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FTB Beyond

The pack for all people. Beyond is the general all-purpose pack from the FTB team that is designed for solo play as well as small and medium population servers.

File Details

FTBBeyond-1.6.0-1.10.2.zip

  • B
  • May 5, 2017
  • 16.61 MB
  • 5.5K
  • 1.10.2

File Name

FTBBeyond-1.6.0-1.10.2.zip

Supported Versions

  • 1.10.2

FTB Beyond-1.10.2-1.6.0

Mod(s) Updated

  • Minecraft Forge by LexManos (12.18.3.2254 > 12.18.3.2281)
  • AgriCraft by Raider (0.8.0-a14 > 0.9.0-a16)
    • Added:
      • Config option to remove links from alpha warning messages.
      • Upgraded JEI integration.
      • Additional vanilla mutation JSON files.
      • JSON files for vanilla flowers.
      • JSON files for Mystical Agriculture plants.
      • Seed drop chance customization, allowing for specification of when the seed should be returned from the plant.
      • Re-implemented water pads, for plants that like water.
      • AgriConditions, replacing the old nearby and base blocks in the JSON files.
      • Sprinkler wip tooltip warning.
      • JSON filename warning, to hint at files that might be misnamed.
      • Default Sugarcane mutation definition.
    • Disabled vanilla planting warning.
    • Removed plant growth tiers, which weren't used extensively and mainly just complicated the code.
    • Fixed:
      • Comical item sizes.
      • A issue related to the Seed Analyzer where gui would attempt to render very large box, and freeze the game in the process.
      • "Disable vanilla planting" option in config not working properly.
      • A item duplication exploit happening with the Seed Analyzer.
      • BlockRanges could go out of bounds, a very bad thing for them to do.
      • A crash at startup caused by setting mutation chance to 1.0.
      • HarvestCraft coffee plant thinking it was a Starbuck's.
  • Aroma1997s Dimensional World by Aroma1997 (1.2.0.6 > 1.2.0.7)
    • Fixed a crash when using dimension changer.
  • Baubles by azanor (1.3.9 > 1.3.10)
    • Item on cursor will no longer be lost if you click on the baubles ring button.
    • Fixed baubles button display text.
  • Chest Transporter by CubeX2 (2.5.13 > 2.5.16)
    • Added config options for disabling debuffs.
    • Fixed clicked block being activated when placing chest.
    • Fixed transporter not doing anything on server, causing it to not work.
  • Chisel by tterrag (0.0.10.19 > 0.0.10.22)
    • Hotfix: Fixed an ArrayOutOfBoundsException related to recipes.
  • CodeChicken Lib 1.8.+ by covers1624 (2.5.7.241 > 2.5.8.255)
    • Mod now guards against null tiles in auto baking pipe.
    • Fixed: Mod won't crash on ASM dump fail anymore, will just splode the log.
    • Fixed reading string with spaces in LDC.
    • Minor changes for FINAL 1.10 feature build.
  • CompatLayer by McJty (0.2.5 > 0.2.8)
    • Various small improvements.
  • Cooking for Blockheads by BlayTheNinth (4.2.39 > 4.2.43)
    • Fixed a compatibility issue with Survivalist's scrapping.
  • DecoCraft2 by RazzleberryFox (2.4.1 > 2.4.2)
    • Added redstone compatibility for doors and lamps.
  • Deep Resonance by McJty (1.4.6 > 1.4.7)
    • It is now possible to extract liquids from a tank if you have a stack of empty buckets.
    • Fixed an overflow in power for crystals generated in the nether
    • Fixed an issue with tanks on chunk borders that could cause them to be inactive (i.e. machines connected to them would do nothing). This is an experimental fix (but I did test it well) and can be disabled in the config if it would cause problems.
  • Draconic Evolution by brandon3055 (2.0.10.193 > 2.0.10.199)
    • Fixed reactor not exploding as expected when it hits 100% fuel conversion.
    • Fixed a small mistake in the reactor logic.
    • Hopefully fixed crash when certain mod blocks are destroyed by the reactor explosion.
    • Fixed issue where reactor components disconnect from the core when chunks load/unload.
  • ElecCore | Rendering Library by Elec332 (1.7.415 > 1.7.418)
    • Added OreDict abstraction.
    • Removed usage of client-only method.
