File Details
Fabri's Frontiers 5.0.0
- R
- Apr 28, 2026
- 1.17 GB
- 178
- 1.20.1
- Fabric
File Name
fabris-frontiers500.zip
Supported Versions
- 1.20.1
Mod/Resource Pack additions/removals:
- Added "Mob XP" mod (allows me to change the amount of XP specific mobs drop)
- Added "Ridable Polar Bears" mod (allows polar bears to be ridden, giving a niche mob some usage).
- Added "Treeplacer - Terralith Addon" mod (hand-placed saplings in Terralith biomes will grow the custom trees in those modded biomes).
- Added "Simple Snowy Fix" mod (fixes incorrect snow generation of tree leaves.)
- Added "Load my F***ing Tags" mod (prevents invalid tag entries from breaking the game)
- Added "Quick Pack" mod (makes loading resource/data packs faster)
- Added the "You Died" Resource Pack (changes the death screen).
- Added "Enchanting System Overhaul" mod (overhauls enchanting system)
- Added "EM4ES" mod (wandering traders now sell maps that lead to aquamirae structures.)
- Removed "Easy Magic" mod (Incompatible with ESO).
- Added "Reliable Remover" mod (to remove certain enchantments).
- Added "ALAND's Hypixel SkyBlock Enchanted Books" (using some of these textures for modded enchanted books)
- Re-enabled "Easy Anvils" mod (was accidentally disabled).
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LevelZ/XP related changes:
- Decreased Mining requirement to break Ender Chests (15 -> 10)
- Decreased Mining requirement to break spawners (4 -> 0)
- Added a Stamina requirement to use Nether Chests (5)
- Increased the Mining requirement to use a Golden Pickaxe (6 -> 8)
- Added a Farming requirement for crafting beetroot/mushroom stew (2)
- Added a Farming requirement for crafting rabbit stew (5)
- Added a Alchemy requirement for crafting sus stew (1)
- Decreased the Farming requirement for using Horse Feed (12 -> 5).
- Decreased the Farming requirement for using Dog Food (12 -> 5).
- Decreased the Smithing requirement for using Anvils (6 -> 5).
- Decreased the Alchemy requirement for using Brewing Stands (5 -> 4).
- Decreased the Mining requirement of Brewing Stands (10 -> 2).
- Decreased the general amount of XP mobs drop in the Overworld Surface.
- Decreased the general amount of XP mobs drop in Labyrinths.
- Fixed the biome detection of Dungeon Difficulty scaling in caves.
- Specifically altered the amount of XP dropped by the following mobs:
- Ravagers
- Evokers
- Vindicators
- Phantoms
- Dead Beards
- Immortals
- Illusioners
- Iceologers
- Ghost of Captain Cornelia
- Eels
- Tortured Souls
- Guardians
- Elder Guardians
- Silverfish
- Zombie Piglins
- Piglin Brutes
- Blazes
- Spirits
- Banshees
- Angels
- Mother of the Maze
- End Islands Endermen
- Ender Dragon
- Void Blossom
- Nether Gauntlet
- Obsidilith
- Scuttle
- Ballista Golem
- Decreased the amount of XP dropped by Diamond, Redstone, and Emerald ores.
- XP-dropping ores now cannot be broken with Silk Touch (to prevent players from breaking them in unintended areas and increasing their XP gains)
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Item, Recipe & Tooltip Changes:
- Added a recipe to turn golden ingots into yellow dye.
- Added an alternative recipe to brew strange potions.
- Added recipes to convert mob fossils to bones.
- Added recipes to use dye to convert saplings into different types.
- Added recipes for lapis lazuli, echo shards, honeycomb, hearts of the sea, honeyblocks, sugarcane, and bubble pearls.
- Reduced the amount of enderpearls needed to craft Arcane Wizard armor.
- Reduced the amount of Abyssal Amethyst needed to craft a Maze Rose.
- Renamed Iron Horse Armor to "Chainmail Horse Armor", and changed its recipe.
- Renamed the "hammer" item to "mallet" since there are other hammer items.
- Changed the tooltip of the hammer (now mallet) from the "Handcrafted" mod to clarify what blocks it can be used on.
- Added tooltips to some custom items.
- Decreased the attack damage of copper and wooden axes, increased the damage of golden axes.
- Changed the compass recipe.
- Copper cannot be used to make buckets anymore.
- Removed the "Wooden Greathammer" item.
