This modpack is currently in early development and redefines how Minecraft is played.
No ores. No trees. No natural resources. No structures. No mobs.
Just an empty Overworld.
Build everything from nothing through a fully custom economy system.
Core Gameplay
You start with almost nothing and must:
- Buy seeds, saplings, and animals from a custom Market
- Produce resources through farming and breeding
- Sell items to generate gold (the main currency)
- Expand your production and scale your income
Current Features
The current version focuses on vanilla-based systems:
- Fully reworked economy (gold-based)
- Farming progression (crops, trees, mushrooms, and rare plants)
- Animal production (chicken, cow, sheep, pig, rabbit)
- Fishing as an alternative resource path
- Custom values for all resources
- Fertilizer system (speed, yield, protection)
- 100% quest-driven progression
Future Plans
Planned updates will expand the modpack significantly:
- Colony building with MineColonies
- More production chains and resource systems
- Optional automation and tech-focused gameplay for players who enjoy optimizing, scaling, and building efficient production systems.
Development Status
This is an early version of the modpack.
The core systems are already in place, but many features and expansions are still planned.
Feedback is welcome.