    • Mod now allows for custom item names on IEnumItem.
    • Mod now allows abstraction method names to be different.
    • Probably fixed NPE when opening certain GUI's.
    • Fixed possible issue when attempting to clear an Array-List.
    • Fixed tooltip rendering.
    • Fixed double naming of hive descriptions.
    • Fixed effect alleles being null.
    • Fixed stack overflow.
  • Ender IO by CrazyPants_MC (3.1.180 > 3.1.183)
    • Added TelePad client triggering.
    • Changed render pass and render layer handling in IO overlay.
    • Mod will now try to force item conduits to reconnect after being loaded.
    • Mod now forces external connections to be rebuild on first tick after loaded from nbt.
  • EnderCore by CrazyPants_MC (0.4.1.65 > 0.4.1.66)
    • Prevented giving XP to machines using enchanted items. This fixes a potential vulnerability in MessageTileEntity.
  • Engineers Workshop by EwyBoy (1.2.1 > 1.3.2)
    • Added an axe upgrade for the sag-mill unit, which allows for logs to be turned into planks at a ratio of 1:6 (Will add config next update, along with the crafting recipe for it). This feature is 99.9% done, just need to do a few touch-ups for survival use.
    • Fixed error where certain slots would save but not load on world reload. (Increased slot limit)
    • Fixed error where items that rotate (Yeta Wrench, Crescent Hammer, etc.) would cause the Tile to reset power and items. (Disable refresh of TE unless the block itself is removed/changed)
    • Fixed crash where using an alloy smelter and not using the first or second slot. (Ignore null ItemStacks)
    • Fixed a few bugs where certain lines would crash on load. (Ignore units if the requested-id is >= the amount of units).
    • Fixed the clear button not working on crafting grid (finally)
    • Potentially fixed a bug which caused random server crashes (It's random, how do I test that?) -- Network code update.
  • Extra Utilities 2 by RWTema (1.3.3 > 1.4.1)
    • Lots of things being nerfed. Have fun.
      • Red coal power boost is now dependent of current generated GP. (Every 4 GP adds a +5% to the multiplier, up to a max of +700%)
      • Increased base energy cost of Quantum quarry to 20,000 RF.
      • Slime generators now require '4 slime + a bucket of milk' to generate RF.
      • Frosty generators power output has been reduced by a factor of 10 (ice is cheap).
      • The Frosty, Halitosis, Overclocked and Death generators now have additional world effects when running.
    • Added a new 'doom' potion effect (not brewable in survival).
    • Added crash reporting code for rendering methods.
    • Applying Efficiency enchants on a quantum quarry now increases the speed of operations.
    • Renamed 'Undeath generators' to 'Death generators'
    • Filter slots and upgrade slots now get priority when shift-clicking.
    • Shift-clicking in the Trash chest now properly deletes items.
    • Made Deep dark generation more resilient to threading issues.
    • Improved error handling of mismatched block/tiles.
    • Improved tiles detecting of whether they are loaded.
    • Changed 'weak reference' collections to ignore custom equality/hashcode methods.
    • Fixed scrolling GUI elements not being updated.
    • Fixed buttons in Scanner not being laid out.
    • Fixed a rounding issue in generator recipes.
    • Fixed Quantum quarry issue with nether/end generator creating invalid chunks.
    • Fixed the builders wand not working.
    • Fix disenchantment JEI integration.
  • Flux Networks by Ollie_Lansdell (1.2.2 > 1.2.3)
    • Implemented stuff for Practical Logisitics.
  • FoamFix by asiekierka (0.6.2-beta4 > 0.6.2)
    • Same as previous version, but moved from beta to stable.
  • Forestry by SirSengir (5.2.17.374 > 5.2.17.376)
    • Fixed new multiblock error messages.
    • Updated the RF_MOD_ID constant, for compatibility with CoFHCore.
  • FTB Utilities by FTB (3.5.4 > 3.6.0)
    • Added the long requested Ranks documentation.
    • Bug fixes.
  • FTBLib by FTB (3.5.4 > 3.6.1)
    • Requires CompatLayer as of 3.6.0!
