File Details
FTBBeyond-1.6.0-1.10.2.zip
- B
- May 5, 2017
- 16.61 MB
- 5.5K
- 1.10.2
File Name
FTBBeyond-1.6.0-1.10.2.zip
Supported Versions
- 1.10.2
FTB Beyond-1.10.2-1.6.0
Mod(s) Updated
- Minecraft Forge by LexManos (12.18.3.2254 > 12.18.3.2281)
- AgriCraft by Raider (0.8.0-a14 > 0.9.0-a16)
- Added:
- Config option to remove links from alpha warning messages.
- Upgraded JEI integration.
- Additional vanilla mutation JSON files.
- JSON files for vanilla flowers.
- JSON files for Mystical Agriculture plants.
- Seed drop chance customization, allowing for specification of when the seed should be returned from the plant.
- Re-implemented water pads, for plants that like water.
- AgriConditions, replacing the old nearby and base blocks in the JSON files.
- Sprinkler wip tooltip warning.
- JSON filename warning, to hint at files that might be misnamed.
- Default Sugarcane mutation definition.
- Disabled vanilla planting warning.
- Removed plant growth tiers, which weren't used extensively and mainly just complicated the code.
- Fixed:
- Comical item sizes.
- A issue related to the Seed Analyzer where gui would attempt to render very large box, and freeze the game in the process.
- "Disable vanilla planting" option in config not working properly.
- A item duplication exploit happening with the Seed Analyzer.
BlockRangescould go out of bounds, a very bad thing for them to do.- A crash at startup caused by setting mutation chance to 1.0.
- HarvestCraft coffee plant thinking it was a Starbuck's.
- Added:
- Aroma1997s Dimensional World by Aroma1997 (1.2.0.6 > 1.2.0.7)
- Fixed a crash when using dimension changer.
- Baubles by azanor (1.3.9 > 1.3.10)
- Item on cursor will no longer be lost if you click on the baubles ring button.
- Fixed baubles button display text.
- Chest Transporter by CubeX2 (2.5.13 > 2.5.16)
- Added config options for disabling debuffs.
- Fixed clicked block being activated when placing chest.
- Fixed transporter not doing anything on server, causing it to not work.
- Chisel by tterrag (0.0.10.19 > 0.0.10.22)
- Hotfix: Fixed an
ArrayOutOfBoundsExceptionrelated to recipes.
- Hotfix: Fixed an
- CodeChicken Lib 1.8.+ by covers1624 (2.5.7.241 > 2.5.8.255)
- Mod now guards against null tiles in auto baking pipe.
- Fixed: Mod won't crash on ASM dump fail anymore, will just splode the log.
- Fixed reading string with spaces in LDC.
- Minor changes for FINAL 1.10 feature build.
- CompatLayer by McJty (0.2.5 > 0.2.8)
- Various small improvements.
- Cooking for Blockheads by BlayTheNinth (4.2.39 > 4.2.43)
- Fixed a compatibility issue with Survivalist's scrapping.
- DecoCraft2 by RazzleberryFox (2.4.1 > 2.4.2)
- Added redstone compatibility for doors and lamps.
- Deep Resonance by McJty (1.4.6 > 1.4.7)
- It is now possible to extract liquids from a tank if you have a stack of empty buckets.
- Fixed an overflow in power for crystals generated in the nether
- Fixed an issue with tanks on chunk borders that could cause them to be inactive (i.e. machines connected to them would do nothing). This is an experimental fix (but I did test it well) and can be disabled in the config if it would cause problems.
- Draconic Evolution by brandon3055 (2.0.10.193 > 2.0.10.199)
- Fixed reactor not exploding as expected when it hits 100% fuel conversion.
- Fixed a small mistake in the reactor logic.
- Hopefully fixed crash when certain mod blocks are destroyed by the reactor explosion.
- Fixed issue where reactor components disconnect from the core when chunks load/unload.
- ElecCore | Rendering Library by Elec332 (1.7.415 > 1.7.418)
- Added OreDict abstraction.
- Removed usage of client-only method.
