File Details
FTBBeyond-1.3.0-1.10.2.zip
- B
- Mar 29, 2017
- 16.04 MB
- 12.3K
- 1.10.2
File Name
FTBBeyond-1.3.0-1.10.2.zip
Supported Versions
- 1.10.2
FTB Beyond-1.10.2-1.3.0
New mods, updated mods, updated configs! A lot of stuff to check out in this week's update!
Mod(s) Added
- ChatFlow by Vazkii
- Full control of incoming chat messages via Regex. (1.2-5)
- Added for handling some chat spam that happened on every world load, and couldn't be disabled through configs.
- MalisisCore by Ordinastie (4.4.0)
- A framework designed to help develop mods.
- Required for MalisisDoors.
- MalisisDoors by Ordinastie (5.2.0)
- New animations for doors. You can build you own doors with millions of possibilities!
- This mod adds a few new doors, a custom door builder, and a couple other interesting blocks!
- XNet by MCJty (1.1.4)
- This mod is a highly optimized networking cable system for items, energy, fluids, information, and many more!
Mod(s) Updated
- AgriCraft by Raider (0.7.0-a12 > 0.8.0-a14)
- ADDED: Default Botania Files!
- ADDED: Alpha warning.
- ADDED: Trimmed-down translation files.
- APPLIED: Temporary village "fix".
- FIXED: Raking dropping fake items.
- FIXED: Raking lacking appropriate interface.
- FIXED: Cross-crops could be applied infinitely.
- Better Builder's Wands by Portablejim (0.10.2.209 > 0.11.1.220)
- Special Botania support has been disabled, as it is broken and leads to a dupe bug.
- Fixed:
/wandOopsshould be less genererous. Whilst charity is usually good, people don't usually like excessive charity.
- Blood Magic by WayofTime (2.1.7-76 > 2.1.8-77)
- Fixed a crash when activing Bound Tools.
- Placer Ritual is now much more performant.
- Many recipes have been moved over to support the Ore Dictionary.
- Chest Transporter by CubeX2 (2.5.9 > 2.5.10)
- Added support for storage crates from Actually Additions.
- Chisel by tterrag (0.0.8.12 > 0.0.9.15)
- Chiseled variants of Netherrack will now stay on fire. Forever.
- Relevant blocks are now usable in the Ore Dictionary. No more reverse-chiseling to use something in crafting as long as its ore dictionary entry is supported!
- Ender Offset Wand works again, has Recipe now. You can use this to shift multi-block textures like the Factory Blocks' Massive Fan.
- Brownstone is back! It used to be Concrete, but it still will accelerate your player as your player walks!
- You can craft Marble and Limestone in Thermal Expansion's Compactor - Presser Mode.
- Re-Implemented IMC, allowing other mods to add and remove blocks to Carving Groups via Forge's Inter-Mod Communications.
- Chiseled Blocks of Metal are now legal Beacon Bases.
- Chiseled Stained Glass will now affect the color of the Beacon Beam.
- Cloud Blocks are now translucent again.
- JEI plugin updated, new features in API implemented.
- Smashed another Duplication glitch.
- Fixed crash without Blood Magic.
- Fixed Dupe with Draconic Evolution.
- CodeChicken Lib 1.8.+ by covers1624 (2.5.6.233 > 2.5.7.241)
- Added a check to avoid mods being dumb with models.
- Optimized ASM code by removing unnecessary ClassNode instantiation.
- Updated some minor things in buildscript.
- Fixed BakingVertexBuffer spitting out invalid quads after breaking some things from ProjectRed.
- CoFH Core by TeamCoFH (4.1.0.155 > 4.1.1.156)
- No detailed changelog provided by the author.
- "Suffice it to say, there are bugfixes and QoL improvements."
- No detailed changelog provided by the author.
- CompatLayer by McJty (0.2.2 > 0.2.5)
- Some new compatibility functions and classes.
- Engineers Workshop by EwyBoy (1.2.0 > 1.2.1)
- Added support for another Ender IO Machine: the Alloy Smelter.
- Fixed icons rendering in the Transfer tab in GUI.
- Minor fixes and changes to improve the mod.
- Flux Networks by Ollie_Lansdell (1.1.7 > 1.2.0)
- Added Practical Logistics 2 Support.
- Added Delete Network Button in GUI
- Added Config options to disable/enable energy transfer for all compatible types.
- Fixed Flux Connections not rendering properly.
- Fixed various crashes
- Fixed Flux Connections not transferring energy on world reload.
