-MODPACK INFORMATION-
Credit to NPCwally for inspiration: https://www.youtube.com/channel/UC5mIMaBVCBMv0iQFps6QcgA
This modpack was configurated, Published, Illustrated, and in - general made by one person, please do not show hate to the modpack, but constructive criticism, and/or ideas for updates. If you're the maker of a mod and that mod was put into this modpack, tell me in the comments so i can remove it from the pack. It is okay to make videos about the modpack as long as you say where you got the modpack, and what the modpack is called. URL's and links are okay as well.
-CONFIG INFORMATION-
As said abouve the modpack contains configuration to most ( not including the Knocker, meaning client config is needed if you want to change how he acts, do this through the game menu, tab mods, config) horror themed entities. The configuration for these entities is mainly to take longer to spawn into the world, but also for "specific mods in the pack (ex..goatman, man from the fog) have seperate configuration that will be listed in spoilers below:
Upon summoning, herobrine now appears on the shrine for a brief second
Upon summoning, herobrine now also beams down with lightning
Herobrine now takes half of a second to dissapear when the player sees him creeping or stalking
Herobrine can no longer turn torches crimson, or change torches other than breaking them
Man from the fog can now break blocks that have a resistance of 10.0
Man from the fog's darkness effect duration has been doubled
Man from the fog does not have his two dimensional jumpscare upon the players death any longer
The Goatman no longer can abduct the player, or even has that function
The Goatman cannot break crops/plants or blocks
The Goatman is not able to spawn in underground surfaces or caves
The Goatman's surface spawning rate has been halved

