Note: This is a just a modpack to get started, there is no server. ForgeCraft 1.16.3 pack considered if ForgeCraft S14 is going to be a thing until 1.17. If not I'll just put together similar mods in a 1.16.3 pack for anybody interested. :)
Short Form:
Forge New Possibilites 3 in short is a loose recreation of the Forge Craft 1.16.1/Season S13 (many mods from the Forge Craft 1.16.1 season with 1.whatever is publicly available at the time, 2.alternatives if there is any to cover for a mod not available publicly or updated to 1.16.1, 3.or any I find fun to add later and cover other areas).
Long Form:
A modpack with a mix of tech, exploration and tweaks. And a modpack loosely based on the ForgeCraft 1.16 season, with many mods from that season along with a few other mods used as alternatives or those I thought would suit.
There is Mekanism and Powah for providing many of the ore refining, generators for power, transportation of items, fluids, power, heat and gas.
Mods like Enderthing, Refined Storage and Simply Backpacks for storage.
While other mods such as Biomes O' Plenty, and Quark at more to the world generation.
And other mods give the rest of the pack more content, useful elements like sign button, clumps for xp to assist with performance or Just Enough Items for recipes. While others like GameMenuModOption re-add the Mod Options button when in game to see the mod list/access configs, Tinkers Bounce Pad to add more Tinker content besides just Mechworks and Xaero's Minimap for waypoints/a world map.
Note: Some mods have been removed due to being in alpha, some not being publicly available for 1.16.1, not working out when looking for them in the Twitch launcher and other technical difficulties. So I'll wait for them to be stable for the Twitch version but I have made a version with MultiMC for those that want access to those mods in the pack (that or you could add the other mods yourself from Curseforge/the 1.0.1 version and apply them to the 1.0 version to get the same experience).
What's Included In The 1.0.0 Version Of The Pack Video:
Mod List Black = available in the pack, 1.0.1 mods or alternatives to mods under the considered list (like Azure Doom's Chunk Loader as Chicken Chunks is for 1.15.2 on Curseforge, not 1.16.1 yet):
-Ambient Environment
-Appleskin
-Applied Energistics 2 (added in 1.0.6 awaiting approval) in 1.0.1 (unable to get in 1.0.4 version so best to add it yourself or update what you have in the 1.0.1 version with the new ones in 1.0.4)
-Auto Reg Lib
-Azure Doom's Chunk Loader
-Better Advancements
-Better Burning
-Biomes O' Plenty
-Bookshelf
-Botania
-Building Gadgets (added in 1.0.4)
-Botany Pots
-Cauldron Recipes
-Charging Gadgets
-Citadel
-Clumps
-Controlling
-Crafting Station
-Crafting Tweaks
-Cucumber
-Culinary Construct
-Curios API Forge
-Dark Paintings
-Dark Utilities
-DimStorage in 1.0.1
-Elements of Power
-Emojiful (added in 1.0.4)
-Enchantment Descriptions
-Ender Chests (added in 1.0.5)
-Ender Rift
-Ender Tanks (added in 1.0.5)
-Enderthing
-Extra Tags
-Extreme Sound Muffler
-Eyes in the Darkness
-FTB Backups
-FTB Ultimine
-Flat Bedrock
-GameMenuModOption in 1.0.1
-Guidebook
-Immersive Engineering (in 1.0.7, awaiting approval) (removed) but added to 1.0.1 (unable to get in 1.0.4 version so best to add it yourself or update what you have in the 1.0.1 version with the new ones in 1.0.4)
-Industrial Foregoing
-Inspirations
-Inventory Sorter
-Inventory Spam -Iron Chests
-Just Enough Items (JEI)
-JEI Enchantment Info
-JEI Tweaker (removed, Twitch conflicts)
-Lollipop
-Ma Enchants (added in 1.0.4)
-Mantle
-Mekanism
-Mekanism Additions
-Mekanism Generators
-Mekanism Tools
-Minecolonies (in 1.0.7 awaiting approval) (removed) but added to 1.0.1 (unable to get in 1.0.4 version so best to add it yourself or update what you have in the 1.0.1 version with the new ones in 1.0.4)