Fight and Death-1.2.zip
What's new
Before updating your world, please make sure to backup the advancements and playerdata folders from your old world save!
Artifact Optimization
Artifacts can now be refreshed using EXP
The next stage will only begin once all players are ready
Role Interface Optimization
Please preview the role first, then use the slider to confirm skills.
Catalog System
Find the book before heading to the Cathedral to view the Catalog.
Item Adjustments
Adjusted the values or effects of various items
Alternate Stages
Added Alternate Stages for Stage 1 and Stage 2
Main Stages
Added new enemies to each main stage
New Team Status Display
Easily view the team's Mana and HP ratios; deceased players are shown in grey
Unbound
Added Unbound variants: Oathkeeper, Reaper, Phantom
They introduce brand-new mechanics and skills — similar to their originals, yet distinct
Role Adjustments
Assassin branch: 【New】Gains bonus skill damage based on melee attack speed
Phantom:
Fixed an issue where attacks could not hit Bosses
Nameless:
Murky Blade initial sword cap reduced to 10, speed greatly increased, duration extended to 20 seconds
Using Bloom Technique greatly accelerates Murky Blade's dissipation time
Netherthread Phantom:
«Skill 2: Thousandfold Web» While the web zone is active, pressing against a wall allows wall-climbing
New Passive: Press Capslock to consume 3 stacks of Nether Blood, restoring Mana and gaining regeneration
Earth-Spirit Sentinel:
Reduced the bonus gained from HP in the passive
New Roles NEW
- Sunkensteel (Melee)
- Alcame (Mage)
- RD-BLD (Assassin)
- RR-MIR (Support)
- Child of Clouds (Support)
- Slayer (Ranged)
All of the above roles can be unlocked by clearing any stage in Sanction Mode using any role of the same branch.
Alternatively, find the Former Pegasus Corp Service Robot in any mode after clearing to unlock them with EXP.
Lower 1.1 Role Unlock Requirements
Clearing any mode now allows you to interact with the Former Pegasus Corp Service Robot to unlock 1.1 roles.
Miscellaneous
Players who are not ready in the rest area will now glow
Fixed an issue where the enhancement number failed to display on Epic-tier ranged weapons
Bosses from Calamity now have a normal health bar, but their damage reduction has been removed
This mod has no additional files

