5.10a47 > 2.5.11a48)
- No changelog was provided by the mod author.
- Fence Jumper by TheRealp455w0rd (1.0.1 > 1.0.2)
- No changelog was provided by the mod author.
- Forestry by SirSengir (5.7.0.232 > 5.7.0.238)
- Added more Dimension Config Blacklists for world generation.
- Added a sorting block (Genetic Filter).
- Removed the overworked bees mechanic, capped the production modifier at 16x.
- Removed an unused texture.
- Improved the Filter collision box.
- Changed the default filter rule.
- Moved the filter logic to a separate interface.
- Improved the genetic filter implementation.
- Fixed the Database duping trees/bees.
- Fixed broken model baker UVs.
- Added Filter Sorting to fix a server sided bug.
- Industrial Foregoing by Buuz135 (1.6.6-113 > 1.7.0-114)
- Added the Plant Interactor: it's like an autonomous activator and a fruit picker had a baby.
- Items with enchantability 0 can't be inserted in some enchanting machines anymore.
- Fluid Pump blocks now stop checking its area when the area is finished once.
- Fixed some casting issues.
- Fixed Book entries missing if a machines are disabled.
- Iron Backpacks by gr8pefish (3.0.2 > 3.0.4)
- Added the ability to color backpacks.
- Shapelessly craft with dye, craft with water bucket to remove color.
- Added the "Everlasting Upgrade": it makes backpacks to never despawn.
- Added the ability to remove upgrades.
- Backpack + shears in an anvil
- Internal changes:
- Added the code base for the ability to equip backpacks. Disabled though, as it hasn't been tested enough and rendering isn't working yet.
- Added a new Blacklist to the API.
- Specializations are now visually different (backpack clasp color).
- Slightly changed preexisting bag colors as well.
- Fixed a dupe bug when opening a backpack and tossing it away simultaneously.
- Fixed odd interactions with inventory sorting mods.
- Fixed null backpack appearing as an ingredient when crafting higher tier ones.
- Fixed a crash when changing keybindings.
- Added the ability to color backpacks.
- LibVulpes by zmaster587 (0.2.7-24 > 0.2.7-25)
- Fixed a wrong interaction between the Pressure Tank and the Electrolyser.
- MalisisCore by Ordinastie (6.3.1 > 6.3.2)
- No changelog was provided by the mod author.
- MalisisDoors by Ordinastie (7.2.3 > 7.2.4)
- No changelog was provided by the mod author.
- NuclearCraft by tomdodd4598 (2.7a > 2.9)
- Added five more passive Fission Reactor Coolers.
- Added more depleted isotope blocks.
- Added compact and dense forms of collector machines.
- Added many more integration recipes.
- Added new (disabled in config by default for now) fission reactor mechanics:
- This includes new power/heat calculations and more interesting placement rules.
- Added more heat info to the Fission Controller GUI.
- Added all molten fission fluids and some recipes involving them.
- Added more integration recipes.
- Tooltip info width is now set automatically - no more manual line spacing!
- Fusion Core GUI now shows the rate of change of heat and active cooling rate.
- The Fusion Reactor is now gated behind Boron Nitride production.
- Electromagnets, Active Coolers and other passive machines will now distribute their stored fluid and energy to adjacent machines of the same type - DISABLED by default.
- Made language files much easier to customise.
- Made lots of internal changes and cleaned up code.
- Cobblestone Generators will now push to adjacent inventories.
- Some recipe tweaks and fixes.
- Increased the default electromagnet power requirement.
- Decay Generator will now cause all depleted blocks to decay down as far as Thorium-230.
- Tweaked some Ore Dict entry names.
- Tweaked some block and fluid textures.
- Updated the IC2 and JEI APIs.
- Fixed incorrect Fusion Reactor cooling rates.
- Fixed slightly incorrect RF to EU conversion ratio.
- Fixed a crash on opening Nuclear Furnace GUI.
- Fixed a minor tooltip description error on the Decay Generator.
- Fixed accelerator config localisation.
- Fixed a CraftTweaker error message on login.
- Fixed the Electromagnet Supercooler not using up liquid helium.
- Fixed the Fission Controller not updating its maximum energy transfer rate.
- Fixed Active Fluid Coolers not accepting certain coolants.
- Fixed the Fusion Core rendering weirdly when far from the world origin.
- Fixed Glowstone Mushroom generation in the Nether causing cascades.
- Fixed an error where the Melter was registering faulty recipes.
- Pam's HarvestCraft by MatrexsVigil (1.12.2g > 1.12.2l)
- Added a new config,
queenbeelastresultequalsQueen(Default: true): Determines if a queen bee's last result will be another queen bee or a random item (grub, waxcomb, or honey comb). - Added a new config,
enablebeegrubaslistAllmeat(Default: true): Addsgrubitemandcookedgrubitemto thelistAllmeatrawandlistAllmeatcookedOreDictionary to be used in food recipes. - Added a new item, Cooked Grub (Recipe: toolBakeware, grubitem).
