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Dread Shapes

A survival horror modpack with firearms, tech progression and a supernatural post apocalyptic landscape to explore.

File Details

Dread Shapes v1.1.0

  • R
  • Oct 30, 2024
  • 192.40 MB
  • 30
  • 1.19.2
  • Forge

File Name

Dread Shapes-v1.1.0.zip

Supported Versions

  • 1.19.2

Dread Shapes v1.1.0


Another one already huh? Well yeah! I keep getting ideas and wanted to add a bit more. Still trying to tidy up what I can as well.

 

Changelog


  • Added The Flesh That Hates, an extremely quality corruption mod along the lines of Spore and Sculk Horde, and now all three will get to exist together. Make sure you ammo up.
  • Added Pizzacraft, because we needed to balance out monsters getting an easier meal too.
  • Audio range on mobs from certain mods, like TFTH mobs seem to. While we kept TFTH off initially cause of this, it seems resolvable by adjusting Sound Physics Remastered. This should already be done, but for posterity sake, in the soundphysics.properties, make sure sound_direction_evaluation=true

    Known Issues

  • The spawn structure mod, Bunker Down, has very poor compatibility with other world generation mods, it's not possible, but common to spawn into a new world in the ocean. Short of making a new mod that achieves a similar utility, we're not sure how to fix this.
  • Excessive structure generation from the Horror Elements mod, despite the addition of the Sparse Structures mod. Namely the sculk covered churches seem to spawn way too frequently.
  • Shader toggle crash! Not consistent but we are seeing things crashing when toggling Shaders. They still work fine once on, but the crash is an issue we're looking into.