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Dimensionally Advanced Skyblock

A tech-heavy adventure where quests lead you through different dimensions, with some funny mods and magic mixed in.
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Dimensionally Advanced Skyblock-1.0.3.zip

File nameDimensionally Advanced Skyblock (1)-1.0.4.zip
Uploader
DatBoi_TheoDatBoi_Theo
Uploaded
Oct 23, 2026
Downloads
26
Size
4.5 MB
Mod Loaders
Forge
File ID
9301756
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Changes that have been made:

  • Information regarding menril, black quartz, and prosperity shards have been added to the questbook.
  • Chance cubes no longer generate as ores. Ores now spawn in the end, which they did not before. Issue was a skyblockbuilder sertting.
  • Outer end islands now generate, same issue.
  • A more guided group of quests have been added to chapter 2.
  • Some mystical agriculture seeds qwere not obtainable and have been made optional.
  • Other items that were not necessary or unobtainable in the questbook have been made optional.
  • Switched from dimensional ores to basic nether ores and basic end ores.
  • A Draconic evolution chapter has been added to chapter 2.
  • A prosperity shard seed has been added, it's a mod, to make prosperity shards easier to obtain rather than only through mining.
  • Just enough Resources has been added, since some recipes were unclear on how to obtain certain items.
  • Might be some other minor changes that I made, but I lowkey forgor.

If none of these changes have been made, I will fix again. Because curseforge lwk sucks ass and it takes previous versions and copy paste's instead of actually looking at your zip file. and so I can't actually confirm if any changes at all have been made. On top of that the modlist doesn't update when I change which mods are in the modpack...

Changes that I am considering:

  • Adding ProjectE to make the avaritia progression easier. It would be unlocked through a stage, rather than be accessible the entire time.
  • Changes to rewards in the questbook, possibly the entire questbook layout, but I need feedback on what changes would want to be made, because I don't see it as a necessity.
  • There might be some quests that are unable to be completed because they're not craftable or there being some other issue. If there is then please make note of those to me by commenting.
  • Same with any other issues that you come across, please comment ont his modpack page.

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