    • Sidebar Buttons now use .json, so you can add your own with Resource Packs.
    • Bug fixes and better 1.11 compatibility.
  • InfinityLib by InfinityRaider (0.8.0 > 0.9.0)
    • Added: SpawnItemInWorld helper function in WorldHelper, that allows for spawning items in the world in a safe manner that leaves clear logs.
    • Fixed: Container item duplication bug, wherein items could be duplicated by destroying blocks that were containers.
  • Iron Chests by progwml6 (7.0.11.797 > 7.0.12.801)
    • Fixed the Crystal Chest crashing users due to a overflow of the array when it tries to get a value that doesn't exist.
  • Just Enough Items (JEI) by mezz (3.14.7.416 > 3.14.7.419)
    • Mod now creates a crash report instead of logging severe render errors.
    • Fixed a crash caused by an invalid smelting recipe.
    • Added more log info to LinkageError exceptions during item rendering.
  • Mercurius by voltnincs (1.0.3 > 1.0.4)
    • Added modPackVersion field to config file and pay load.
  • Mob Grinding Utils by Vadis365 (0.1.8.16 > 0.1.8.17)
    • Made Item Capabilities work properly with the Absorption Hopper (in theory).
    • Made it so some other mobs can be created from eggs.
    • Fixed XP Tap and Fans' json files for item frame rendering.
  • MPUtils by GenDeathrow (1.2.5 > 1.2.6)
    • New Commands Options for Item dump command. /mp (hand, hotbar, inventory) [setPretty, class, extendedClass]
      • setPretty: makes the read out prettier to read. Includes making nbt data pretty
      • class & extendedClass: will give the Class names and all super classes to that one.
    • Removed the parser for now. As it didn't work as intended. but will return in a different form.
    • Looking at command now also gives more data including: Mod ID's, Class, Extended Classes, String ID, Int ID.
    • Catching those Null pointers.
    • Created new Global Quick Menu that work across all instances. (Saves a mputils files in your home directory)
    • Updated the Quick menu some. now pressing the keybind for quick menu more than once toggles between the two menus.
    • There is a local Quick Commands and Global Quick commands.
    • Local is for that local instance of minecraft.
    • Global is for any instance.
  • MrTJPCore by Mr_TJP (2.0.0.14 > 2.0.0.17)
    • Fixed tiles not syncing data on placement.
    • Now uses native tile read/write methods for backwards-compatibility.
  • Natura by mDiyo (4.1.0.34 > 4.1.0.53) * Added:
    • Netherite Dimension.
    • Every Decorative Item/Block (Buttons, Fences, Fence Gates, Trap Doors, Pressure Plates).
    • Blaze Rails.
    • Netherrack Button, Lever, Pressure Plate.
    • Netherrack Furnace.
    • Saguaro Catcus is back!
    • Every missing recipe.
    • Saguaro Fruit can be placed, but only by someone in creative.
    • A creative tab just for decorative items, which now has the stairs and slabs in it.
    • Small Glowshrooms now generate in the nether!
    • All the clouds will now generate in the world.
    • You can now blacklist dimensions to not generate any WorldGen from Natura, like how the clouds have a blacklist.
      • Fixed:
    • Crop Generator causing recursive chunk generation.
    • Redwood Saplings will no longer take over the world.
    • Language issues regarding tools, the nether doors, and every new item/block added.
    • Nether hopper being added when the nether portion of the mod is disabled.
    • Darkwood Leaves now drop the correct sapling and not a ghostwood one with no texture!
    • Glowshrooms now give off light!
  • Not Enough Items 1.8.+ by covers1624 (2.1.3.207 > 2.1.3.220)
    • Blacklisting now respects JEI's ingredient blacklist.
    • Fixed issues with keybinds overlaping text box input.
    • Fixed log spam.
  • Project Red - Base by Mr_TJP (4.8.1.25 > 4.8.1.30)
    • No changes made (all PR modules are updated simultaneously)
  • Project Red - Integration by Mr_TJP (4.8.1.25 > 4.8.1.30)
    • Attempted to fix strange wire render problems.
      • "I think these are concurrency issues."
      • Thread-localized the wire model generator as a possible solution.
