
Lore
You've escaped from an asylum. Had it driven you truly insane? Prove it's not and you can go to open world!
Collect proofs for your skills and finally your proof of sanity.
Features
Well-known tech and magic mods: Thermal pack, Immersive Engineering, Forestry, Botania, Astral Sorcery, Nuclear craft, etc.
No quest-driven progression: You don't have to follow multiple quest lines to progress. Some recipes are modified to add some difficulty but not many.
Goal
You need to complete 7 quests to achieve proofs of your skills and trade it for ultimate Proof of Sanity. You can do quests in any order you like.
Have fun!
P.S.This pack is logical continuation of Psycho's Fantasy modpack and map. Link and credits will be here as soon as it's author will release it here on CurseForge.

