File Details
FTBPresentsSkyfactory3-3.0.10-1.10.2.zip
- B
- May 10, 2017
- 9.99 MB
- 222.7K
- 1.10.2
File Name
FTBPresentsSkyfactory3-3.0.10-1.10.2.zip
Supported Versions
- 1.10.2
FTB Presents Sky Factory 3-1.10.2-3.0.10
Mod(s) Updated
- Angel Ring To Bauble by Portablejim (0.2.3.16 > 0.2.4.19)
- Fixed a bug with power when removing ring from inventory.
- Baconators by Baijson (3.0.5 > 3.0.6)
- Images have been re-saved, to cleanup/remove the additional Adobe Fireworks data. This reduced the size of images (and the mod's size itself) significantly.
- Squeakenator was removed, because the model and texture were way off scale.
- Baubles by azanor (1.3.9 > 1.3.10)
- Item on cursor will no longer be lost if you click on the baubles ring button.
- Fixed baubles button display text.
- BetterFps by Guichaguri (1.4.3 > 1.4.4)
- Fixed the installer not working with the old Java launcher.
- Fixed config file not saving properly.
- Blood Magic by WayofTime (2.1.9-78 > 2.1.10-79)
- Fixed malicious clients being able to load arbitrary chunks on the server.
- Fixed Bound tools not setting their tool class and harvest level.
- Brandon's Core by brandon3055 (2.1.6.98 > 2.1.7.102)
- Some changes to the modular GUI system.
- Fixed some little crashes.
- Added my own find closest player method because vanilla's is just broken.
- "Fixed some little issues."
- Chance Cubes by Turkey (2.3.5.174 > 2.3.6.176)
- Updated json field names.
- Schematics now allow for delay before spawning.
- Fixed a bug with the Inventory Bomb reward and offhand slots.
- Chest Transporter by CubeX2 (2.5.13 > 2.5.17)
- Added config options for disabling debuffs.
- Mod now fires its "block break" event before picking up the chest, so it can be prevented by other mods.
- Fixed clicked block being activated when placing chest.
- Fixed transporter not doing anything on server, causing it to not work.
- Chisel by tterrag (0.0.9.15 > 0.0.10.22)
- Added Concrete Powder and Concrete Blocks, brought from 1.12 vanilla.
- Drop Concrete Powder into Water to make Concrete Blocks. Just Add Water™!
- Added Coal, Charcoal, and Coke Fuel blocks. They are usable in furnaces.
- Implemented reversable crafting for Metal Blocks (Block -> 9 Ingots).
- Fixed a few lang problems.
- Fixed a crash related to NEI.
- Fixed an
ArrayOutOfBoundsExceptionrelated to recipes.
- Added Concrete Powder and Concrete Blocks, brought from 1.12 vanilla.
- CodeChicken Lib 1.8.+ by covers1624 (2.5.7.241 > 2.5.8.255)
- Mod now guards against null tiles in auto baking pipe.
- Fixed: Mod won't crash on ASM dump fail anymore, will just splode the log.
- Fixed reading string with spaces in LDC.
- Minor changes for FINAL 1.10 feature build.
- Colossal Chests by kroeser (1.5.0 > 1.5.2)
- Added safety when player inventory size is changed.
- Fixed bottom interface texture overlays having offset.
- Fix inventory sizes not always being a multiple of 9.
- This could cause compat issues with other mods, like Inventory Tweaks.
- Common Capabilities by kroeser (1.3.1 > 1.3.2)
- Fixed a crash for IC2 compat after IC2 build 167.
- CompatLayer by McJty (0.2.5 > 0.2.8)
- Various small improvements.
- Cooking for Blockheads by BlayTheNinth (4.2.39 > 4.2.43)
- Fixed a compatibility issue with Survivalist's scrapping.
- Cyclops Core by kroeser (0.10.0 > 0.10.2)
- Fixed an infobook-related server crash.
- Fixed the fluid localization key.
- DecoCraft2 by RazzleberryFox (2.4.1 > 2.4.2)
- Added redstone compatibility for doors and lamps.
