File Details
Feed the Factory-1.3 Alpha.zip
- B
- Jul 17, 2022
- 1.58 MB
- 375
- 1.12.2
- Forge
File Name
Feed the Factory-1.3 Alpha.zip
Supported Versions
- 1.12.2
Welcome to the absolutely MASSIVE bugfix update! This should fix a lot of the minor issues that hurt the pack experience, and make playing through the pack much more fun!
Next update will feature an update to the game's balance, so currently tedious mechanics won't be as much so going forward. In the meantime, I hope you have fun!
Recipe and Config Fixes:
- Add better boiler’s Inspector Booklet to quest reward for unlocking it
- Add Engineer’s Manual book as quest reward for starting IE
- Balance better boilers after getting more data
- Added custom multiblock special blocks to game stage so they can’t be assembled without unlocking it
- Added a new custom block for the electrode alloyer to help gate it behind the gamestage.
- Fixed all modular machinery upgrade blocks only affecting processing time. Energy upgrades now reduce power cost.
- Prevent excessive bat spawning via In Control mod
- Charging Station should take LV connector in recipe instead of MV
- Change rods produced by machines to make using it more worthwhile (1:4)
- IE MV Capacitor recipe fix- use LV caps as ingredient instead of MV (recursive)
- Remove ore -> ingot recipes from Arc Furnace
- Add Zombie DML model that provides useful mob drops (bones for bone meal, etc.)
- Increase rate of DML models producing pristine matter
- Fix Gear -> ingot dupe in induction smelter. Remove almost all recycling from induction smelter
- Blacklist Drawer Controller from Carryon- shift right-click now allows seeing its full contents
- Add recipes for various unobtainable items: Squid Ink/Black Dye, Slime balls, String- get more from crafting with hemp fiber, Leather
- Can use liquid instead of bucket for new brick recipes (allows use of tank items instead of bucket)
- Cheaper tough fabric and windmill sails
- Gears craftable in IE metal press with metal blocks. Process is lossy (3:1 instead of 2:1), but can be inserted into using basic insertion methods (eg. hopper, etc.)
- Add Drawer Controller to The One Probe config for viewing full inventory without sneaking
- Change metal press processing time to match 1/4x conduit transfer rate (Before unlocking this, I recommend using chest minecarts riding over hoppers attached to a row of metal presses)
- Fix energy/speed upgrades for researchers. They do the same thing right now
- Remove EIO alloy recipes from alloying machines
- Add modularium recipes to Induction Smelter
- Immersive Petroleum's Pumpjack capsule uses IE steel instead of thermal
- Add new game stages to autocrafters
- Change redstone wire coil recipe to only use redstone/copper, no aluminum
- Fix thorium ore in Factory0 config not letting it be drilled
- Right-clicking energy input hatch to switch it to a bigger one, that takes enough energy to satisfy two Tier 3 speed upgrades.
- Fixed Infinity Miner prioritizing Tier 1 ores when Tier 2 ingredients were present. (By forcing each ore tier to work with only drills of that tier)
- Fix supercomputer simulation chamber’s pristine outputs per model type
- Add gearboxes to supercomputer sim chamber multiblock for upgradability (Replaces the glass on the left and right. Feel free to cheat in a pair of gearboxes or use another upgrade for your existing multiblocks!)
- Remove custom research textures from thermal coins
- Remove Nuclearcraft ores from spawning in the world
- Make Thermal Fluid Tank display quantity inside while sneaking (ToP config)
- Add earlier electrolyzer recipe to get hydrogen needed for plastic production
Questbook Fixes:
- “Better Autocrafting” now only accepts correct machine
- Charging station quest should not consume item
- Blaze Model research requires base DML research as prerequisite
- Properly placed Zombie Data Model in quest page
- Arcane Ensorcellator quest not completing
- Disconnected boots “research” quests from each other so that they can be repeated, yet not block each other.
- In blue reusable capsule rewarding quests, specify whether one-use capsules are craftable for that machine