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Diamond Ascended Modpack

the pack utilizing diamond ascended core

# Diamond Ascended

**Explore first. Gear comes later.**

Diamond Ascended is a NeoForge 1.21.1 adventure pack built around exploring. You climb through seven **Ages** by seeing the world, building farms, finishing quests and beating bosses. Better gear is something you earn after the journey, not in the first hour.

## The Ages

| Age | Unlocks | To get there |
| --- | --- | --- |
| Wood | Wooden tools | You start here |
| Stone | Stone tools | Chop logs, visit 3 biomes |
| Iron | Iron, gold, shields | Sleep, find a village, harvest crops, breed animals, travel 3 km |
| Diamond | Diamond gear, the Nether | 15 biomes, 6 kinds of structures, 12 km, farming, fishing, trading |
| Nether | Netherite, the End | Fortress, bastion, 25 biomes, 14 kinds of structures, your first boss |
| End | Elytra, mace, the Otherside | The dragon, an End City, 35 biomes, 3 bosses |
| Ascended | Warden gear | The Wither, an Ancient City, 50 biomes, 6 bosses |

Every biome you visit and every kind of structure you walk into counts, from vanilla or any mod. Gear from a later Age won't work until you get there. Press **J** for a live checklist.

## Quests

Press **H** for the quest book: 41 quests across a chapter for every Age, covering exploring, farming, building and bosses. Finish one and claim its reward.

## A world that grows with you

- **Monster scaling:** monsters scale with your Age, and the Nether and End add more on top.
- **Ascended elites:** from the Diamond Age, some monsters spawn faster and tougher, with double XP.
- **Tougher bosses:** every boss has double health and +50% damage, plus more health for each extra player.
- **Rewards:** every Age gives a reward, and the Ascension milestones give more.

## Netherite is treasure

Ancient debris doesn't generate. Netherite only comes from very rare chest loot and boss drops, and you can't upgrade diamond gear into it. Finding a piece is a real event.

## What's inside

- **Exploring:** Terralith, Biomes O' Plenty, YUNG's structures, When Dungeons Arise, cave biomes, Explorer's and Nature's Compass
- **Nether:** Incendium and the Gauntlet boss
- **End:** End Remastered eyes, YUNG's Better End Island, Nullscape, the Obsidilith
- **More worlds:** The Aether, Deeper and Darker's Otherside
- **Bosses:** Bosses of Mass Destruction, Mowzie's Mobs
- **Power:** Apotheosis affixes and gems, Iron's Spells, Ars Nouveau, skill trees, Artifacts, Better Combat
- **Farming and building:** Farmer's Delight, Create and addons, storage, furniture
- **Visuals:** Complementary shaders, Fresh Animations, Distant Horizons
- **Performance:** Sodium, Lithium, ModernFix, FerriteCore, ImmediatelyFast and more

A full in-game guidebook comes with the pack. You get it on first join, and you can craft a new one from a book and a stick.

## Controls

- **J:** Ages screen
- **H:** quest book
- **K:** turn shaders on or off

## Requirements

- 10 to 12 GB of RAM
- A dedicated graphics card for shaders (press K to turn them off)

## Credits

Diamond Ascended and Diamond Ascended Core by Vyumor. Thanks to every mod author in the pack. The Apotheosis data overrides are adapted from Apotheosis by Stormraven Studios (MIT License), and the guidebook is built with Patchouli by Vazkii.

Diamond Ascended Modpack Team

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