- Draconic Evolution by brandon3055 (2.0.10.199 > 2.0.12.222)
- Added the Ender Energy Manipulator, an item that can extract an egg from the dragon.
- Silenced the dragon multi-death error message.
- Fixed weapons not using energy when attacking only 1 target.
- Fixed shaders still attempting to initialize when GL does not support them.
- Fixed a null pointer in the reactor explosion code (I hope).
- Fixed a crash in the Project Intel editor.
- Fixed fluid gates dropping flux gates.
- Ender IO by CrazyPants_MC (3.1.180 > 3.1.190)
- Added TelePad client triggering.
- New: Counting item filter
- Added configurable tool usage to Slice'n'Splice.
- Added a new helmet texture for helmets without vision-related upgrades.
- Added range overlay for farm.
- New: Block Detector.
- Includes a horizontal mode.
- Includes a silent mode.
- Added a way to inkect a conduit subtype for an existing conduit type.
- Added new Natura integration.
- Added block state to TOP's debug output.
- Added new textures in preperation for upcoming features.
- Removed
PacketMode(powered spawner mode). - Removed
PacketAccessModeand repaired TelePad GUI. - Removed
PacketLabel. - Removed
PacketClientState. - Removed
PacketItemBuffer. - Changed render pass and render layer handling in IO overlay.
- Mod will now try to force item conduits to reconnect after being loaded.
- Mod now forces external connections to be rebuilt on first tick after loaded from nbt.
- Changed the tilling logic.
- Updated
LocationPrintoutUpdate. - Reworked
PacketRedstoneMode. - Converted
PacketConduitProbetoBlockPos. - Mod now prevents unloaded server GUIs from opening.
- Converted
PacketOpenAuthGuitoBlockPos. - More fun with generics.
- Cleaned up
PacketCapBank. - Converted
PacketIoModetoBlockPos. - Implemented better error reporting for traditional XML config files.
- Replaced slow Guava with custom class.
- Moved paint tooltips to generic handler.
- Farming Station can now read sheet music.
- Refactored mod integration to correct packages.
- Made Staff of Travelling upgradable.
- Made more 1.11 preparations.
- Tried to fix the TOP upgrade.
- Fixed a typo.
- Fixed Elder Guardian not being recognized as separate mob.
- Fixed: set the correct item when harvesting wood.
- Fixed
InventoryNetworkignoring connection mode too much. - Fixed PacketCapBank handler breakage.
- Fixed PaintTooltipUtil being non-existing instead of non-loading on.
- Fixed in+out slots being doubled for automation access.
- Fixed the item filter misbehaving for regular non-sized filters.
- EnderCore by CrazyPants_MC (0.4.1.65 > 0.4.1.66)
- Prevented giving XP to machines using enchanted items. This fixes a potential vulnerability in
MessageTileEntity.
- Prevented giving XP to machines using enchanted items. This fixes a potential vulnerability in
- Engineers Workshop by EwyBoy (1.2.1 > 1.3.3)
- Added an axe upgrade for the sag-mill unit, which allows for logs to be turned into planks at a ratio of 1:6 (Will add config next update, along with the crafting recipe for it). This feature is 99.9% done, just need to do a few touch-ups for survival use.
- Added recipe for the axe upgrade, no bug reports came in so it's stable?
- Fixed error where certain slots would save but not load on world reload. (Increased slot limit)
- Fixed error where items that rotate (Yeta Wrench, Crescent Hammer, etc.) would cause the Tile to reset power and items. (Disable refresh of TE unless the block itself is removed/changed)
- Fixed crash where using an alloy smelter and not using the first or second slot. (Ignore null ItemStacks)
- Fixed a few bugs where certain lines would crash on load. (Ignore units if the requested-id is >= the amount of units).
- Fixed the clear button not working on crafting grid (finally)
- Potentially fixed a bug which caused random server crashes (It's random, how do I test that?) -- Network code update.
- Added an axe upgrade for the sag-mill unit, which allows for logs to be turned into planks at a ratio of 1:6 (Will add config next update, along with the crafting recipe for it). This feature is 99.9% done, just need to do a few touch-ups for survival use.
- Extra Utilities 2 by RWTema (1.4.0 > 1.4.1)
- Made Deep dark generation more resilient to threading issues.
