This modpack is a simple collection of survival mods, forcing the player to progress farther each day.
The longer you wait, the harder it is to survive.
I recommend getting diamonds as fast as possible, and getting a bed on the first day.
There are many weapons and shields to pick from, and many pre-made ruins to live in.
If you stay at one place too long without progressing, you will be ambushed, and likely killed.
Some things in the modpack: New weapons, shields and general defensive items, creatures you must escape, fight, and collect their materials to make weapons.
Features: backpacks, infections, weapons, shields, armor, mobs, and many structures
Many of the mods I have used will make your experience in your world greatly difficult.
It will change how long you stay at a base or home.
It will change how fast you'll force yourself to get better gear.
It will make your world a living hell in order to survive.
This modpack will also change how much you farm animals and plants.
That is a general description of this small modpack based around Scape and Run: Parasites.