- Hot Fix: NPE Crash.
- FTB Utilities by FTB (3.4.3 > 3.4.4)
- Fixed graves not breaking in claimed chunks.
- FTBLib by FTB (3.4.4 > 3.4.5)
- Updated Forge and MCP mappings. Added block placing event handler.
- InfinityLib by InfinityRaider (0.7.0 > 0.8.0)
- UPGRADED: Matrix math system.
- McJtyLib by McJty (2.3.10 > 2.3.11)
- Fixes to make it easier to support 1.10/1.11 item/block tooltips.
- ModTweaker by jaredlll08 (2.0.10 > 2.0.11)
- Re-added the Botania commands.
- Added
EntityMeltingto the Smeltery. - Updated libs and mappings.
- Fixed Elven trade removal.
- Fixed the temp value not being used in the smeltery.
- Fixed casting JEI support.
- Fixed drying JEI support.
- Fixed Smeltery JEI support.
- MTLib by jaredlll08 (1.0.1 > 1.0.2)
- Added a
wrapRecipemethod.
- Added a
- MultiStorage by ShetiPhian (1.2.15 > 1.2.16)
- Moved access list name processing to the server, to work around client missing user data (Should fix the issue where some users where unable to access vaults even though they are on the access list)
- Reworked Vault orange name entries to work a bit different, while they are still based on username (offline mode uuid), they now also accept players who are verified by Mojang.
- Improved vault access username auto complete.
- Added config option that makes vault blocks WitherProof at all times. Old behavior of needing to be part of a completed vault is the default.
- Prevented non-players from placing vault doors; due to possible placement errors and more importantly the inability to configure, remove, or even use the completed vault without an admin changing the owner to a player.
- Mod uses new base tile entity recently added.
- Open Glider by (0.2.2 > 0.2.3)
- Fixed crash due to server closing creating a NPE for client.
- QuantumStorage by Gigabit101 (3.2.19 > 3.3.0)
- Fixed a dupe bug.
- Redstone Arsenal by TeamCoFH (2.0.2.27 > 2.0.3.29)
- No detailed changelog provided by the author.
- "Suffice it to say, there are bugfixes and QoL improvements."
- No detailed changelog provided by the author.
- Refined Relocation 2 by BlayTheNinth (2.1.18 > 2.1.23)
- Fixed sorting iron chests infinitely accepting sorting upgrades.
- Fixed iron chests not consuming sorting upgrades when upgraded.
- Fixed players taking damage when walking into sorting iron chests.
- Fixed sorting iron chests not opening when another chest is above.
- Fixed sorting chests rendering with a black overlay under some circumstances.
- Fixed sorting chests opening further than normal chests.
- Refined Storage by raoulvdberge (1.2.23 > 1.2.25)
- Made the keybinding to focus on the Grid search bar configurable.
- Autocrafting bugfixes.
- Mod now fires event on completion of an autocrafting task.
- Mod now fires
playerCraftingevent when shift clicking in the grid. - Allow INodeNetwork instances to return an ItemStack for display in Controller GUI.
- RFTools by McJty (5.88 > 5.91)
- The builder works better with silk touch now and should actually be able to properly silk touch most things.
- The block that the builder uses to replace with (dirt or stone in the old version) is now configurable. A new option
quarryReplacereplaces the old option for this and you can set it to any block. Default is still dirt. - The builder will now avoid breaking blocks if the break event fails using the
BlockBreakEvent. - Prevented another special case/infinite loop for the endergenic generator.
- In all crafting recipes (storage system, logic blocks, base blocks, screen modules, ...) ore dictionary crafting is now used for lapis lazuli, inksacs and chests.
- It is now again possible to protect blocks with a gui (like chests) with the block protector by sneaking with the wrench in select mode on the block.
- Shadowfacts' Forgelin by shadowfactsmc (1.4.0 > 1.4.1)
- Update to Kotlin 1.1.1
- Simply Jetpacks 2 by Tomson124 (2.0.3.26 > 2.1.0.39)
- Fixed Emergency Hover Mode not working when falling into void.
- Fixed localization for Emergency Hover Mode.
- Probably fixed crashes with broken packet handling.
- Added Vanilla Jetpacks (not tested yet, could be highly unstable).
- Added Fluxpacks (only visually, not finished yet)
- Finished the Fluxpacks.
- Added EnderIO Fluxpacks (not tested yet, be careful).
- Updated some (not all yet) textures to fit the new EnderIO textures.