- Flux Networks by Ollie_Lansdell (1.2.2 > 1.2.3)
- Implemented stuff for Practical Logisitics.
- FoamFix by asiekierka (0.6.2-beta4 > 0.6.2)
- Same as previous version, but moved from beta to stable.
- FTB Utilities by FTB (3.5.4 > 3.6.3)
- Added the long requested Ranks documentation.
- Added table of contents in TiC Guide.
- Removed Blocked Entities (was breaking with 1.11, because entity registration changed)
- Bug fixes.
- FTBLib by FTB (3.5.4 > 3.6.3)
- Requires CompatLayer as of 3.6.0!
- Sidebar Buttons now use
.json, so you can add your own with Resource Packs. - Bug fixes and better 1.11 compatibility.
- Removed
RemoveFilter. - Replaced
getCount() == 0withisEmpty(). - Added
WidgetLayout. - Removed
CreativeTabBase. BaseItem/Blockare no longerCompatItem/Block.
- Hatchery by GenDeathrow (0.2.10 > 0.3.11)
- Performance update:
- Nesting Pens should have much better performance on their tick updates.
- The update prevents doing expensive AI and collision detection.
- Added new new (WIP) machines: Fertilizer Mixer & Methane Generator.
- These are Work in Progress which is why this is considered a beta build.
- These blocks are not final and will be changed, fixed and updated.
- Getting Feedback on these items would help to greatly improve them.
- Roosters:
- No longer lay eggs.
- Need to be able to see chickens to mate.
- Added COFH RF API.
- Vanilla chicken spawn eggs can now place into nesting pens. (support for chickens mod will be implemented in a later update)
- Fixed: Nets no longer spawn chickens inside blocks.
- Fixed: Blocks had some increased hardness.
- Stopped "Skipping Entity with id" console spam from creating null chickens.
- Fixed a small issue with tile entities not deleting.
- Performance update:
- Immersive Engineering by BluSunrize (0.10-57 > 0.10-58)
- Added the Fluid Router. It does exactly what the Item Router does, but for fluids.
- Added Crafttweaker integration for the Mixer.
- Added the Garden Cloche! It grows a variety of crops!
- Added farming compatability for Actually Additions.
- Added farming compatability for Attained Drops.
- Added farming compatability for Mystical Agriculture.
- Added farming compatability for Harvestcraft.
- Added farming compatability for Better With Mods.
- Added farming compatability for Extra Utilities 2.
- Added Chemthrower compatability for Thermal Foundation fluids.
- Added carpet, quarter and threequarter thicknesses for Concrete to make the fluid dry to more reasonable levels.
- Added a toggleable option to the Mixer to output all fluids instead of just the bottom one.
- Added placeable Toolboxes, they are fully accessible while placed.
- Added placeable Coresamples, these can be rightclicked with a map to set a marker to their origin.
- Added a visible chunk boundary when holding or looking at the Sample Drill.
- Added Redstone Wires to the API.
- Added a render reset hook to the API.
- Added the Covered Conveyor, preventing players from picking up items from it.
- Added a Conveyor unaffected by redstone.
- Added the Fluid Outlet. It puts fluids in the world!
- Added OC compat for Mixer and BottlingMachine.
- Added a Villager Job to sell Shader Bags.
- Added a Crusher recipe to turn slag into sand.
- Added a special ItemFrame render for Blueprints.
- Added the ability to flip Powered Lanterns using the hammer.
- Added the option for Strip Curtains to output a strong RS signal.
- Added a sound to the Breaker Switch - Clearly the best feature of this update.
- Changed Razorwire to render extended wooden boards when stacked.
- Changed the Conductive debuff to apply to Teslacoil and Electro-Razorwire damage.
- Changed metal plates and Sheetmetal to be craftable for any IE-used metal.
- Changed Crafttweaker functions for Squeezer and Fermenter to feature input-based removal.
- Changed dropping Conveyors to use Iron Trapdoors rather than Hoppers in the recipe.
- Changed fluid potions to have reduced durations in the chemthrower.
- Fixed Concrete blocks not applying suffocation damage.
