The Last Winter 1.0.3 (Forge 1.20.1)
What's new
The Last Winter 1.0.3
- Frozen Dominion 1.0.6 (Forge 1.20.1) / 1.0.8 (NeoForge 1.21.1):
- No more crash on start on many graphics cards (StitcherException: Unable to fit: frozen_dominion:block/door/...), and mipmaps work again for every block.
- Twenty Vigil Shards in the citadel instead of ten; the Vigil Shard quest says so.
- Every boss's spoil and the Everfrost and Kingsrime sets carry a few lines of the citadel's history in their tooltips.
- Velkhar goes down on one knee when struck during his whiteout run, acts through his cutscene lines, and forges his twin blades on screen from the broken crossbow.
- Velkhar raises his healing wards halfway through the ground part of his last phase, not at its start.
- The approach to the throne hall is redecorated, the portals over keyed doors are even, and the dome's lantern has no gaps.
- The Ice Monstrosity's ice is darker and deeper.
- The snow under the Stormcrown is thinner.
- Wild bosses for mob battles: a wild Ice Monstrosity; wild Velkhar never plays a cutscene; no boss music for wild bosses; the wild Turnkey's keys shackle, the wild Shade Shepherd's breath blinds its target and puts out its flames, and the wild Bone Lord shows his boss bar.
- disableCameraShake in the client config, for recording.
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