- Mod now allows for custom item names on
IEnumItem. - Mod now allows abstraction method names to be different.
- Probably fixed NPE when opening certain GUI's.
- Fixed possible issue when attempting to clear an Array-List.
- Fixed tooltip rendering.
- Fixed double naming of hive descriptions.
- Fixed effect alleles being null.
- Fixed stack overflow.
- Ender IO by CrazyPants_MC (3.1.180 > 3.1.183)
- Added TelePad client triggering.
- Changed render pass and render layer handling in IO overlay.
- Mod will now try to force item conduits to reconnect after being loaded.
- Mod now forces external connections to be rebuild on first tick after loaded from nbt.
- EnderCore by CrazyPants_MC (0.4.1.65 > 0.4.1.66)
- Prevented giving XP to machines using enchanted items. This fixes a potential vulnerability in
MessageTileEntity.
- Prevented giving XP to machines using enchanted items. This fixes a potential vulnerability in
- Engineers Workshop by EwyBoy (1.2.1 > 1.3.2)
- Added an axe upgrade for the sag-mill unit, which allows for logs to be turned into planks at a ratio of 1:6 (Will add config next update, along with the crafting recipe for it). This feature is 99.9% done, just need to do a few touch-ups for survival use.
- Fixed error where certain slots would save but not load on world reload. (Increased slot limit)
- Fixed error where items that rotate (Yeta Wrench, Crescent Hammer, etc.) would cause the Tile to reset power and items. (Disable refresh of TE unless the block itself is removed/changed)
- Fixed crash where using an alloy smelter and not using the first or second slot. (Ignore null ItemStacks)
- Fixed a few bugs where certain lines would crash on load. (Ignore units if the requested-id is >= the amount of units).
- Fixed the clear button not working on crafting grid (finally)
- Potentially fixed a bug which caused random server crashes (It's random, how do I test that?) -- Network code update.
- Extra Utilities 2 by RWTema (1.3.3 > 1.4.1)
- Lots of things being nerfed. Have fun.
- Red coal power boost is now dependent of current generated GP. (Every 4 GP adds a +5% to the multiplier, up to a max of +700%)
- Increased base energy cost of Quantum quarry to 20,000 RF.
- Slime generators now require '4 slime + a bucket of milk' to generate RF.
- Frosty generators power output has been reduced by a factor of 10 (ice is cheap).
- The Frosty, Halitosis, Overclocked and Death generators now have additional world effects when running.
- Added a new 'doom' potion effect (not brewable in survival).
- Added crash reporting code for rendering methods.
- Applying Efficiency enchants on a quantum quarry now increases the speed of operations.
- Renamed 'Undeath generators' to 'Death generators'
- Filter slots and upgrade slots now get priority when shift-clicking.
- Shift-clicking in the Trash chest now properly deletes items.
- Made Deep dark generation more resilient to threading issues.
- Improved error handling of mismatched block/tiles.
- Improved tiles detecting of whether they are loaded.
- Changed 'weak reference' collections to ignore custom equality/hashcode methods.
- Fixed scrolling GUI elements not being updated.
- Fixed buttons in Scanner not being laid out.
- Fixed a rounding issue in generator recipes.
- Fixed Quantum quarry issue with nether/end generator creating invalid chunks.
- Fixed the builders wand not working.
- Fix disenchantment JEI integration.
- Lots of things being nerfed. Have fun.
- Flux Networks by Ollie_Lansdell (1.2.2 > 1.2.3)
- Implemented stuff for Practical Logisitics.
- FoamFix by asiekierka (0.6.2-beta4 > 0.6.2)
- Same as previous version, but moved from beta to stable.
- Forestry by SirSengir (5.2.17.374 > 5.2.17.376)
- Fixed new multiblock error messages.
- Updated the
RF_MOD_IDconstant, for compatibility with CoFHCore.
- FTB Utilities by FTB (3.5.4 > 3.6.0)
- Added the long requested Ranks documentation.
- Bug fixes.
- FTBLib by FTB (3.5.4 > 3.6.1)
- Requires CompatLayer as of 3.6.0!