- Fixed some cartridges being allowed in turrets, fixes crash with Immersive Floofs.
- Fixed energy drain on eletrified bullets, reduced drain for multii-projectile cartridges.
- Fixed ownerless, tameable entities causing crashes in Turret targeting.
- Fixed item in- and outputs on Turrets being unavailable.
- Fixed manual entry for Razorwire.
- Fixed NullPointer on FluidStacks.
- Fixed Turntables and Hammers being able to rotate extended pistons, chests, beds, end portals and skulls.
- Fixed the Drill taking more damage than intended.
- Fixed the display of double arrays in the manual.
- Fixed lang file as per suggestions on github.
- Fixed Balloons and Redstone Connectors being invisible in the End.
- Fixed Chemthrower projectiles being set on fire even when the fluid isn't flammable.
- Fixed invalid connections being made possible due to splitting stacks.
- Fixed bounding boxes and wire offsets for transformers.
- Fixed transformers mistakenly having TESRs and accepting LV+MV wires in combination.
- Fixed the Potion fluid not having textures.
- Fixed ConcurrentModificationException on Crafttweaker reloads.
- Fixed the Mixer not working when its internal tank is filled.
- Fixed IE slag not being usable in ThermalExpansion recipes.
- Fixed the Turrets losing its inventory.
- Fixed NBT sensitive fluids not outputting from barrels properly.
- Fixed a dupebug of empty fluid containers in the Assembler.
- Fixed Assembler outputting damageable craftign items.
- Fixed missing sounds on IE explosions.
- Fixed Refinery dividing by 0 if timer config is adjusted downwards.
- Fixed AutoWorkbench not exposing the right slots to its item handler and rendering the wrong items.
- Fixed projectiles ignoring PvP protection within player teams.
- Fixed wires not being removed properly if TileDrops are off.
- Fixed floating Engineer's houses.
- Fixed broken Energy Storage tooltips.
- Fixed Metal Press not dropping its mold when broken.
- Fixed various double-size blocks deleting things above them.
- Fixed stuttering on Metal Press and Watermill.
- Fixed Relays connecting to energy accepting things, to make their role more obvious.
- Fixed resource reloading on TESRs.
- Fixed various Turret projectile issues.
- Fixed a Blast Furnace processing speed bug.
- Fixed Skyhook being a stupidly powerful weapon.
- Fixed the Crusher outputting to the wrong side.
- Integrated Dynamics by kroeser (0.6.11 > 0.6.12)
- Added better energy support for machines not supporting FE.
- Fixed incorrect Energy Battery blockstate when energy level becomes negative.
- Fixed redstone writers block-updating incorrect side.
- Fixed Energy Battery showing RF energy stored as max storable energy.
- Fixed a crash when breaking part and opening its gui during server lag.
- Fixed a rare crash for collidable components in cable.
- Integrated Tunnels by kroeser (1.1.1 > 1.1.2)
- Improved error messages when list type is wrong.
- Added better energy support for machines not supporting FE.
- Iron Backpacks by gr8pefish (2.2.25 > 2.2.26)
- Compressed images to reduce overall file size.
- Iron Chests by progwml6 (7.0.11.797 > 7.0.12.801)
- Fixed the Crystal Chest crashing users due to a overflow of the array when it tries to get a value that doesn't exist.
- Just Enough Items (JEI) by mezz (3.14.7.417 > 3.14.7.419)
- Fixed a crash caused by an invalid smelting recipe.
- Added more log info to
LinkageErrorexceptions during item rendering.
- Literal Ascension by JamiesWhiteShirt (1.0.1.1 > 1.0.2.2)
- Added Fireworks Stepladder.
- Fixed fireworks stepladder server crash.
- Fixed fireworks stepladder server crash - again.
- Improved overall performance.
- Added Fireworks Stepladder.
- LLibrary by iLexiconn (1.7.4 > 1.7.6)
- Added support for Qubble JSON models.
- Deprecated the update checker in favor of Forge checker.
- Implemented fast-fail for untransformed RuntimePatchers.
- Implemented more ASM patch predicates.
- Fixed baked tabula texture error on newer Forge versions.
