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Eon - Reign of Chaos

Follow us, banish this darkness and march to liberate all realms from those black stretched wings.
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Reign of Chaos V1.3 (General Update)

File nameReign of Chaos V1.3.zip
Uploaded
Sep 19, 2019
Downloads
201
Size
169.7 MB
File ID
2789543
Type
R
Release
Supported game versions
  • 1.12.2

What's new

Quark.cfg
---------
- B:"Monster boxes"= false (from true, change due to lag caused)

Gravestone.cfg
--------------
B:GenerateUndertaker=false (from true, added mod "Villager Trade Tables" adds the priest NPC making the undertaker unnecessary)

Waystones.cfg
-------------
# The amount of blocks per xp level requirement.
I:"Blocks per XP Level"=1000 (from 500)

# Whether the use of a warp stone or warp scroll should be interrupted by damage. Not supported when playing with Vivecraft!
B:"Reset Use On Damage"=true (from false)

# If enabled, only the owner of a waystone can rename it.
B:"Restrict Rename to Owner"=true (from false)

Heroicarmory.cfg
----------------
# Removes any futuristic weapons such as light sabers.
B:"Include high tech weapons"=false (from true)
# Removes any silly weapons that don't really make sense as weapons.
B:"Include joke weapons"=false (from true)

Lootslash.cfg
-------------
"world generation" {
# Sets the amount of chunks needed to increase the Area Level.
# For example, by default, Area Level will increase every 10 chunks
# away from spawn.
# Min: 1
# Max: 2147483647
I:chunksPerAreaLevel=10

# Sets the starting Area Level for modded dimensions. All modded dimensions will use this value.
# Min: 15
# Max: 35
I:defaultDimensionAreaLevel=15

# Sets the starting Area Level in the End
# Min: 25
# Max: 45
I:endStartingAreaLevel=25

# Sets the starting Area Level in the Nether.
# Min: 15
# Max: 35
I:netherStartingAreaLevel=15

# Sets the starting Area Level in the Overworld.
# Min: 1
# Max: 25
I:overworldStartingAreaLevel=1

Reskillable.cfg
---------------
# Set this to true to disable sheep dropping wool upon death
B:"Disable Sheep Dropping Wool on Death"=false (from true)

- Misc additions to the requirements.

Reccomplex.cfg
--------------
# Whether the nature (e.g. trees, mushrooms) added by the mod should be actively generating. [default: true]
B:generateNature=false (from true)

# The base weight of RC sapling generation types. The vanilla tree weight is 1 - if you want to fully replace vanilla trees, crank this up to something big. [range: 0.0 ~ 100000.0, default: 0.2]
S:baseSaplingSpawnWeight=0 (from 1.0)

# The chance to trigger any special sapling spawns at all. If you want to disable the big trees, set this to 0. [range: 0.0 ~ 1.0, default: 1.0]
S:saplingTriggerChance=0 (from 1.0)

Neat.cfg
--------
B:"Draw Background"=false (from true)
B:"Only show the health bar for the entity looked at"=true (from false)

Levelup2.cfg
------------
# Use ore chunks for ore doubling
B:"Break ores into chunks"=true (from false)

locks.cfg
---------
# Setting this to true will allow explosions to break locked blocks
B:"Allow explosions breaking locked blocks"=true (from false)

# Chance of a lock pick to not break
D:lock_pick_strength=0.7599999761581421 (from 0.649999976158121)

 

General Updates
---------------
-Updated: AbyssalCraft

***************
-Added: Runscape Ambience (Music Mod)
-Added: Spartan Armory
-Added: Spartan Shields
-Added: Kaishi's Weapons REBORN
-Added: Villager Trade Tables
-Added: Villager Market
-Added: Trade
-Added: Neat
-Added: Corpse Complex
-Added: Anvil Patch - Lawful
-Added: Potion Fingers
-Added: Better Combat Rebirth
-Added: BetterPortals
-Added: Spartan and Fire (Compat between Spartan Armory and Ice and Fire)
-Removed: Forgotten Items (Causes crash with Base Metals mod)
-Removed: Defiled Lands (not compat with terrain generator)
-Removed: Abyssal Craft
-Removed: QuickHomes (cheaty)
-Removed: Magneticraft

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