- Sidebar Buttons now use
.json, so you can add your own with Resource Packs. - Bug fixes and better 1.11 compatibility.
- InfinityLib by InfinityRaider (0.8.0 > 0.9.0)
- Added:
SpawnItemInWorldhelper function inWorldHelper, that allows for spawning items in the world in a safe manner that leaves clear logs. - Fixed: Container item duplication bug, wherein items could be duplicated by destroying blocks that were containers.
- Added:
- Iron Chests by progwml6 (7.0.11.797 > 7.0.12.801)
- Fixed the Crystal Chest crashing users due to a overflow of the array when it tries to get a value that doesn't exist.
- Just Enough Items (JEI) by mezz (3.14.7.416 > 3.14.7.419)
- Mod now creates a crash report instead of logging severe render errors.
- Fixed a crash caused by an invalid smelting recipe.
- Added more log info to
LinkageErrorexceptions during item rendering.
- Mercurius by voltnincs (1.0.3 > 1.0.4)
- Added
modPackVersionfield to config file and pay load.
- Added
- Mob Grinding Utils by Vadis365 (0.1.8.16 > 0.1.8.17)
- Made Item Capabilities work properly with the Absorption Hopper (in theory).
- Made it so some other mobs can be created from eggs.
- Fixed XP Tap and Fans' json files for item frame rendering.
- MPUtils by GenDeathrow (1.2.5 > 1.2.6)
- New Commands Options for Item dump command.
/mp (hand, hotbar, inventory) [setPretty, class, extendedClass]setPretty: makes the read out prettier to read. Includes making nbt data prettyclass&extendedClass: will give the Class names and all super classes to that one.
- Removed the parser for now. As it didn't work as intended. but will return in a different form.
- Looking at command now also gives more data including: Mod ID's, Class, Extended Classes, String ID, Int ID.
- Catching those Null pointers.
- Created new Global Quick Menu that work across all instances. (Saves a mputils files in your home directory)
- Updated the Quick menu some. now pressing the keybind for quick menu more than once toggles between the two menus.
- There is a local Quick Commands and Global Quick commands.
- Local is for that local instance of minecraft.
- Global is for any instance.
- New Commands Options for Item dump command.
- MrTJPCore by Mr_TJP (2.0.0.14 > 2.0.0.17)
- Fixed tiles not syncing data on placement.
- Now uses native tile read/write methods for backwards-compatibility.
- Natura by mDiyo (4.1.0.34 > 4.1.0.53) * Added:
- Netherite Dimension.
- Every Decorative Item/Block (Buttons, Fences, Fence Gates, Trap Doors, Pressure Plates).
- Blaze Rails.
- Netherrack Button, Lever, Pressure Plate.
- Netherrack Furnace.
- Saguaro Catcus is back!
- Every missing recipe.
- Saguaro Fruit can be placed, but only by someone in creative.
- A creative tab just for decorative items, which now has the stairs and slabs in it.
- Small Glowshrooms now generate in the nether!
- All the clouds will now generate in the world.
- You can now blacklist dimensions to not generate any WorldGen from Natura, like how the clouds have a blacklist.
- Fixed:
- Crop Generator causing recursive chunk generation.
- Redwood Saplings will no longer take over the world.
- Language issues regarding tools, the nether doors, and every new item/block added.
- Nether hopper being added when the nether portion of the mod is disabled.
- Darkwood Leaves now drop the correct sapling and not a ghostwood one with no texture!
- Glowshrooms now give off light!
- Not Enough Items 1.8.+ by covers1624 (2.1.3.207 > 2.1.3.220)
- Blacklisting now respects JEI's ingredient blacklist.
- Fixed issues with keybinds overlaping text box input.
- Fixed log spam.
- Project Red - Base by Mr_TJP (4.8.1.25 > 4.8.1.30)
- No changes made (all PR modules are updated simultaneously)
- Project Red - Integration by Mr_TJP (4.8.1.25 > 4.8.1.30)
- Attempted to fix strange wire render problems.
- "I think these are concurrency issues."
- Thread-localized the wire model generator as a possible solution.