- LootBags by Mal7690 (2.3.7a > 2.3.8)
- Fixed server-side usage issue with commands.
- Fixed several crashes caused by registries being unavailable for some reason.
- Mercurius by voltnincs (1.0.3 > 1.0.4)
- Added
modPackVersionfield to config file and pay load.
- Added
- Mob Grinding Utils by Vadis365 (0.1.8.17 > 0.1.8.18)
- Should FINALLY fix a long standing XP exploit with EnderIO and conversion rates of fluid XP \o/
- ModTweaker by jaredlll08 (2.0.10 > 2.0.12)
- Re-added the Botania commands.
- Added
EntityMeltingto the Smeltery. - Removed CTGui support for the imbuing station.
- Made Embers not import Actually Additions classes.
- Updated mods dependency versions.
- Updated libs and mappings.
- Fixed Elven trade removal.
- Fixed the temp value not being used in the smeltery.
- Fixed casting JEI support.
- Fixed drying JEI support.
- Fixed Smeltery JEI support.
- Fixed Blood Altar not working.
- Fixed Blood Magic's alchemy table removal.
- Fixed TiC smeltery fuels.
- More Chickens by GenDeathrow (1.0.11 > 1.1.3)
- Added new tooltip to Chickens spawn egg to show breeding parents, spawning, laying item, registered mod & addon support.
- New Chickens Added:
- Soul Sand Chicken (Spawns in Nether)
- Obsidian Chicken (Breedable)
- Added 10x new EnderIO Chickens.
- Added 12x new Thermal Expansion Chickens.
- Mystical Agriculture by BlakeBr0 (1.5.0a > 1.5.2b)
- Added Zinc, Brass, Iridium (ingot), and Mithril crops.
- Added Essence Bows.
- Added Master Infusion Crystal recipes for blocks of essences.
- Added a few things to the OreDictionary.
- Added Ars Magica 2 crops: Vinteum, Chimerite, Blue Topaz, Moonstone and Sunstone.
- Added Essence Watering Cans.
- Added Soul Glass (decorative block).
- The Witherproof block/glass now requires Soulstone/Soul Glass to craft.
- Made it so the AOE upgraded Supremium Hoe isn't affected by the sneak_aoe config option.
- Cleaned up a bunch of code, so hopefully some things work better.
- Fixed the Soulstone PickBlock giving Cobbled Soulstone for regular Soulstone.
- Fixed the Strength 2 Supremium Sword not having a charm removal recipe.
- Fixed a dupe bug with the Seed Reprocessor.
- Fixed Inferium Crops not dropping seeds on servers.
- Fixed issues with mob drops.
- Natura by mDiyo (4.1.0.48 > 4.1.0.56)
- Added:
- Small Glowshrooms now generate in the nether!
- All the clouds will now generate in the world.
- You can now blacklist dimensions to not generate any WorldGen from Natura, like how the clouds have a blacklist.
- Fixed:
- Darkwood Leaves now drop the correct sapling and not a ghostwood one with no texture!
- Glowshrooms now give off light!
- Growing Redwood and Purple Glowshrooms will now NOT replace blocks that it isn't meant to replace! (such as RF Banks will not be replaced, but grass and leaves will be)
- Bloodwood Trees and Fusewood Trees now drop the correct sapling.
- Waila will now show the correct leave type for Bloodwood, Ghostwood and Fusewood.
- Fixed the incorrect value for the drop chance of the saplings from Nether leaves.
- Tainted Soil, Nether Logs, Redwood Logs, And Overworld Logs now have a tool assigned to them for harvesting them.
- Added:
- Not Enough Items 1.8.+ by covers1624 (2.1.3.207 > 2.1.3.220)
- Blacklisting now respects JEI's ingredient blacklist.
- Fixed issues with keybinds overlaping text box input.
- Fixed log spam.
- Ore Excavation by Funwayguy (1.2.84 > 1.2.87)
- Changed shape key default to V.
- Fixed a world border exploit.
- Fixed an exploit with tools using custom usage rules.
- RebornStorage by modmuss50 (1.0.2.29 > 1.0.3.30)
- This update should fix server TPS impact.
