File Details
FTBPresentsDirewolf20110-1.11.0-1.10.2.zip
- B
- May 31, 2017
- 16.17 MB
- 17.6K
- 1.10.2
File Name
FTBPresentsDirewolf20110-1.11.0-1.10.2.zip
Supported Versions
- 1.10.2
FTB Presents Direwolf20 1.10-1.10.2-1.11.0
Mod(s) Added
- CreeperHost by Creeperhost (1.2.4)
- Designed for modpacks - allows users to buy CreeperHost servers preloaded with the pack's server project!
Mod(s) Updated
- Minecraft Forge by ForgeDevTeam - (12.18.3.2254 > 12.18.3.2297)
- Baubles by azanor - (1.3.9 > 1.3.11)
- Fixed: Item on cursor will no longer be lost if you click on the baubles ring button.
- Fixed baubles button display text.
- Applied some localization fixes.
- Blood Magic by WayofTime - (2.1.9-78 > 2.1.10-79)
- Fixed malicious clients being able to load arbitrary chunks on the server.
- Fixed Bound tools not setting their tool class and harvest level.
- Brandon's Core by brandon3055 - (2.1.6-98 > 2.1.7-102)
- Some changes to the modular GUI system.
- Fixed some little crashes.
- Added my own find closest player method because vanilla's is just broken.
- "Fixed some little issues."
- Chameleon by jaquadro - (2.2.2 > 2.3.0)
- Added
PassLimitedModel.
- Added
- Compact Solars by progwml6 - (5.0.8.331 > 5.0.9-332)
- Clean up code base a bit to make it look cleaner, everything still functions!
- CompatLayer by McJty - (0.2.5 > 0.2.9)
- Various small improvements.
- Small fix for RFTools Dimensions on 1.10.2
- CraftTweaker by jaredlll08 - (3.0.24 > 3.0.25)
- Added a fall back if a block does not have an ItemBlock (some vanilla blocks).
- Removed inventory cache.
- Fixed
.giveBack. - Fixed possible NPE.
- Fixed logging of false errors.
- Fixed console spam.
- Dark Utilities by darkh4x - (1.1.7.111 > 1.1.8)
- RC1 for the final 1.10.2 version of the mod. (Editor's note: This usually implies no more feature updates, eventually some fix being ported back from 1.11.2)
- Added an alternative recipe for the portal charm, to prevent conflicts with mods like Draconic Evolution.
- Added some upstream utility code from Bookshelf 1.11.2
- Ender Tether will now show it's area of effect when you sneak + right click on it.
- Fixed Sleep Charm not using OreDict for the crafting recipe.
- Fixed a
NullPointerExceptioncrash caused when looking at the null charm tooltip in some situations. - Fixed the timer block not syncing changes client side.
- Deep Resonance by McJty - (1.4.6 > 1.4.8)
- It is now possible to extract liquids from a tank if you have a stack of empty buckets.
- Fixed an overflow in power for crystals generated in the nether
- Fixed an issue with tanks on chunk borders that could cause them to be inactive (i.e. machines connected to them would do nothing). This is an experimental fix (but I did test it well) and can be disabled in the config if it would cause problems.
- Fixed a chunk unloading crash with tanks.
- Draconic Evolution by brandon3055 - (2.0.10.199 > 2.0.12.222)
- Added the Ender Energy Manipulator, an item that can extract an egg from the dragon.
- Silenced the dragon multi-death error message.
- Fixed weapons not using energy when attacking only 1 target.
- Fixed shaders still attempting to initialize when GL does not support them.
- Fixed a null pointer in the reactor explosion code (I hope).
- Fixed a crash in the Project Intel editor.
- Fixed fluid gates dropping flux gates.
- ElecCore | Rendering Library by Elec332 - (1.7.418 > 1.7.421)
- Fixed a crash that could occur in 1.10 when breaking some blocks.
Constructing&PreInitializationof modules now happens after all mods have preinitialized; this makes them more configurable, as the owner mod now has the time to load the config and deceide whether the module should be loaded or not.- Modules now use the EventBus of the owner mod.
- Workaround for a bug in the Guava EventBus.
- Added (MC version abstracted) method for getting biome types.
- Added helper methods to
MCVersion.