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Enchantment & Enchanting Changes:
- Fire Aspect and Knockback can now be applied to axes.
- Looting can now be applied to ranged weapons.
- Removed the following enchantments: lumisene flame/fire aspect, disjunction, springing, stabilization, vorpal, string theory.
- Added custom recipes for enchantments via the "Enchantment System Overhaul" mod.
- Changed the description of the enchantments from Aquamirae to specify what items they can be applied to.
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Visual & Texture Changes:
- Changed the tooltip frames of some items.
- Changed a texture of the Strange Potion.
- Changed the icon textures of the "Unbreakables" mod.
- Disabled the afterimage effects of arrows, combat rolling, and endermen.
- Slightly tweaked the Archeology Table GUI texture.
- Changed the Fossil GUI texture.
- Changed the Guardian Plastid texture.
- Changed the Enchanting System Overhaul GUI texture.
- Hid the Gamma Remnant from the recipe viewer.
- Hid some unobtainable items from the recipe viewer.
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Questbook Changes:
- Added a quest explaining the usage of the Strange Potion.
- Added a quest explaining sapling dye conversion.
- Made various small changes to the questbook.
- Explained the changes to the enchantment system in the questbook.
- Made alterations to the questbook to prevent certain questlines from being visible before the player is able to begin them.
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Other Changes:
- Silk Touch is no longer needed to break Ender Chests.
- Holding torches in the off-hand will now not set mobs on fire.
- Replaced the "Icy Ocean" biome with the "Frozen Ocean" biome, and the "Deep Icy Ocean" biome with the "Deep Frozen Ocean" biome.
- Greatly decreased the amount of max particles for performance reasons.
- Greatly decreased the intensity of waterfalls for performance reasons.
- Fixed issue where the "Channeled" effect was spelled incorrectly in its lang file.
- Disabled the structure system in the "Surveyor Framework" mod (causes crashes when loading certain structures.)
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Mob Changes:
- Spiders can now shoot cobwebs.
- Renamed the Fairkeeper Part entities to appear correctly in Jade.
- Increased the stats (HP and attack dmg) of mobs in cave biomes.
- Slightly increased the HP of mobs in Labyrinths.
- Decreased the following distance of all zombie mobs from 40 blocks to 25.
- Increased the following distance of skeletons/strays from 16 blocks to 20.
- Spiders can now climb in rain.
- Decreased the chance for zombie villagers to drop villager fossils.
- Increased the chance for guardians to drop Guardian Plastids (10% -> 30%)
- Increased the chance for skeleton horses to drop Loyal Souls (30%).
- Gelids now drop frozen rotten flesh instead of normal rotten flesh.
- Murks have a chance to spawn in the basic ocean biome.
- Murks, Drowned, Oceanic Creepers, Beached Creepers, and Drowned Endermen have a chance to drop Nautilus Shells.
- Murks, Drowned, Oceanic Creepers, Cod, Salmon, Drowned Endermen, Squids, and Dolphin now spawn in most river biomes (some exceptions made depending on river temperature).
- Decreased the chance for Zombie Piglins to spawn in the Nether Wastes, increased the chance for Burned to spawn.
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Music Changes:
- Fixed issue where the Fairkeeper Serpents' boss music overlapped with other music.
- "Work Life Imbalance" by C418 now plays in some cave biomes.
- "Ancestry" now plays in the Infested Caves biome.
- "Deeper" now plays in the Deep Underground biome.
- "Shuniji" now plays under the general "is underwater" condition instead of "Axolotl".
- "Shuniji" now plays in Ocean biomes during the night as opposed to all times.
- "Dragon Fish" and "Axolotl" now play in Island biomes.
- "Kindle" and "Shiniji" now play in Island biomes during the night.
- "Kindle" now plays in Stoney Shore biomes during the night.
- "Watcher" now plays in Snowless Taiga biomes during the day.
- "Shuniji" now plays in Beach biomes during the night.
- "Left to Bloom" now plays in Snowless Taiga biomes during the night.
- "Hestia" now plays in Mountain biomes during the day.
- "Fireflies" and "O's Piano" now play in Savanna biomes during the night.
- Changed the Main Menu music playlist (I felt that it had too many tracks (5). I might change the main menu music in the future again, idk. These tracks also feel more uniform)
- New main menu playlist:
- "Hestia - Goddess of the Heath" (Gareth Coker)
- "Aphrodite - Goddess of Love" (Gareth Coker)
- "Poseidon - God of the Sea" (Gareth Coker)

