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Essentia S Predicte

This modpack consists slely for the purpose of playing my mod, Essentia.

File Details

Essentia S Predicte 1.3

  • R
  • Feb 18, 2021
  • 193.54 KB
  • 34
  • 1.16.4

File Name

Essentia S Predicte-1.3.zip

Supported Versions

  • 1.16.4

ESSENTIA MD 1.7

  • Finally animated the Jeshadow and Jestango Ore
  • Finally Fixed JeDDeeds, JeDOs, JeDGs and JeDDs
  • Fixed all 3 Temples, They still only spawn in the Jebok Biome, rarely in others.
  • Now That I’ve fixed all The bow glitches, JeJs Mafia Clone Purified entities now wield Je Power Godly as a Ranged Weapon To Douse You In an Arrowy Death. (Makes them WAY more deadly)
  • Added JeXP Blocks (Crafted out of 4 Bottle O’ Enchanting and 4 Blaze Rods Surrounding aJeblin Block)
  • Added Jepplice Sword (Jeinfinitite Equivalent)
  • Fixed multiple bugs in biomes
  • Added some new mobs to the different biomes ;)
  • Charged One Shot Mckgees has a slightly bigger explosion radius when exploding. The radius of damage taken from an explosion when you disable (OneShotMckgeeExplosion gamerule) is greatly increased.
  • One Shot Mckgees no longer sound like pigs but rather very loud bass drops. (LOL)
  •  Charged One Shot Mckgees No Longer Send a message to chat every time they spawn; Instead, whenever they’re activated by a one shot mcgee getting struck by lightning will it commit to their line.
  • Added “Jencklace Allies”

--CHANGES

-- Jekoshnee Cubes have a new purpose now. Instead of a Random Assortment of items that can be given when fed a Jeddorrill core, It will now be used as a huge crafting space, it wil have about 12-16 slots to create ultimate blocks... 

TO DOS:

  • Redenta has officially been cancelled.
  • Instead, Redenta will be fusing into Essentia itself, and form as its own mod that is put into one. It may be very confusing when everything gets settled, but this makes more sense in terms of upcoming Lore and Specifics (This may change depending on Many Things)