- Enabled Dark Soularium Jetpack and its recipe.
- Rebalanced Fluxpack Stats.
- Made Vanilla Integration disabled by default in the configs.
- Sonar Core by Ollie_Lansdell (3.2.5 > 3.2.6)
- Added Practical Logistics 2 Support.
- Storage Drawers by jaquadro (3.6.1 > 3.6.2)
- Fixed ticking crash if compacting drawer is in a weird state.
- The One Probe by McJty (1.4.4 > 1.4.5)
- Fixed a problem with potion effects not working on a server due to TOP calling client-side only methods.
- Thermal Expansion by TeamCoFH (5.0.3.86 > 5.0.4.90)
- No detailed changelog provided by the author.
- "Suffice it to say, there are bugfixes and QoL improvements."
- Configs were added for disabling mod's bows/shears/fishing rods as a group. All groups disabled by default now.
- A config was added for disabling all tool recipes added by the mod, in preparation for them to migrate into a separate mod.
- A config was added for still showing disabled equipment on JEI and the creative tab. Not enabled by default.
- Blizz's shots giving slowness effect can now be disabled in the config.
- Blitz's shots giving blinding effect can now be disabled in the config.
- Basalz's shots giving weakness effect can now be disabled in the config.
- No detailed changelog provided by the author.
- Thermal Foundation by TeamCoFH (2.0.3.77 > 2.0.5.81)
- Fixes a fairly large issue with the new configs. Sorry about that.
- Also adds a new way to get Rich Phyto-Gro.
- TorchMaster by xalcon (1.1.0.11 > 1.2.0.18)
- Final MC 1.10.2 Release (Feature Freeze, only bug fixes will be done)
- Fixed mega torch preventing spawns above its working volumes on the Y axis.
- Added Dread Lamp - a lamp that works similar to the mega torch but prevents the natural spawn of passive mobs ("animals") instead.
- (Bat, Ocelot, Squid, Pig, Sheep, Cow, Chicken, Rabbit, Wolf, Horse (including Zombie Horse!), Llama and other Entities which implement IAnimals)
- The Lamp has a bigger range by default (64 blocks) since the lamps intended use is to reduce annoyances like massive squid swarms spawning around your ocean base etc.
- UniDict by WanionCane (2.7 > 2.8)
- Added Chickens Integration(Chickens).
- Added "per entry" JEI Hiding.
- Added support for "Fractionating Still" on Thermal Expansion Integration.
- Fixed TechReborn Integration, since some TechReborn update, it was broken.
- Temporally disabled Calculator Integration, due to changes on Calculator (it was already off by default).
- Wireless Crafting Terminal by TheRealp455w0rd (0.0.17 > 0.1.22)
- Nerfed WCT's recipe.
- Added booster recipe.
- Removed wither drop.
- Fixed the trash slot.
- Added Baubles support, meaning:
- Wireless Crafting Terminal can be used as a Bauble
- Wireless Crafting Terminal now displays Baubles slots
- Added ability to close GUIs via same Keybind key that opens them
- Added Magnet Filter config button to Wireless Crafting Terminal GUI when Magnet Card is installed
- Added Player Offhand slot to Wireless Crafting Terminal GUI
- Disabled the ability to move Wireless Crafting Terminal item between slots via hotbar keybinds (caused crash when moving to WCT crafting grid)
- Fixed Server-Side crash.
- Added config option to disable Infinity Booster Card recipe.
- Fixed closing WCT GUI via keybind interfering with Search Box input.
- Woot by Ipsis (1.2.6 > 1.2.7)
- Blacklisted some mobs that don't work well with the loot learning mechanics
- ArsMagica2 - Dryad
- AbyssalCraft - Lesser Dread Beast, Greather Dread Spawn, Chagaroth
- Draconic Evolution - Chaos Guardian
- Blacklist some mobs that are a bit cheaty to allow to farm in the factory
- AbyssalCraft - Shadow Boss, Jzahar
- Roots - Sprite Guardian
- Fixed potential crash on startup where
loot.jsonexists but is empty.
- Blacklisted some mobs that don't work well with the loot learning mechanics
Configuration Changes
- Dark Utilities: Re-enabled both the Sleep and Portal Charms, this time for real.
- Thermal Foundation: Disabled crafting of all tools added by the mod, since a new separate mod will include them in the future. Already crafted ones shouldn't be lost due to this.
- Disabled the "Great Wall" world type from Extra Utilities 2.