- Attempted to fix strange wire render problems.
- Project Red - Lighting by Mr_TJP (4.8.1.25 > 4.8.1.30)
- Fixed an accidental dependance of Illumination on Integration.
- Project Red - Mechanical by Mr_TJP (4.8.1.25 > 4.8.1.30)
- Fixed public-facing mod id spelling for the Transportation module.
- Fixed a routing pipe bug that broke Overflow Chips.
- Fixed rotation of machines on placement
- Project Red - World by Mr_TJP (4.8.1.25 > 4.8.1.30)
- No changes made (all PR modules are updated simultaneously)
- Railcraft by CovertJaguar (10.0.1 > 10.1.1)
- New:
- Smoker and Feed Station restored.
- Signal Boxes restored.
- Turnouts, Wyes, and Switch Actuators restored.
- Spike Maul is used to swap between Flex, Junction, Wye.
- Sounds restored.
- Added a SkyGen config for mines for testing purposes.
- Added Bronze, Nickel, and Invar ores and metals.
- Added Brick variants of the new vanilla stone types.
- Pearlized Brick an Ender Pearl themed Brick added.
- Rolling Machine has been restored. Should fix most recipe issues.
- Added Manual Rolling Machine, it requires no power, but requires the player's presence to craft. Does not interact with pipes.
- Added Messenger Track Kit, a track that sends a chat message when passed.
- Riding and Ridden Routing conditionals have been replaced with the Rider conditional.
- Placing a malformed Routing Table into device will now pop up the GUI to tell you it is erroring.
- Sneak clicking with an empty hand on Routing device will now allow you to edit the contained Routing Table directly.
- You can now disable Railcraft enchantments, and moved to Magic module.
- Added reverse mode to Throttle Track. (contribution by Cream Tea)
- Zap sounds and effects.
- Changed:
- Some of Brick recipes have been Tweaked to reflect various changes in Vanilla.
- Fixed:
- Various IC2 integration fixes.
- Notepad should now interact with the world properly.
- Charge Feeders should now properly respond to Redstone under all conditions.
- Reduced Tunnel Bore log spam.
- Fixed a crash when looking at an Admin Charge Feeder with TheOneProbe.
- Fixed rendering issues with Box connections.
- Routing Detector and Actuator no longer call client code from the server and crash.
- Added a temporary crafting recipe for the Charge Trap.
- New:
- Reliquary v1.3 by P3pp3rF1y (1.3.3.649 > 1.3.3.659)
- Added charm and charm belt "pedestal" functionality: area wide protection from mobs.
- Added a keybind to fortune coin so that this can now be turned on/off when anywhere in inventory including baubles.
- Added additional uncrafting recipes to reliquary mob drops.
- Fixed holy hand grenade crash with MmmMmmMmmMmm test dummies.
- RFTools by McJty (5.92 > 6.00)
- New API for storage scanner as well as easier support for old style IInventory.
- XNet integration:
- New channel type (storage) that can be used to connect inventories to a storage scanner.
- Bypasses distance limitation that you normally have with storage scanner and inventories.
- Normal way still works unless you disable that in the config.
- New 'XNet' radius slider option in the scanner GUI to restrict to XNet only.
- New channel allows for more flexibility to set read/only status on input/output from various inventories.
- RFTools Control by McJty (1.6.6 > 1.6.8)
- Made the fluid tank caps support a bit more efficient.
- Crafting card tooltip fix when the card is empty.
- Refixed METADATA on Crafting Stations: Previously fixed in a sense that the crafting detect nbt data on selected items. This time the fix looks for nbt data on the results of crafting templates
- Fixed min_vector and max_vector functions.
- Shadowfacts' Forgelin by shadowfactsmc (1.4.1 > 1.4.2)
- Update Kotlin to 1.1.2
- Added JetBrains Annotations.
- Added Kotlin Coroutines.
- Simply Jetpacks 2 by Tomson124 (2.1.0.39 > 2.1.1.47)
- Added ForgeEnergy support: now Fluxpacks/Jetplates can charge, for example, EnderIO items too!
