This version is the stable release, all mods should work with each other as is.
If you're having trouble with any mod check the cursforge description first.
GENERAL
-Starterkits can be edited with console commands; by default comes with gear and a [Blueprint] or two
-Def. Command for Vein Mining is Shift click with a tool in hand.
-Some of the ships you see on the map might be a trade fleet with lots of loot
-Some of the ships are full of pirates. These and the Magic Cities are very high level so stay away until you have some diamond tier loot (steel, gems, enchanted plate)
-Floating Villages are friendly and can be looted for weapons and precious ores, while Underground Villagesare full of forgotten treasure and dwellers happy to trade
-Gobber Gear is some of the best available late game but early game it can seem useless. Dont pass up any of those gobber ores when mining!
-Having multiple bags on you will overencumber you
-Hanglider + Slime Boots & Sling (Kibe Mod) = great movement technique for the early game, the grappling gun for mid game, and the Ring of Blink for late game. Angel Ring is just creative flight
-Wheat, hops, barley, grapes, and tobacco can all be harvested and processed into beer, wine, and cigars
-A lot of the food can be placed directly on the ground, just shift click when in your hand
-One handed spears can be thrown and reused and also enchanted with loyalty
-There are more ranged options than just a crossbow or bow & arrow
-So many swords
FOOD
-Bakeries, Vineyard houses, and Ale houses will spawn in the overworld, with dedicated npcs for each
-There are so many recipes you can make a nice meal with just about any ingredients you may find so dont be afraid to experiment.
-Kitchen appliences and misc. equipment is now available;
-Knives, chopping boards, pots and kettles, plates and cups, baskets and trays, skillets and spatulas.
-Along with dozens of options for fridges, ovens, stoves, microwaves, freezers, sinks & counters.
-The proccess for making alcohol is a bit involved, especially if you want to make anything fancy; but it is very rewarding and fun.
CRAFTING
-Planes need fuel if not in creative: just crouch and click to open the inventory, then chuck some coal up in there
-Cars dont need fuel and actually work pretty well off road (use a crowbar to delete)
-Travelers backpack needs to be upgraded in order (cant upgrade the leather to netherite), and if placed on the ground, they can spawn a bedroll. They also can carry a few quick access tools (def. key is Z)
-Combine any two trinkets together as long as theyre the same slot (even if theyre different mods) using an agglomeration orb
-Grindstone removes Enchants
-Plenty of new workbenches, make room in your forge
-There are carts/plows/storage that can be drawn by horse or by car, small ships also have large cargo holds
-Plenty of non vanilla building materials with all their accompanying recipes
-Coasters, Cages, Glass Displays, Jars, Amphoras, Pots and Columns to display & store your loot
-There are new ores and ingots for the non-vanilla weapons and armor but most things are still made with vanilla materials
FURNITURE
There are a lot of options for furniture, a lot of derivative recipes. Plenty of choice in color/style/material
Furniture includes but not limited to:
Desks, shelves, cubpoards, dressers, sofas, couches, tables, seats, beds, carpets, lamps, chandeliers, mirrors, bathroom amenities, office ammenities, kitchen amenities, restaurant furniture, library objects, and more
-Macaws doors includes some sick portcullis/garage door options
-Tall doors, drawbridges, instant bridges, rolling garage doors, a metal portcullis, clocks, gear blocks, cranks, wireless redstone (receiver/tranceiver/remote)