- Added the Ground Trap:
- Added raw duck as a result to all three types of bait.
- Removed the saturation text ('snack', 'light meal', etc) since all foods restore the same saturation level now
- The Apiary can now be automated! Input slot is accessed from top, sides while both Output slots are accessed from the bottom. Tested with hoppers!
- Fixed: Apple fruit block should now drop the correct apple item.
- Fixed: The Ground and Water Traps can now be automated! Input slot is accessed from top, sides while both Output slots are accessed from the bottom. Tested with hoppers!
- Fixed: Added mussels and sardines to the Water Trap.
- Fixed: Cooked Grub should now have the right name.
- Fixed: Tool recipes should now be less picky about where you put the materials in the crafting grid.
- Fixed:
getItemfor Cake Blocks. - Fixed: Cake Blocks now have a hardness of 0.5, to reduce instant breaking of wanted cakes.
- Added a new config,
- Placebo by Shadows_Of_Fire (1.1.3 > 1.1.4)
- Update in preparation for the 2.3.0 version of the Plants mod.
- Platforms by ShetiPhian (1.4.2 > 1.4.3b)
- Fixed an error causing the block texture not to be from the same mod as the ingot.
- Fixed the error causing ingots to be removed from the OreDictionary.
- RebornCore by modmuss50 (3.6.1.183 > 3.6.4.194)
- Added localization for some strings that were missing it.
- Fixed a massive disconnect that woud happen on a server when a player used the "Configure Slots" function.
- Updated the old tank syncing code, fixing both the Industrial Grinder and Sawmill updating tanks both on client and server.
- Fixed a TechReborn conflict with Minecolonies.
- Rustic by mangoose3039 (0.4.5 > 0.4.7)
- Fixed instances of
ISpecialArmornot displaying their armor values on the custom HUD. - Fixed broken rotations on certain models when using newer forge versions.
- Fixed incorrect minimum and default values for the new brewing-related config options.
- Fixed instances of
- SecretRoomsMod by AbrarSyed (5.1.11 > 5.1.13)
- Some performance fixes.
- Used better rendering techniques for better FPS.
- Updated Optifine Support for C7 and C8 versions of said mod.
- ShetiPhianCore by ShetiPhian (3.5.5 > 3.5.6)
- Fixed tooltips not displaying on blocks using the assignable sides GUI (eg. the PlatFormer from Platforms).
- Signals by MineMaarten (1.2.0-3 > 1.2.2-5)
- When holding any Signal or Rail Configurator, or hovering over any Signal, the signal blocks are now visually shown.
- Fixed a null pointer in
ClientEventHandler.shouldRender.
- Steve's Carts Reborn by modmuss50 (2.4.14.72 > 2.4.16.81)
- Storage Drawers by jaquadro (5.3.3 > 5.3.4)
- Fixed a crash when shift-clicking an empty slot in the framing table.
- Added an option to default-on item count numbers for drawers.
- Thermal Expansion by TeamCoFH (5.3.10.14 > 5.3.10.15)
- Minor update, no new changes were seen in the official changelog.
- ThutCore by Thutmose (5.15.2 > 5.16.0)
- Made some tweaks and improvements to the animation API.
- Fixed issues with hunger cost when standing on block entities.
- Thut's Elevators by Thutmose (6.0.12 > 6.0.13)
- Added a recipe for the Clearing Device Linker.
- Fixed the recipe for the Info Book.
- TipTheScales by jaredlll08 (1.0.0 > 1.0.1)
- The mod will now disable itself if optifine is also installed.
- UniDict by WanionCane (2.1 > 2.3.1)
- Added a new Integration: Kitsu's ForgeCraft (Anvil, Bloomery, Casting, Forge).
- Now the UniDict CraftTweaker commands will be executed on the end of Initialization, to avoid conflicts with another CraftTweaker commands.
- Made some internal changes.
- Fixed an huge memory leak (maybe not so huge).
- Added a confog option to make Crafting Integration ignore recipes created by certain mods (
S:ignoreModIdRecipes). - Now modders can create their own Integrations, use
@UniDict.Integrationannottation, and extendsAbstractIntegrationThread.- How to create an integration:
wanion.unidict.integration, it is undocumented, but it is really easy to do. - It is possible to specify which loading stage your integration will run, check the
@SpecifiedLoadStageannotation.
- How to create an integration:
- Added two config options to ignore certain
ItemStackson Furnace Integration:furnaceInputsToIgnore, andfurnaceOutputsToIgnore.
- Whoosh by ImbaKnugel (0.1.5 > 0.1.7)
- Reduced the momentum from blinking.
- Fixed a rendering crash.
- The device will no longer wrongly consume fluid when not blinking through blocks.

