File Details
Doggiefiend's Draconic Deep Dive
- R
- Mar 16, 2024
- 434.61 KB
- 24
- 1.19.2
- Forge
File Name
Dog Dragon Dive.zip
Supported Versions
- 1.19.2
Patch 1.4, The Maddeningly Multiplied Mass of Mutants Update
Or MMMM for short
Mob Balance:
- Mutant Creeper:
- Most Creeper Variants now properly transform into a mutant creeper
- Ocean and mushroom creepers have evolved to far from traditional creepers and can't mutate
- Mutant Enderman:
- Most Enderman Variants now properly transform into a mutant enderman
- Crimson, warped, soulsand, flower, ocean and mushroom endermen evolved to far from traditional endermen and can't mutate
- Mutant Blaze:
- Now spawns naturally
- Nearly all block breaking capabilities have been disabled
- Health decreased from 300 to 120
- Armor increased from 10 to 20
- Fireball damage decreased from 12 to 9
- Fireball explosion damage decreased from 10 to 7
- Fireball Explosion range decreased from 3 blocks to 2.5 blocks
- Stunned counter attack range decreased from 7.5 blocks to 7 blocks
- Time to regenerate shields increased from 10 seconds to 15 seconds
- Health Percentages to do more powerful attacks have been lowered
- Armored Roldlings are significantly less likely to be spawned
- Burn time from death explosion decreased from 7.5 seconds to 5 seconds
- Rodling:
- Health decreased from 10 to 9
- Added 50% knockback resistance
- Tamed Rodling:
- Health increased from 15 to 18
- Armor increased from 0 to 3
- Armor toughness increased from 0 to 3
- Fireball damage increased from 3 to 4
- Fireball burntime decreased from 5 to 4
- Percent healed when feed increased from 20% to 25%
- Mutant Wither Skeleton:
- Now Spawns naturally
- Nearly all block breaking capabilities have been disabled
- Health decreased from 170 to 150
- Armor increased from 5 to 6
- Basic Attack damage decreased from 8 to 6
- Strong Attack damage decreased from 16 to 13.5
- Rib Crush damage decreased from 12 to 11
- Fire Slashes damage decreased from 7.5 to 6
- Fire Slashes burn time decreased from 5 seconds to 4 seconds
- Basic Attack life leech decreased from 3 hp to 2.5 hp
- Strong Attack life leech decreased from 6 hp to 5 hp
- Rib Crush life leech decreased from 12 hp to 11 hp
- Blocking Strong Attacks is less punishing
- Time Withered by Basic Attack decreased from 6 seconds to 5 seconds
- Time Withered by Rib Crush increased from 5 seconds to 10 seconds
- Level of wither given by Rib Crush from 2 to 3
- Rib Crush shield disable length increased from 5 seconds to 7.5 seconds
- Death explosion damage decreased from 6 to 4
- Wither level when hit by body parts after death explosion increased from 2 to 3
- Mutant Shulker:
- Boss health bar added
- Armor increased from 10 to 20
- Armor toughness increased from 0 to 5
- Mutant Shulker Bullets take 2 hits to destroy instead of 3
- Mutant Shulker Bullets explosion radius increased from 2 blocks to 2.5 blocks
- Levitation level given decreased from 4 to 3
- Bite Attack shield disable time reduced from 8 seconds to 7.5 seconds
- Anvil Attack damage increased from 30 to 40
- When in its shell, the shulker now heals 2 hp every 1 seconds instead of 1 hp every 0.5 seconds
- Amount of hp recovered before it leaves its shell decreased from 25 to 22
- Health threshold before it enters its shell in combat decreased from 50% to 40%
- Following target speed multiplier increased from 1.5 times to 1.8 times
- Maximum flying time decreased from 20 seconds to 15 seconds
- Increased chances it will teleport to avoid a hit
- Can no longer teleport while flying
- Mutant Shulker Trap (Hostile):
- Slowness level given increased from 2 to 4
- "Thorns" damage decreased from 4 to 3
- Armor toughness increased from 0 to 5
- Time to transform into bullet decreased from 15 seconds to 12 seconds
- Time levitating when hit by bullet decreased from 5 seconds to 4 seconds
Item Balance:
- Heatstorm Generator:
- Range has been slightly increased
- Blazing Scimitar:
- Fire Slashes no longer cost durability
- Fire Slashes base damage reduced from 5 to 4
- Fire Slashes burn time reduced from 5 to 4
- Life gained when killing a mob while wearing a full set of wither skeleton armor increased from 2 to 4
- Level of wither a mob is given when hit while wearing a full set of wither skeleton armor increased from 1 to 2
- Time they are withered increased from 3 seconds to 5
- Durability increased from 175 to 200
- Damage increased from 6 to 6.5
- Wither Bomb:
- Wither level increased from 4 to 5
- Slowness level increased from 2 to 3
- Shulker Shield:
- Durability increased from 672 to 700
- Shooting cooldown decreased from 10 seconds to 8 seconds
- Bullet explosion size increased from 2 blocks to 2.5 blocks
- Mutant Shulker Turret:
- Big bullet explosion size increased from 2 blocks to 2.5 blocks
- Big bullet levitation duration increased from 5 seconds to 7 seconds
- Level of levitation given by big bullet decreased from 4 to 3
- Small bullet levitation time decreased from 10 seconds to 7 seconds
- Armor toughness increased from 0 to 10
- Shooting cooldown decreased from 3 seconds to 2.5 seconds
- Mutant Shulker Trap:
- Damage increased from 10 to 15
- Slowness level given increased from 2 to 4
- "Thorns" damage decreased from 4 to 3
- Armor toughness increased from 0 to 5
- Greybeard Staff:
- Made recipe slightly more expensive
- Artificers Cane:
- Made recipe slightly more expensive
- Rabbits Foot
- Added recipe