Description
Welcome to Diggyfactory!!
Diggyfactory is a modpack based around adding strange and new ideas to GregTech and its progression. Progress through 15 tiers of technology, from primitive steam technology to advanced esoteric processes.
Technology
Throughout your playthrough you will create machines never seen before. You will need to make polymerisation chambers, vapor distillers and bio-reactors. You will also use strange new power generation options, ranging from wind turbines to fission reactors and even using aerobic respiration biochemistry.
CURRENT PROGRESS: New machines added up to LuV.
Resource Generation
In LV you will start making Bees, the main source of generating ores. Almost every ore has a bee, and with dozens of crossbreeding recipes you will certainly spend a lot of time being a beekeeper.
In MV you will make the Greenhouse, a multiblock machine with intricate mechanics that is used to automatically grow plants and trees. However you will need to maintain the environment inside of the machine to successfully do its work.
CURRENT PROGRESS: Both bees and greenhouse done!
Exploration
Space
In EV you can make a rocket and travel to the Moon. After this you spend the rest of your playthrough assembling more and more advanced rockets to travel to exotic planets. Whether you're going on a beach holiday in Ghillie or making a factory outpost in Proxima b you will certainly enjoy traveling through the galaxy across more than 20 planets.
CURRENT PROGRESS: Space progression done up to tier 3: Mars, Ceres and Ross 128 b.
Magic
Magic???
In the lategame you will start working with magic. You will use ProjectE's devices to create alchemical matters and manipulate EMC to further advance your technology, and use Biomancy to use the power of flesh to its full potential, and not just with wetware circuits.


