Doggiefiend's Draconic Deep Dive

Delve into a land of dangerous enemies, draconic or other wise, and claim victory over your adversaries, be them in this dimension, or the next.

File Details

Doggiefiend's Draconic Deep Dive

  • R
  • Mar 16, 2024
  • 434.61 KB
  • 24
  • 1.19.2
  • Forge

File Name

Dog Dragon Dive.zip

Supported Versions

  • 1.19.2

Patch 1.4, The Maddeningly Multiplied Mass of Mutants Update

Or MMMM for short

Mob Balance:

  • Mutant Creeper:
    • Most Creeper Variants now properly transform into a mutant creeper
    • Ocean and mushroom creepers have evolved to far from traditional creepers and can't mutate
  • Mutant Enderman:
    • Most Enderman Variants now properly transform into a mutant enderman
    • Crimson, warped, soulsand, flower, ocean and mushroom endermen evolved to far from traditional endermen and can't mutate
  • Mutant Blaze:
    • Now spawns naturally
    • Nearly all block breaking capabilities have been disabled
    • Health decreased from 300 to 120
    • Armor increased from 10 to 20
    • Fireball damage decreased from 12 to 9
    • Fireball explosion damage decreased from 10 to 7
    • Fireball Explosion range decreased from 3 blocks to 2.5 blocks
    • Stunned counter attack range decreased from 7.5 blocks to 7 blocks
    • Time to regenerate shields increased from 10 seconds to 15 seconds
    • Health Percentages to do more powerful attacks have been lowered
    • Armored Roldlings are significantly less likely to be spawned
    • Burn time from death explosion decreased from 7.5 seconds to 5 seconds
  • Rodling:
    • Health decreased from 10 to 9
    • Added 50% knockback resistance
  • Tamed Rodling:
    • Health increased from 15 to 18
    • Armor increased from 0 to 3
    • Armor toughness increased from 0 to 3
    • Fireball damage increased from 3 to 4
    • Fireball burntime decreased from 5 to 4
    • Percent healed when feed increased from 20% to 25%
  • Mutant Wither Skeleton:
    • Now Spawns naturally
    • Nearly all block breaking capabilities have been disabled
    • Health decreased from 170 to 150
    • Armor increased from 5 to 6
    • Basic Attack damage decreased from 8 to 6
    • Strong Attack damage decreased from 16 to 13.5
    • Rib Crush damage decreased from 12 to 11
    • Fire Slashes damage decreased from 7.5 to 6
    • Fire Slashes burn time decreased from 5 seconds to 4 seconds
    • Basic Attack life leech decreased from 3 hp to 2.5 hp
    • Strong Attack life leech decreased from 6 hp to 5 hp
    • Rib Crush life leech decreased from 12 hp to 11 hp
    • Blocking Strong Attacks is less punishing
    • Time Withered by Basic Attack decreased from 6 seconds to 5 seconds
    • Time Withered by Rib Crush increased from 5 seconds to 10 seconds
    • Level of wither given by Rib Crush from 2 to 3
    • Rib Crush shield disable length increased from 5 seconds to 7.5 seconds
    • Death explosion damage decreased from 6 to 4
    • Wither level when hit by body parts after death explosion increased from 2 to 3
  • Mutant Shulker:
    • Boss health bar added
    • Armor increased from 10 to 20
    • Armor toughness increased from 0 to 5
    • Mutant Shulker Bullets take 2 hits to destroy instead of 3
    • Mutant Shulker Bullets explosion radius increased from 2 blocks to 2.5 blocks
    • Levitation level given decreased from 4 to 3
    • Bite Attack shield disable time reduced from 8 seconds to 7.5 seconds
    • Anvil Attack damage increased from 30 to 40
    • When in its shell, the shulker now heals 2 hp every 1 seconds instead of 1 hp every 0.5 seconds
    • Amount of hp recovered before it leaves its shell decreased from 25 to 22
    • Health threshold before it enters its shell in combat decreased from 50% to 40%
    • Following target speed multiplier increased from 1.5 times to 1.8 times
    • Maximum flying time decreased from 20 seconds to 15 seconds
    • Increased chances it will teleport to avoid a hit
    • Can no longer teleport while flying
  • Mutant Shulker Trap (Hostile):
    • Slowness level given increased from 2 to 4
    • "Thorns" damage decreased from 4 to 3
    • Armor toughness increased from 0 to 5
    • Time to transform into bullet decreased from 15 seconds to 12 seconds
    • Time levitating when hit by bullet decreased from 5 seconds to 4 seconds

Item Balance:

  • Heatstorm Generator:
    • Range has been slightly increased
  • Blazing Scimitar:
    • Fire Slashes no longer cost durability
    • Fire Slashes base damage reduced from 5 to 4
    • Fire Slashes burn time reduced from 5 to 4
    • Life gained when killing a mob while wearing a full set of wither skeleton armor increased from 2 to 4
    • Level of wither a mob is given when hit while wearing a full set of wither skeleton armor increased from 1 to 2
    • Time they are withered increased from 3 seconds to 5
    • Durability increased from 175 to 200
    • Damage increased from 6 to 6.5
  • Wither Bomb:
    • Wither level increased from 4 to 5
    • Slowness level increased from 2 to 3
  • Shulker Shield:
    • Durability increased from 672 to 700
    • Shooting cooldown decreased from 10 seconds to 8 seconds
    • Bullet explosion size increased from 2 blocks to 2.5 blocks
  • Mutant Shulker Turret:
    • Big bullet explosion size increased from 2 blocks to 2.5 blocks
    • Big bullet levitation duration increased from 5 seconds to 7 seconds
    • Level of levitation given by big bullet decreased from 4 to 3
    • Small bullet levitation time decreased from 10 seconds to 7 seconds
    • Armor toughness increased from 0 to 10
    • Shooting cooldown decreased from 3 seconds to 2.5 seconds
  • Mutant Shulker Trap:
    • Damage increased from 10 to 15
    • Slowness level given increased from 2 to 4
    • "Thorns" damage decreased from 4 to 3
    • Armor toughness increased from 0 to 5
  • Greybeard Staff:
    • Made recipe slightly more expensive
  • Artificers Cane:
    • Made recipe slightly more expensive
  • Rabbits Foot
    • Added recipe