promotional bannermobile promotional banner

Fabri's Frontiers

| π‘­π’‚π’Šπ’•π’‰π’‡π’–π’ π‘¬π’™π’‘π’‚π’π’”π’Šπ’π’ | 𝑸𝒖𝒆𝒔𝒕-π‘Άπ’“π’Šπ’†π’π’•π’†π’… | π‘Άπ’‘π’•π’Šπ’Žπ’Šπ’›π’†π’… | π‘©π’†π’‚π’–π’•π’Šπ’‡π’–π’ | 𝑷𝒆𝒓𝒇𝒆𝒄𝒕 𝒇𝒐𝒓 π‘³π’π’π’ˆ-π‘»π’†π’“π’Ž π‘Ίπ’–π’“π’—π’Šπ’—π’‚π’ |

File Details

Fabri's Frontiers 5.0.4

  • R
  • May 15, 2026
  • 1.18 GB
  • 0
  • 1.20.1
  • Fabric

File Name

fabris-frontiers504.zip

Supported Versions

  • 1.20.1


Mod/RP Additions/Removals:
- Added "Skin Restorer" mod (fixes bug where some launchers can't properly fetch the player's skin).
- Added "Heavier Weapons - Better Combat" mod (adds some visual effects that make better combat attacks feel more impactful).
- Removed "No Bed Explosions" mod (beds/respawn anchors still can't explode in the End, but they can be used in the Nether for mining.)
- Removed "Brute Force Culling" mod (sometimes causes crashes when entering the Nether on servers.)
- Added "BB's Better Combat Particle Tweaks" resource pack (makes the BC particles look nicer in my opinion).
- Removed "Xali's Better Vanilla" resource pack (most textures are overridden by other packs.)
- Added "Overlay's" resource pack (uses continuity to create some immersive block overlays.)
-------------------------------------------------------------------------------------------------------------------------------------------
Recipe Changes:
- Fixed all polymorph conflicts.
-------------------------------------------------------------------------------------------------------------------------------------------
Mod Updates:
- Distant Horizons (One the most performance-eating mods, if enabled, in this modpack: so I felt it could use an update. I'm currently not doing waves of mass-mod-updates since I'm focusing on stabilizing bugs and such)
-------------------------------------------------------------------------------------------------------------------------------------------
Quest Changes:
- Slightly revised the Cryptic Eye riddle be more clear.
- Adjusted the xp gain of some quests.
- Made some other slight tweaks to some quests.
-------------------------------------------------------------------------------------------------------------------------------------------
Music Changes:
- "Deeper" no longer plays in lush-esque cave biomes.
-------------------------------------------------------------------------------------------------------------------------------------------
Visual/Resource Changes:
- Changed the Messy Cobweb texture to mimic the normal cobweb texture.
- Added tooltip frames to items from the Minerally mod (since they can be obtained with silk touch)
- Disabled the "Pixel consistent block/item particles" setting in the Particle Interactions mod (prevents some visual issues with modded blocks).
- Dropped item particles will not appear on common items. (prevents lags when many common items are dropped close to each other.)
- Removed the falling leaves from the Faithless resource pack (prevents a bug when leaves are set to "fast").
- Removed the continuity overlays of ore blocks (caused some visual bugs.)
- Edited the GUI textures of LevelZ.
--------------------------------------------------------------------------------------------------------------------------------------------
Other Changes:
- Diamond crystals from the Minerally mod now drop Durite when mined with a Mendstone Pickaxe.
- Beds and Respawn Anchors now cannot be placed in the end (only in this dimension now).
- Removed the "stone tile" blockset from the Supplementaries mod (the DNL mod has a stone tile blockset that looks very similar).
- Decreased the attack speed of the Poisoned Blade.
-------------------------------------------------------------------------------------------------------------------------------------------