"Complete Chaos Entertainment" presents "Dungeons & Mineshafts: 5th Edition!"
"Dungeons & Mineshafts: 5th Edition" sets out to turn Minecraft Java in to an expansive open-world adventure RPG. Inspired by "Dungeons & Dragons: 5th Edition."
-Choose a class and Origin to make your build unique.
-Earn experience points to increase your stats and become more powerful to take on the ever-growing world, your enemies will only get stronger as time goes on.
-Show your strength using a new combat system with proper attack combos and dodge rolling.
-Craft and loot many different types of weapons such as Scythes, Glaives, Katanas, Warhammers and more.
-Take on powerful boss fights. Every time they are defeated, you can bring them back again for a tougher fight.
-Play with your friends without the need of a Multiplayer Server.
-Earn your keep with the guild in villages and earn rewards.
-Discover untold magic and new powerful enchantments.
-Explore different dimensions and claim land as your own.
-Enjoy a new equipment system using Relics, Backpacks and new slots for Elytras and Shulker Boxes.
-Get started fast with our easy to follow, in game tutorial. (WIP.)
Join our public Discord server and find new people to play with!
Check out this Playthrough by OddmanMC!:
This modpack entirely refuses to load a new world. I can't get it to work client-side and can't get it to work server side. Freezes around 15% loading up a new world, and no idea what to do from there.
I keep getting Exit Code: -1. I have no idea what it means, but the game either crashes eventually or just never loads. I have no idea what to do.
In reply to dragoncrisis14:
I figured it out. Like a dumbass, I was trying to launch the 1.1 Alpha version instead of 1.6
Have you guys tried to look into adding Origins++ at all? Adds a ton of races! (for 1.18 it needs to be the file called origins-plus-plus-1.5.3.jar, any jar newer than that one says it works for 1.18 but is actually 1.19)
I have a problem where when i try and open the mod pack the minecraft loading screen gets to 100% but it never finishes loading and never exits the loading screen. i have tried re-downloading the modpack but it still wont work.
In reply to 4d4my4:
i am also having the same issue
In reply to 4d4my4:
With this issue have you tried leaving it alone when it hits 100% and not clicking anything on your screen at all? Sometimes the pack takes a minute to finish the loading process once it reaches 100% but if you click on the screen it will freeze up and crash. I'd say depending on your pc you may have to give it a solid 5-10 minutes by itself to load especially the first time loading the freshly downloaded modpack.
- moves to forge
- still uses "better" combat and combatroll and not epic fight and elenai dodge 2
In reply to Kutomi1:
you could even use parry this! paired with elenai dodge 2 for a simpler but still satisfying combat system
In reply to Kutomi1:
Epic fight, in our opinion, has a lot of problems. We prefer better combat, not only because it's straight up built in and doesn't require a button to swap between combat and normal play, but also because epic fight can be really slow. When it gets some updates, we'll think about the switch.
In reply to RykerQuest:
Yeah that's fair. Apologies for wording my original comment a bit mean, I tend to do that sometimes...
Tho I'd like to add that Better Combat isn't perfect either. Many times I find myself annoyed that I can't punch dirt with my sword, or sugarcane with axe/sword because it just starts swinging instead. (that's a pretty specific situation but still annoying)
What would be epic is if you could somehow translate the fun and randomness of actual DND combat into Minecraft. Not sure how tho. lol
Trying to make a set server with this pack, and it has a bunch of mods like "better first person," or "falling leaves" that you dont need in the server mod folder. can you make a folder with all the mods that a server would need? it might be a lot of work, but i dont know enough about mods to do it without a bunch of trial and error. the cursed forge launcher has an option to upload server files with your modpack that players can download directly from your mod pack page. that would be very helpful, thank!
In reply to NotFamousWasHere:
I absolutely agree they should. Especially since 3d Skin Layers, Legendary Tooltips and Wavey Capes all must be disabled else a server wont boot.
Also if we could figure out why connect is such a pain when it hasn't been for other packs, it would be awesome. It seems I can connect once with no issues as long as I haven't touched anything except the multiplayer menu. After that it times out. I have a mate who doesn't even get that far.
It smells of memory issues but have no idea how a mod could with them could influence the connection.
Everytime I either create or try to load a world the game just crashes, and i get this error message: The game crashed whilst unexpected error
Error: java.lang.ArrayIndexOutOfBoundsException: Index -1 out of bounds for length 9
um... i dont have a head... like i have evrethyng else but not my head, my character just doesnt have a head
In reply to magicmayo1123:
Hello i had this and i just removed the first person mod and that fixed it
I keep getting an error saying
Uncaught exception in thread "main"
Uncaught exception in thread "main"java.lang.RuntimeException: Error creating Mixin config mixins.crowdintranslate.json for mod crowdin-translate at net.fabricmc.loader.impl.launch.FabricMixinBootstrap.init(FabricMixinBootstrap.java:95) at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:153) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:68) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)Caused by: org.spongepowered.asm.launch.MixinInitialisationError: Error initialising mixin config mixins.crowdintranslate.json at org.spongepowered.asm.mixin.transformer.Config.create(Config.java:153) at org.spongepowered.asm.mixin.Mixins.createConfiguration(Mixins.java:100) at org.spongepowered.asm.mixin.Mixins.addConfiguration(Mixins.java:87) at net.fabricmc.loader.impl.launch.FabricMixinBootstrap.init(FabricMixinBootstrap.java:93) ... 3 moreCaused by: java.lang.IllegalArgumentException: The specified resource 'mixins.crowdintranslate.json' was invalid or could not be read at org.spongepowered.asm.mixin.transformer.MixinConfig.create(MixinConfig.java:1290) at org.spongepowered.asm.mixin.transformer.Config.create(Config.java:148) ... 6 more
I can't even start up the game.
In reply to alot_ofeffort:
This is honestly just a common bug with Fabric. Only thing I can say is that eventually, after fabric stops dying on launch, the pack will eventually start up.
As a D&D fan this is a dream come true
Hello, I'm having a very strange issue. Whenever me or my friend try to create a new world, our computers slow down to the point of almost crashing.
We are both playing the latest version.
Edit: Creating a new world on an older version and playing on it on the newer version worked .