File Details
Explorico_sp_easy_3.0a
- R
- Apr 17, 2021
- 588.24 KB
- 2.4K
- 1.16.5
File Name
Explorico_sp_easy_3.0a.zip
Supported Versions
- 1.16.5
Updated Explorico to version 3.0a (+Server Pack)
3.0a:
Removed Supermultidrills due to world loading issues
Summary:
-Updated Forge to 36.1.4!
-Updated 137+ mods
-Various bug fixes
-8 New Mods
New Mods:
-JourneyMap (disabled ftb minimap)
-TinkersConstruct (+dependencies)
-RFTools Dimensions
-Minecolonies (+dependencies)
-Engineer's Decor
-The Abyss Chapter 2
-Botany Trees
-Fast Leaf Decas --> replaces Rapid Leaf Decay due to issues with The Abyss Chapter 2
Miscellaneous:
-Removed Auto-Refill from Inventory tweaks
-Disabled Quarks sorting and item filtering buttons in chests and Craftingtables. Sorting is done via Inventory tweaks and GUI buttons are in awkward locations.
-Malachite Tools were replaced with green_sapphire tools
-Added a mystical recipe for Sulfur Gems
-Added more fertilizers for cloches! (Industrial-foregoing, Thermal, Mystical)
Bugfixes:
[by Artifacts] - Fixed mimics counting towards the hostile mob cap
[by Bluepower] - Fixed Crash with some Modded Blocks Microblocks like Quark.
[by Botania] - Fixed Terra Plate right click only accepting Manasteel/mana pearl/mana diamond instead of any item used in a terra plate recipe
[by Botania] - Fixed Botania shears not working in dispensers and being unbreakable
[by Botania] - Fixed Solegnolia distance calculation being based on block corner instead of center
[by Botania] - Fixed Solegnolia effects lingering for a short while after removal
[by Botania] - Fixed Bamboo not being plantable on Botania grasses
[by Botania] - Fixed Solegnolia lexicon entry being confusing
[by Botania] - Fixed Lexicon elven trade recipe not working sometimes
[by Botania] - Fixed Exoflame materializing free mana out of thin air
[by Botania] - Fixed Hydroangeas un-waterlog waterlogged blocks instead of deleting them entirely
[by Botania] - Fixed More instances of the lighting bug where entire chunks go dark
[by Botania] - Fixed Floating pure daisies not saving what kind of island they're on
[by Botania] - Fixed Several dupe glitches when Botania is played with broken mods that allow stacking items that should not be stacked
[by Botania] - Fixed Garden of Glass skybox crashing with other mods sometimes
[by Botania] - Fixed Lexicon recipes being broken when custom recipes are added by CraftTweaker
[by Botania] - Fixed Locked hourglass message displaying twice
[by Botania] - Fixed Items disabled in the config no longer show up in the lexicon
[by Botania] - Fixed Lexicon can now display any terra plate recipe
[by Botania] - Fixed Crimson Pendant not preventing the damage sound and effects
[by Botania] - Fixed Loki Ring and Terrasteel Pick being broken together
[by Botania] - Fixed Floating Flowers destroy farmland immediately below themselves
[by Farlanders] -Fixed Farlander villages having a chance to generate too close to vanilla villages
[by Farlanders] -Fixed structures and hostiles from the mod spawning in the Mushroom Fields
[by Farlanders] -Fixed configured features not being registered, for real this time
[by SilentGear/Gems] -Compounding recipes not being detected correctly
[by SilentGear/Gems] -Stellar trait not repairing items, now set to 2% chance per level per second
[by SilentGear/Gems] -Magnetic trait's pull strength (was cut in half by a recent update)
[by SilentGear/Gems] -Compound materials not splitting armor stats correctly
[by SilentGear/Gems] -Colors of lumium and signalum [#318]
[by SilentGear/Gems] -Armor displaying toughness and magic armor values incorrectly
[by SilentGear/Gems] -Armor plates showing some incorrect stats, including the wrong durability stat
[by Cyclic] - Fixed a dupe bug.
[by Cyclic] - Fixed Spawner Seeker can get locked up on server.
[by Cyclic] - Fixed fluid cables disconnecting when they are in extract mode and a nearby block updates.
[by Cyclic] - Fixed cables sometimes being non-solid in when in extraction mode.
[by CreateCraft & Additions] -Fixed Connectors not dropping when broken.
