
A pidgeotto looks out at the new beach biomes and flowers you'll find while adventuring.

This pack was originally made without shaders in mind so those who can not run shaders will still have a changed and beautiful experience. These new vanilla style clouds are one of the immediate noticeable changes you will find.

Brand new large and open cave generation. These huge ravines are a rare find out in the world and help lower the amount of world cracking ravines you'd find normally.

Some coppery friends who need some help to move around. They can be found in several different villages and you are able to make your own.

Waystones are here to help you travel from place to place without having to worry about distance or dimension.

A ruined village where a cobblemon shop is the only thing left standing. The clerks inside still sell items from iron and gold nuggets.

A Cobblemon Center floating in the middle of the ocean. Helpful for times where you're sailing to a new continent and your cobblemon need a rest.

A cobblemon town generated in the middle of the ocean. A good place to wait out a thunderstorm.

A giant ravine that leads down to deepslate generated in the middle of the ocean. There's bound to be some good resources inside for those who dare venture down.

A village of smart little frogs who are willing to trade you some goods for amethyst shards. This little sorcerer is taking a break from her work.

A larger than normal birch tree brimming with life. Perhaps a special cobblemon lives here?

Feel like the shiny misdreavus line and gholdengo shinies could be better? Me too. Thanks to some hard working cobblemon creators we have these shiny edits that look amazing.

A cobblemon town that's host to a cobblemon research lab. Definitely worth exploring.

These swamps hold interesting mechanical and gear-like structures. Strange white lights can also be seen flying around at night. Perhaps it's worth investigating?

Warped forests now look even more warped as their mushroom trees sprout out of the ceiling growing downwards.

Tall basalt trees spanning the black stone landscape. Wither skeletons love this dead biome and spawn here frequently.

The Nether roof is farther out of reach leaving more room for large structures and mobs to spawn.

Quite a few fire and ghost related cobblemon love the nether environment. However you should be careful when encountering one as big as this Darmanitan. They might not like you intruding on their home.

The End definitely feels like the End now with these large pillar spikes you have to pass through in order to fight the dragon. The naturally angry enderman and cobblemon don't make your journey easier so make sure to take some backup.

A sneak peak at the ender dragon fight. She looks a little bit different than normal. More powerful.

An End City is hidden behind these giant dark trees spawning in this shadow-y biome.

A hostile enderman stands underneath a new rock formation only found in the End.

This is the largest naturally generated structure in the entire pack. It holds an almost alien-like beauty to it, towering over everything in sight.

A banner

A banner