Fiefdom - Medieval Fantasy RPG

High Fantasy Medieval RPG Modpack

File Details

Fiefdom 1.20.1-v 1.06.zip

  • R
  • May 19, 2025
  • 16.09 MB
  • 232
  • 1.20.1
  • Forge

File Name

Fiefdom 1.20.1-v 1.06.zip

Supported Versions

  • 1.20.1
  • - mod updates broke stuff so no changes
  • - removed easier sleep, added hourglass. set day cycle to 20/10 as a start. (config goes into saves>(world name)>serverconfig)
  • - minecolonies shield researches changed to kite shields
  • - parsed skyroot stick into stick to lessen minecolonies recipie issues
  • - changed a few chef quests to submit
  • - fixed vinery quest tag
  • - fixed blazing your place quest
  • - added water vision quest toggle
  • - checked overworld only for harder farther 
  • - removed stone/iron stuff in extra rewards
  • - carry on ban for domum ornamentum and shoppy
  • - should have actually removed cataclysm factory this time
  • - fixed power and class descriptions. hopefully didnt break any. please report if something now not working
  • - turned chacolot destruction off
  • - fixed equestrian reach, changed missing attack range attribute to attack damage instead
  • - corrected ice dragonsteel heavy armor tag
  • - changed config to allow eyes removed from end portal
  • - changed salvage xp from iron and stone tools/items
  • dragon forge gated to 350 total levels
  • - grim gate xp exploit removed
  • - apotheosis updates
    Changed affix_loot_entries in the_end from common->mythic to rare->mythic,
    Fixed issues with Venomspit's swarm,
    Changed Breathstealer from a Lifestealer into a Missionary (Bonedrinker remains a Nightmare Stalker),
    Removed spawn eggs from Rogue Spawner loot tables,
    Removed Ignited Revenant from overworld boss pool
  • - reduced naga pack spawn amount
  • - added salvage to prismarine and prismarine bricks (low chance at a crystal)