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FTB Inventions

With most of our other 1.7.10 content, balance and extended progression are focus points when designing unique packs; however, these core concepts have been thrown out the window with FTB Inventions. This modpack is designed for...

File Details

FTBInventions-1.0.2-1.7.10.zip

  • R
  • Aug 4, 2016
  • 8.08 MB
  • 118.0K
  • 1.7.10

File Name

FTBInventions-1.0.2-1.7.10.zip

Supported Versions

  • 1.7.10

FTB Inventions 1.0.2

 

Mods Updated:

  • CoFH Core (3.1.2-325 -> 3.1.3-327)
    • Fix evaporating water cascading and causing stack overflows
    • Fix child mods not being able to depend on APIs as well as mods
    • Includes new CoFHLib
  • CoFHLib (1.1.1-181 -> 1.1.2-182)
  • Decocraft (2.3.2 -> 2.3.3)
    • Added some new models :D
  • EnderCore (0.2.0.35 -> 0.2.0.36)
    • Fix adding fluid into tank that already has fluid in it failing if the fluid is the same
  • Ender IO (2.3.0.426 -> 2.3.0.428)
    • Fix for inventory panel creating 'phantom items'
    • Many other bugfixes
  • Ender IO Addons (0.10.10.53 -> 0.10.11.54)
    • Updated to the new Ender IO Version.
  • Ewy’s Workshop (1.1.1 -> 1.1.2)
    • Fixed a bug spamming the console with stack-trace stuff (Only in debug mode now)
    • Fixed a bug spamming block updates causing heavy FPS drop and killing servers.
  • ExtraCells (2.3.10b190 -> 2.3.14b197)
    • Add Universal Terminal module: Crafting Terminal
    • New setting: Enable AE2 Wireless Crafting Terminal Integration.
  • IC2NuclearControl (2.3.4a -> 2.4.1a)
    • Adds a crafting recipe for the Vanilla Kit.
    • Adds further support for Big Reactors.
    • Fixes reactor timing.
    • Fixes some issues related to capes, and allows them to be configured.
    • Recipes type now can be set as "gregtech"
  • IndustrialCraft 2 (2.2.822 -> 2.2.823)
    • Bugfixes
  • Logistics Pipes (0.9.3.122 -> 0.9.3.126)
    • Tons of fixes, and some rendering improvements.
  • MoarCarts (1.2.2-53 -> 1.2.3-8)
    • Fix Issue #27: Crash when Breaking Blocks after Opening and Closing Cart Gui.
  • Not Enough Resources (0.1.0-121 -> 0.1.0-122)
    • Should fix issues related to Forestry
  • Router Reborn (1.2.0.41 -> 1.2.0.43)
    • Fixed Router not moving on to next machine, when max slot stack size was less then the items stack size
    • Fixed RF router exploit
    • Fixed RF router ticking block crash when more then 1 router was connected
  • SimpleLabels (1.0-8 -> 1.0-9)
    • Fixed: Trying to input items into a locked DSU should no longer delete the item and/or everything in your inventory.
  • Storage Drawers (1.9.8 -> 1.10.1)
    • Fixed item dupe bug with Applied Energistics 2.
    • Creative upgrades can only be removed from drawers by creative players.
    • Creative upgrades no longer drop when a drawer is broken.
    • Added framed trim.
    • Fixed redstone strong power neighbor updates.
    • Reduce amount of block re-rendering when inserting or removing items
  • TechReborn (0.7.17.1109 -> 0.7.18.1110)
    • Fix some missing recipes
  • Thermal Expansion (4.1.2-240 -> 4.1.3-246)
    • Caches now display a lock symbol when locked
    • Added more lamp styles
    • Recycling recipes for a variety of items such as armor, bricks, and tools
    • Tanks now have multi-tier upgrade recipes
    • Default to the software tesseract shader
    • Caches, Strongboxes, and Tanks now stack when empty
    • Caches now default to extracting 1 item at a time, and 64 items when shifting (making a louder sound)
    • No more infinite sawdust can be obtained from swords
    • Schematic tab is now on the left instead of the right
    • New pulverizing recipes:
      • 1 Glass Bottle -> 1 Sand Block
      • Iron/Golden Horse Armor -> 5 Iron/Gold Dust
      • Diamond Horse Armor -> 5 Diamonds
      • Redstone Lamp -> 4 Glowstone Dust and 1 Redstone
    • Thermal Foundation (1.2.4-114 -> 1.2.5-115)
      • Fixed: Vanilla versions of stone tools wanting stone ingots instead of cobblestone
      • Fixed: Vanilla tools still showing in NEI when disabled

Config Changes:

  • Gravisuite HUD disabled.