[by Iceandfire] -Fixed tame dragons targeting other pets
[by Iceandfire] -Fixed NoClassDefFoundError crash
[by Iceandfire] -Fixed trolls not spawning
[by Iceandfire] -Fixed wandering cyclops not spawning
[by Iceandfire] -Fixed dimension configs not working properly
[by Iceandfire] -Fixed dreadstone being breakable
[by Iceandfire] -Fixed floating myrmex
[by Iceandfire] -Fixed teal sea serpents not spawning
[by Iceandfire] -Fixed baby lightning dragons dying after hatching from lightning
[by Iceandfire] -Fixed crash with dread horse saving chunks
[by Iceandfire] -Fixed baby dragon shoulder not working
[by Iceandfire] -Fixed ear plugs only requiring oak planks
[by Iceandfire] -Fixed myrmex resin recipe only producing desert variant
[by Iceandfire] -Fixed gorgon head not breaking after one use
[by Iceandfire] -Fixed crafttweaker integration not functioning
[by Iceandfire] -Fixed dragon skulls drowning
[by Iceandfire] -Fixed dread torch having a collision box
[by Iceandfire] -Fixed siren model crash
[by Iceandfire] -Fixed mounted dragons twitching tail and head
[by Industrial-foregoing] -Fixed Material Stone Work Factory fourth inventory tooltip
[by Industrial-foregoing] -Fixed Mob Duplicator not checking for power (by Buuz135) [4e4e6e57b43fd93]
[by Industrial-foregoing] -Enchantment Applicator doesnt consume all the items in the second slot anymore
[by Industrial-foregoing] -Fixed Black Hole Renders being mirrored
[by Industrial-foregoing] -Fixed Mobs not having anything equipped
[by Industrial-foregoing] -Fixed MobDuplicator only spawning 1 entity
[by Immersive] - Fixed crash related to fluid pipe extraction
[by Immersive] - Fixed crusher not accepting items in top layer
[by Immersive] - Fixed crashes related to tag loading (
[by Immersive] - Fixed missing particles on some blocks
[by Immersive] - Fixed errors when using the buzzsaw as a weapon
[by Immersive] - Fixed potion bullets crashing when fired from turrets (
[by Immersive] - Fixed crash related to using a railgun offhanded
[by Immersive] - Fixed coresample drill incorrectly starting its animation
[by Immersive] - Fixed flipped faces on metal press model
[by Immersive] - Fixed arc furnace particle crash
[by Immersive] - Fixed refinery wasting fluid
[by Immersive] - Fixed localization of Minecart entities
[by Immersive] - Fixed crash with Mekanism in fluid recipes
[by Immersive] - Fixed jerrycan (and other things) crashing on Forge minor version 40+
[by Immersive] - Fixed jerrycan disappearing when used in crafting
[by Immersive] - Fixed manual not scaling its GUI up, making it hard to read
[by Pneumaticcraft] - Fix Pneumatic Armor bug where armor couldn't be switched on from cold (Core Components toggle button)
[by Pneumaticcraft] - Fix timing issue on SMP where Pneumatic Armor feature enablement packets sometimes got ignored by server
[by Pneumaticcraft] - Fixed Minigun not hurting the Ender Dragon
[by Pneumaticcraft] - Fixed Minigun Freeze ammo not forming ice blocks on the surface of water
[by Pneumaticcraft] - Fixed crash when opening Minigun magazine inventory from the off-hand
[by Pneumaticcraft] - Fixed Amadron GUI bug where clicking fluids in the GUI left the tablet unusable until the player re-logs or does a /reload
[by Pneumaticcraft] - Fixed server NPE crash relating to heat capability discovery on the Thermal Compressor
[by Pneumaticcraft] - Fixed potential client crash if editing an Aphorism Tile when something (e.g. Drone) updates it server-side
[by Pneumaticcraft] - Fixed client (render) crash for blocks thrown by the Pneumatic Chestplate Launcher (Chestplate & Dispenser Upgrade)
[by Pneumaticcraft] - Fixed Tube Module bounding box targeting being a bit off on the Y axis when sneaking and on dedicated server
[by Reliquary] - Fixed witch hat uncrafting recipes as different columns with the same recipe shape can't be used in new versions of MC.
[by Reliquary] - Fixed issue in pedestal fishing rod automation that was sometime way too happy to retract the rod.
[by Reliquary] - Fixed charm and charm fragment JEI descriptions.
[by Reliquary] - Fixed incorrect setting description for infernal claws settings
[by Reliquary] - Fixed void tear issue with items that only differed in that one had a custom name which caused dupe bug previously
[by Reliquary] - Fixed infernal tear not working when alkahestry is disabled. Now uses separate settings in config for how items map to experience
[by Reliquary] - Fixed reloading recipes which previously caused duplication of recipes shown in JEI. (and behind the scenes a tiny bit of perf degradation in looking up charging recipe when tome was charging in inventory)
[by Reliquary] - Fixed an issue that happened when harvest rod had seeds in its storage from a mod that got removed - now just removes the record from its storage if item can't be found
And much much more... :)
Updated Mods:
-Any mod that had an update available (137+)