- EnderCore by tterrag1098 - (0.4.1.65-beta > 0.4.1.66-beta)
- Prevented giving XP to machines using enchanted items. This fixes a potential vulnerability in
MessageTileEntity.
- Prevented giving XP to machines using enchanted items. This fixes a potential vulnerability in
- Extreme Reactors by ZeroNoRyouki - (0.4.5.28 > 0.4.5.29)
- New mod-compatibility system code: from now on it will be much easier to add support for other mods.
- Added back support for Mekanism Enrichment Chamber and Crusher.
- Updated OpenComputers-related code to version MC1.10.2-1.6.2.7 of OC.
- Removed cached fluid handler to help solve port connection issues on server restart. That or the ports should not turn into auto-output anymore in the next version!
- Forestry by SirSengir - (5.2.17.375 > 5.2.17.376)
- Updated the
RF_MOD_IDconstant, for compatibility with CoFHCore.
- Updated the
- FTB Utilities by FTB - (3.5.4 > 3.6.5)
- Added the long requested Ranks documentation.
- Added table of contents in TiC Guide.
- Added
GuiChunkSelectorBase. - Removed Blocked Entities (was breaking with 1.11, because entity registration changed)
- Removed
MapUtils#removeAll. - Bug fixes.
- Fixed json reading from stream not being closed.
- Made some code inspection, and a couple bug fixes.
- FTBLib by FTB - (3.5.4 > 3.6.5)
- Requires CompatLayer as of 3.6.0!
- Sidebar Buttons now use
.json, so you can add your own with Resource Packs. - Bug fixes and better 1.11 compatibility.
- Removed
RemoveFilter. - Replaced
getCount() == 0withisEmpty(). - Added
WidgetLayout. - Removed
CreativeTabBase. BaseItem/Blockare no longerCompatItem/Block.- Added
GuiChunkSelectorBase. - Removed
MapUtils#removeAll. - Fixed json reading from stream not being closed.
- Fixed some bugs in
MathUtils. - Added
CachedVertexDatacubes. - Made some code inspection, and a couple bug fixes.
- Removed
CubeBuilder. - Added
MathUtils.ROTATION_X,MathUtils.ROTATION_YandRecipeUtils#addCheckerboardRecipe. - Added
BlockPropertyStringandUnlistedPropertyString. - Added
ModelBuilder#setUVLockedandsetShade.
- Immersive Engineering by BluSunrize - (0.10-57 > 0.10-58)
- Added the Fluid Router. It does exactly what the Item Router does, but for fluids.
- Added Crafttweaker integration for the Mixer.
- Added the Garden Cloche! It grows a variety of crops!
- Added farming compatability for Actually Additions.
- Added farming compatability for Attained Drops.
- Added farming compatability for Mystical Agriculture.
- Added farming compatability for Harvestcraft.
- Added farming compatability for Better With Mods.
- Added farming compatability for Extra Utilities 2.
- Added Chemthrower compatability for Thermal Foundation fluids.
- Added carpet, quarter and threequarter thicknesses for Concrete to make the fluid dry to more reasonable levels.
- Added a toggleable option to the Mixer to output all fluids instead of just the bottom one.
- Added placeable Toolboxes, they are fully accessible while placed.
- Added placeable Coresamples, these can be rightclicked with a map to set a marker to their origin.
- Added a visible chunk boundary when holding or looking at the Sample Drill.
- Added Redstone Wires to the API.
- Added a render reset hook to the API.
- Added the Covered Conveyor, preventing players from picking up items from it.
- Added a Conveyor unaffected by redstone.
- Added the Fluid Outlet. It puts fluids in the world!
- Added OC compat for Mixer and BottlingMachine.
- Added a Villager Job to sell Shader Bags.
- Added a Crusher recipe to turn slag into sand.
- Added a special ItemFrame render for Blueprints.
- Added the ability to flip Powered Lanterns using the hammer.
- Added the option for Strip Curtains to output a strong RS signal.
- Added a sound to the Breaker Switch - Clearly the best feature of this update.
- Changed Razorwire to render extended wooden boards when stacked.
- Changed the Conductive debuff to apply to Teslacoil and Electro-Razorwire damage.
- Changed metal plates and Sheetmetal to be craftable for any IE-used metal.