  • Project Red - Lighting by Mr_TJP (4.8.1.25 > 4.8.1.30)
    • Fixed an accidental dependance of Illumination on Integration.
  • Project Red - Mechanical by Mr_TJP (4.8.1.25 > 4.8.1.30)
    • Fixed public-facing mod id spelling for the Transportation module.
    • Fixed a routing pipe bug that broke Overflow Chips.
    • Fixed rotation of machines on placement
  • Project Red - World by Mr_TJP (4.8.1.25 > 4.8.1.30)
    • No changes made (all PR modules are updated simultaneously)
  • Railcraft by CovertJaguar (10.0.1 > 10.1.1)
    • New:
      • Smoker and Feed Station restored.
      • Signal Boxes restored.
      • Turnouts, Wyes, and Switch Actuators restored.
      • Spike Maul is used to swap between Flex, Junction, Wye.
      • Sounds restored.
      • Added a SkyGen config for mines for testing purposes.
      • Added Bronze, Nickel, and Invar ores and metals.
      • Added Brick variants of the new vanilla stone types.
      • Pearlized Brick an Ender Pearl themed Brick added.
      • Rolling Machine has been restored. Should fix most recipe issues.
      • Added Manual Rolling Machine, it requires no power, but requires the player's presence to craft. Does not interact with pipes.
      • Added Messenger Track Kit, a track that sends a chat message when passed.
      • Riding and Ridden Routing conditionals have been replaced with the Rider conditional.
      • Placing a malformed Routing Table into device will now pop up the GUI to tell you it is erroring.
      • Sneak clicking with an empty hand on Routing device will now allow you to edit the contained Routing Table directly.
      • You can now disable Railcraft enchantments, and moved to Magic module.
      • Added reverse mode to Throttle Track. (contribution by Cream Tea)
      • Zap sounds and effects.
    • Changed:
      • Some of Brick recipes have been Tweaked to reflect various changes in Vanilla.
    • Fixed:
      • Various IC2 integration fixes.
      • Notepad should now interact with the world properly.
      • Charge Feeders should now properly respond to Redstone under all conditions.
      • Reduced Tunnel Bore log spam.
      • Fixed a crash when looking at an Admin Charge Feeder with TheOneProbe.
      • Fixed rendering issues with Box connections.
      • Routing Detector and Actuator no longer call client code from the server and crash.
      • Added a temporary crafting recipe for the Charge Trap.
  • Reliquary v1.3 by P3pp3rF1y (1.3.3.649 > 1.3.3.659)
    • Added charm and charm belt "pedestal" functionality: area wide protection from mobs.
    • Added a keybind to fortune coin so that this can now be turned on/off when anywhere in inventory including baubles.
    • Added additional uncrafting recipes to reliquary mob drops.
    • Fixed holy hand grenade crash with MmmMmmMmmMmm test dummies.
  • RFTools by McJty (5.92 > 6.00)
    • New API for storage scanner as well as easier support for old style IInventory.
    • XNet integration:
      • New channel type (storage) that can be used to connect inventories to a storage scanner.
      • Bypasses distance limitation that you normally have with storage scanner and inventories.
      • Normal way still works unless you disable that in the config.
      • New 'XNet' radius slider option in the scanner GUI to restrict to XNet only.
      • New channel allows for more flexibility to set read/only status on input/output from various inventories.
  • RFTools Control by McJty (1.6.6 > 1.6.8)
    • Made the fluid tank caps support a bit more efficient.
    • Crafting card tooltip fix when the card is empty.
    • Refixed METADATA on Crafting Stations: Previously fixed in a sense that the crafting detect nbt data on selected items. This time the fix looks for nbt data on the results of crafting templates
    • Fixed min_vector and max_vector functions.
  • Shadowfacts' Forgelin by shadowfactsmc (1.4.1 > 1.4.2)
    • Update Kotlin to 1.1.2
    • Added JetBrains Annotations.
    • Added Kotlin Coroutines.
  • Simply Jetpacks 2 by Tomson124 (2.1.0.39 > 2.1.1.47)
    • Added ForgeEnergy support: now Fluxpacks/Jetplates can charge, for example, EnderIO items too!