- Added "Charger" function to JetPlates.
- Added Forge version checking (until mod's own Version Checker is ready).
- Fixed recipes not working (Forgot to reactivate them).
- Fixed Jetpacks not draining power.
- Sonar Core by Ollie_Lansdell (3.2.6 > 3.2.7)
- Changes made for optimising.
- Loads of work for Practical Logistics rewrite.
- Storage Drawers by jaquadro (3.7.1 > 3.7.3)
- Fixed compacting drawers voiding material if only fractional space remaining.
- Fixed upgrades not shift+clicking into upgrade slots in GUI.
- Fixed drawer GUI showing 0 or negative items on servers.
- TechReborn by modmuss50 (2.1.11.209 > 2.1.12.215)
- Added fluid textures for cells.
- Added a Glowstone recipe for the Grinder.
- Mod will now find sawmill recipes from all other recipes.
- Fixed Industrial Grinder getting stuck at 100%.
- Fixed matter fabricator uses scrapboxs when full.
- Applied some spelling fixes in config, and localized
AverageEuOutTickTime. - Did a few texture fixes and hid source blocks.
- Fixed a tooltip.
- Fixed compile issues with backporting.
- TOP Addons by DrManganese (0.9.1c > 0.12.0)
- Added Agricraft support.
- Added "Chickens" mod support.
- Added Hatchery support.
- Mod now correctly shows Blood Magic's mimic blocks, revealed with seer sigil. (configurable)
- TorchMaster by xalcon (1.2.1.23 > 1.2.2.25)
- Fixed a bug where placed blocks wouldnt be able to run their initialization routines when placed with the terrainlighter (Fixes a crash with Bibliocraft).
- Wireless Crafting Terminal by TheRealp455w0rd (0.1.27 > 0.1.31)
- Added Ender Dragon Infinity Booster Card Drop config to
Server->Clientconfig sync. - Moved
mcmod.infofile to appropriate directory to get it to show correctly in mod list. - Fixed Magnet card not picking up items when set to "Put extra items in inventory" mode.
- Fixed Magnet not taking Mending enchantment into consideration when collecting XP orbs.
- Fixed server crash when Baubles isn't present in the environment.
- Fixed Bauble slots in WCT not aligning correctly.
- Fixed a dupe bug.
- Added Ender Dragon Infinity Booster Card Drop config to
- Woot by Ipsis (1.3.1 > 1.4.0)
- Mod now allows specifying of item/fluid per mob spawned:
- If items are required then they must be in a chest above the mob controller.
- If fluid is required then it must be in a tank above the mob controller.
- Right click the factory to see the requirements for the current factory.
- Fixed: Respect the Ender Dragon drop chances.
- Fixed: Acceleration wands will no longer speed up the factory.
- Fixed: Small tweak to Blood Magic support to help filling the Altar/tanks.
- Mod now allows specifying of item/fluid per mob spawned:
- XNet by MCJty (1.2.0 > 1.3.1)
- RFTools is not required, but if it is present it has to be version 6.00!
- Support for direct insertion/extraction out of a storage scanner using the normal 'item' channel type.
- New cleaner cable textures.
- New upgrade kit to upgrade connectors to advanced connectors.
- Added more colors for logic channels.
- Double-clicking a block in the controller GUI will highlight that block in the world (just like the storage scanner does in RFTools).
- Crash fix for facade blocks when used with blocks that don't have a proper
getItem()in their itemstack. - Fixed a bug which could prevent proper updating of network information when changing the network.
- Fixed a bug with a router that only had local channels. It would not immediatelly update the network so after publishing channels the effect was not immediatelly visible.
- YABBA by LatvianModder (0.4.3 > 0.5.0)
- Probably last 1.10.2 release, moving to 1.11!
- Barrels now accept left and right clicks from all faces, moved clicking from event to block.
- Minor GUI changes.
- Added a partial FTBUtilities Ranks Guide.
- Renamed "Info" to "Guide".
- Moved Guide API to FTBLib.
- API changes: Moved everything to Events.
- Improved list line.
- Fixed some bugs.