- Changed Crafttweaker functions for Squeezer and Fermenter to feature input-based removal.
- Changed dropping Conveyors to use Iron Trapdoors rather than Hoppers in the recipe.
- Changed fluid potions to have reduced durations in the chemthrower.
- Fixed Concrete blocks not applying suffocation damage.
- Fixed some cartridges being allowed in turrets, fixes crash with Immersive Floofs.
- Fixed energy drain on eletrified bullets, reduced drain for multii-projectile cartridges.
- Fixed ownerless, tameable entities causing crashes in Turret targeting.
- Fixed item in- and outputs on Turrets being unavailable.
- Fixed manual entry for Razorwire.
- Fixed NullPointer on FluidStacks.
- Fixed Turntables and Hammers being able to rotate extended pistons, chests, beds, end portals and skulls.
- Fixed the Drill taking more damage than intended.
- Fixed the display of double arrays in the manual.
- Fixed lang file as per suggestions on github.
- Fixed Balloons and Redstone Connectors being invisible in the End.
- Fixed Chemthrower projectiles being set on fire even when the fluid isn't flammable.
- Fixed invalid connections being made possible due to splitting stacks.
- Fixed bounding boxes and wire offsets for transformers.
- Fixed transformers mistakenly having TESRs and accepting LV+MV wires in combination.
- Fixed the Potion fluid not having textures.
- Fixed ConcurrentModificationException on Crafttweaker reloads.
- Fixed the Mixer not working when its internal tank is filled.
- Fixed IE slag not being usable in ThermalExpansion recipes.
- Fixed the Turrets losing its inventory.
- Fixed NBT sensitive fluids not outputting from barrels properly.
- Fixed a dupebug of empty fluid containers in the Assembler.
- Fixed Assembler outputting damageable craftign items.
- Fixed missing sounds on IE explosions.
- Fixed Refinery dividing by 0 if timer config is adjusted downwards.
- Fixed AutoWorkbench not exposing the right slots to its item handler and rendering the wrong items.
- Fixed projectiles ignoring PvP protection within player teams.
- Fixed wires not being removed properly if TileDrops are off.
- Fixed floating Engineer's houses.
- Fixed broken Energy Storage tooltips.
- Fixed Metal Press not dropping its mold when broken.
- Fixed various double-size blocks deleting things above them.
- Fixed stuttering on Metal Press and Watermill.
- Fixed Relays connecting to energy accepting things, to make their role more obvious.
- Fixed resource reloading on TESRs.
- Fixed various Turret projectile issues.
- Fixed a Blast Furnace processing speed bug.
- Fixed Skyhook being a stupidly powerful weapon.
- Fixed the Crusher outputting to the wrong side.
- Industrial Craft by Player - (2.6.188-ex110 > 2.6.210-ex110)
- No changelog was provided by the mod author...
- Iron Backpacks by gr8pefish - (2.2.25 > 2.2.26)
- Compressed images to reduce overall file size.
- Iron Chests by progwml6 - (7.0.11.797 > 7.0.15.804)
- Fixed the Crystal Chest crashing users due to a overflow of the array when it tries to get a value that doesn't exist.
- Crystal chests will no longer crash the client when it goes to render the top stacks in the chest.
- Chests will no longer kick the client from the server when reading an NBT tag that was too big.
- Crystal chests will now ignore the durability when sorting the top stacks in the chest. (Before it would render two swords if one had a different durability)
- Just Enough Items (JEI) by mezz - (3.14.7.417 > 3.14.7.419)
- Fixed a crash caused by an invalid smelting recipe.
- Added more log info to
LinkageErrorexceptions during item rendering.
- Mercurius by TamasHenning - (1.0.3 > 1.0.4)
- Added
modPackVersionfield to config file and pay load.
- Added
- Not Enough Wands by romelo333 - (1.5.4 > 1.5.5)
- The mod should no longer be hard dependant on something that provides RF.
- Added the ability to globally set the wands to use RF with a new
wandSettingPresetand four possible options for that:default(use whatever the wand wants),easy_rf,normal_rf, andhard_rf. - Added a new mode for the swapping wand, that swaps with the block in the off-hand.