    • Added "Charger" function to JetPlates.
    • Added Forge version checking (until mod's own Version Checker is ready).
    • Fixed recipes not working (Forgot to reactivate them).
    • Fixed Jetpacks not draining power.
  • Sonar Core by Ollie_Lansdell (3.2.6 > 3.2.7)
    • Changes made for optimising.
    • Loads of work for Practical Logistics rewrite.
  • Storage Drawers by jaquadro (3.7.1 > 3.7.3)
    • Fixed compacting drawers voiding material if only fractional space remaining.
    • Fixed upgrades not shift+clicking into upgrade slots in GUI.
    • Fixed drawer GUI showing 0 or negative items on servers.
  • TechReborn by modmuss50 (2.1.11.209 > 2.1.12.215)
    • Added fluid textures for cells.
    • Added a Glowstone recipe for the Grinder.
    • Mod will now find sawmill recipes from all other recipes.
    • Fixed Industrial Grinder getting stuck at 100%.
    • Fixed matter fabricator uses scrapboxs when full.
    • Applied some spelling fixes in config, and localized AverageEuOutTickTime.
    • Did a few texture fixes and hid source blocks.
    • Fixed a tooltip.
    • Fixed compile issues with backporting.
  • TOP Addons by DrManganese (0.9.1c > 0.12.0)
    • Added Agricraft support.
    • Added "Chickens" mod support.
    • Added Hatchery support.
    • Mod now correctly shows Blood Magic's mimic blocks, revealed with seer sigil. (configurable)
  • TorchMaster by xalcon (1.2.1.23 > 1.2.2.25)
    • Fixed a bug where placed blocks wouldnt be able to run their initialization routines when placed with the terrainlighter (Fixes a crash with Bibliocraft).
  • Wireless Crafting Terminal by TheRealp455w0rd (0.1.27 > 0.1.31)
    • Added Ender Dragon Infinity Booster Card Drop config to Server->Client config sync.
    • Moved mcmod.info file to appropriate directory to get it to show correctly in mod list.
    • Fixed Magnet card not picking up items when set to "Put extra items in inventory" mode.
    • Fixed Magnet not taking Mending enchantment into consideration when collecting XP orbs.
    • Fixed server crash when Baubles isn't present in the environment.
    • Fixed Bauble slots in WCT not aligning correctly.
    • Fixed a dupe bug.
  • Woot by Ipsis (1.3.1 > 1.4.0)
    • Mod now allows specifying of item/fluid per mob spawned:
      • If items are required then they must be in a chest above the mob controller.
      • If fluid is required then it must be in a tank above the mob controller.
      • Right click the factory to see the requirements for the current factory.
    • Fixed: Respect the Ender Dragon drop chances.
    • Fixed: Acceleration wands will no longer speed up the factory.
    • Fixed: Small tweak to Blood Magic support to help filling the Altar/tanks.
  • XNet by MCJty (1.2.0 > 1.3.1)
    • RFTools is not required, but if it is present it has to be version 6.00!
    • Support for direct insertion/extraction out of a storage scanner using the normal 'item' channel type.
    • New cleaner cable textures.
    • New upgrade kit to upgrade connectors to advanced connectors.
    • Added more colors for logic channels.
    • Double-clicking a block in the controller GUI will highlight that block in the world (just like the storage scanner does in RFTools).
    • Crash fix for facade blocks when used with blocks that don't have a proper getItem() in their itemstack.
    • Fixed a bug which could prevent proper updating of network information when changing the network.
    • Fixed a bug with a router that only had local channels. It would not immediatelly update the network so after publishing channels the effect was not immediatelly visible.
  • YABBA by LatvianModder (0.4.3 > 0.5.0)
    • Probably last 1.10.2 release, moving to 1.11!
    • Barrels now accept left and right clicks from all faces, moved clicking from event to block.
    • Minor GUI changes.
    • Added a partial FTBUtilities Ranks Guide.
    • Renamed "Info" to "Guide".
    • Moved Guide API to FTBLib.
    • API changes: Moved everything to Events.
    • Improved list line.
    • Fixed some bugs.