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Farmer Joe's Fantastic Expedition

A modpack created to simulate the creation of a colony in a strange land filled with magic and technology.

Embark on a fantastic expedition into the wilds as you forge a colony in a hostile world. Use Create, Ars Nouveau, Occultism, Necromancy, and firearms to carve out your corner of a world packed with dangers and ruins.

 

The central mods are Ars Nouveau, Create, and Minecolonies.

Both mods are well supported with expansions. In addition to these several smaller mods are added to amplify the experience, including a wide host of Farmers Delight and it's addons. 3 different dimension mods are added to provide new frontiers for the aspiring adventurer, including Deep Dark, the Aether, and the Undergarden. The world is enriched with Alex's Mobs, Alex's Caves, and When Dungeons arise. The world with diversified with the classic combination of Terralith and Tectonic, as well as a small slew of other biome and structure generating mods. The hostile mob population has also been supplemented to justify the presence of many mods that would trivialize the difficulty, such as Scorched. Royal variations, Warriors of Past Epoch, Born in Chaos are the primary ones. There are also several smaller mods to generally improve your life and building such as the full Macaw's complement, straw statues, supplementaries, backpacks, storage drawers, portable mobs, and target dummies.

The mod also is replete with quality of life improvements from Carryon to JEI.

 

(Note, you may need to change your biome_ambient_light_coloring option to false on your Alex's Caves config file. Hopefully not. You'll know if you need to because everything is pitch black.)

The Farmer Joe's Fantastic Expedition Team

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