- Added a new feature to the teleportation wand for teleporting through walls if you hold sneak. Can be disabled in config.
- Note that when you do this it will still only teleport half the distance.
- Railcraft by CovertJaguar - (10.1.1 > 10.1.2)
- New/Added:
- Restored and redesigned Elevator Tracks. Should be much less fiddly now.
- Restored Forestry backpacks.
- Add Bore Head Enchantment compatibility.
- Various IC2 integration fixes and improvements.
- On the API: Added a Train wide
IItemHandlerandIFluidHandlerprovider for interfacing with Architect.
- Changed:
- Poor Ore output increased to 3 nuggets instead of 2.
- Fixes:
- Limit Enchantments to proper tools.
- Experiment fix for random train unlinking.
- Cart Disassembly recipes work again.
- Boxes and Actuators must be placed on solid surfaces again.
- Catch possible null entries before they get added to the creative list.
- New/Added:
- RFTools by McJty - (6.00 > 6.01)
- New feature related to Interaction Wheel integration: "find block out of storage tablet".
- Works for modular storage tablet, remote storage tablet and storage scanner.
- Mod now uses an instance of
SmartWrenchinstead of hardcoding the item in some of the forge events. - Made some optimizations with object allocation on the builder and shield.
- New feature related to Interaction Wheel integration: "find block out of storage tablet".
- RFTools Control by McJty - (1.6.6 > 1.6.8)
- Made the fluid tank caps support a bit more efficient.
- Crafting card tooltip fix when the card is empty.
- Refixed METADATA on Crafting Stations: Previously fixed in a sense that the crafting detect nbt data on selected items. This time the fix looks for nbt data on the results of crafting templates
- Fixed min_vector and max_vector functions.
- Storage Drawers by jaquadro - (3.7.1 > 3.7.7)
- Improved compatibility with block placers (like builder wands).
- Replaced oak concealment placeholder with generic semi-transparent shading.
- Fixed compacting drawers voiding material if only fractional space remaining.
- Fixed upgrades not shift+clicking into upgrade slots in GUI.
- Fixed drawer GUI showing 0 or negative items on servers.
- Fixed possible client crash if Tile data is corrupted.
- Fixed drawers sometimes rendering on the transparent pass when they shouldn't (water effect).
- Fixed quantify text sometimes flashing to full opacity at edge of render distance.
- Fixed WAILA item display (mainly related to 'Extras' pack).
- Fixed a obscure render glitch with item frames; text overlay.
- Fixed a crash with compacting drawers in certain invalid data scenarios.
- The One Probe by McJty - (1.4.6 > 1.4.7)
- The creative probe will now also show the registry name and class name of the block.
- Protection from mods returning null from
getPickBlock()(which is invalid on 1.11).
- Tinkers Construct by mDiyo - (2.6.3 > 2.6.5)
- New modifier: Embossment. Let's you add an additional trait.
- Added support for non-vanilla arrows.
- Nuggets and Blocks can now be used to repair tools too.
- Tinkers' Metal Blocks can now be used as beacon base again.
- Stained clear glass works for coloring beacon beams.
- The smeltery now displays a tooltip when its fuel liquid is not compatible.
- Broken tools now correctly lose their harvest level.
- Implemented EFLN forge event compatibility.
- Faucets now pour to the bottom of the block below for other mods tanks.
- Material Integration now has a proper API (same as before, but moved into the API)
- Most likely fixed cascading worldgen.
- Probably fixed smeltery possibly loading chunks when checking for validity (yes, this one is pretty obscure).
- XNet by McJty - (1.3.1 > 1.3.2)
- Fixed a serious exploit where breaking a cable would not prevent the controller from doing its job (i.e. unintentional wireless networking!).
- ZeroCore by ZeroNoRyouki - (0.1.0.5 > 0.1.0.6)
- Fixed a crash on not-loaded save delegate being dismissed.
Configuration Changes
- CreeperHost
- Configured so the server creation wizard sends the right modpack to install to the hosting. Also filled in the coupon variable, so users are automatically offered a discount code (10% at the time of creating this changelog).
- Custom Main Menu
- Added CreeperHost server button
- Added an "Alpha Mods" button, to notify users of any alpha mods present in the mod pack.
- Mercurius
- Entered the correct version string.