- RFTools by McJty (5.92 > 6.00)
- New API for storage scanner as well as easier support for old style IInventory.
- XNet integration:
- New channel type (storage) that can be used to connect inventories to a storage scanner.
- Bypasses distance limitation that you normally have with storage scanner and inventories.
- Normal way still works unless you disable that in the config.
- New 'XNet' radius slider option in the scanner GUI to restrict to XNet only.
- New channel allows for more flexibility to set read/only status on input/output from various inventories.
- RFTools Control by McJty (1.6.6 > 1.6.8)
- Made the fluid tank caps support a bit more efficient.
- Crafting card tooltip fix when the card is empty.
- Refixed METADATA on Crafting Stations: Previously fixed in a sense that the crafting detect nbt data on selected items. This time the fix looks for nbt data on the results of crafting templates
- Fixed min_vector and max_vector functions.
- Shadowfacts' Forgelin by shadowfactsmc (1.4.1 > 1.4.2)
- Update Kotlin to 1.1.2
- Added JetBrains Annotations.
- Added Kotlin Coroutines.
- Shear Madness by AtomicBlom (1.5.1.0 > 1.7.0.4)
- Implemented Basic breeding mechanics!
- By default, breeding is set to "Unchiseled" by default to stop block duping. (this means baby sheep can be killed by their cactus/magma parents)
- If you set the breeding setting in the configuration to "SimpleBreeding", a baby sheep has a 50% chance to being chiseled the same as the mother, and a 50% chance of being chiseled the same as the Father.
- Cactus and Magma sheep will no longer take damage of the same type, which means that they can now be mated without them killing each other (or the baby sheep).
- Fixed a client crash when there are a lot of chiseled sheep in the area where you log in.
- Fixed: Shearing in the off-hand now behaves properly rather than using vanilla mechanics.
- Implemented Basic breeding mechanics!
- Simple Corn by cleverpanda714 (1.3.2 > 2.1.6)
- Mod id has been changed, this will convert old maps.
- Mod now uses new textures.
- This means the mod is now 16x native!
- Added more config options.
- Major cleanup and optimizations.
- Fixed a texture issue.
- Fixed a server crash.
- Fixed a world gen issue... in theory.
- Also fixed "missing cob".
- Simply Jetpacks 2 by Tomson124 (2.1.0.39 > 2.1.1.47)
- Added ForgeEnergy support: now Fluxpacks/Jetplates can charge, for example, EnderIO items too!
- Added "Charger" function to JetPlates.
- Added Forge version checking (until mod's own Version Checker is ready).
- Fixed recipes not working (Forgot to reactivate them).
- Fixed Jetpacks not draining power.
- Sonar Core by Ollie_Lansdell (3.2.6 > 3.2.7)
- Changes made for optimising.
- Loads of work for Practical Logistics rewrite.
- Storage Drawers by jaquadro (3.7.1 > 3.7.4)
- Fixed compacting drawers voiding material if only fractional space remaining.
- Fixed upgrades not shift+clicking into upgrade slots in GUI.
- Fixed drawer GUI showing 0 or negative items on servers.
- Improved compatibility with block placers (like builder wands).
- TorchMaster by xalcon (1.2.1.23 > 1.2.2.25)
- Fixed a bug where placed blocks wouldnt be able to run their initialization routines when placed with the terrainlighter (Fixes a crash with Bibliocraft).
Configuration Changes
- Cleaned up some configs.
- Disabled version checking for some mods.
- Missing Pieces: Enabled Klee Slabs integration.
Recipe Changes
- After numerous updates, Actually Additions Rice now works in the SAG Mill to make Sugar!
- Removed the recipe for the Tuberous Jetpack due to freezing the game when you use it.
- Added a script to allow Bottles O' Enchanting to be made using the Immersive Engineering Bottling Machine.
- Sand to Snad in a barrel is removed in this version due to the complications it presents when trying to make a Soul Sand farm via Ex Nihilo.
- Fixed the Tiny Progression Golden/Notch Apple Fiasco. Both recipes should be throwback to 1.7.10 style.
- Removed numerous armor types from the SAG Mill Grinding Ball list, meaning you will not get double the resources back which led to an exploit.

