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Desecrated - Flesh and Blood

Harness the power of flesh, blood, and bone to survive the forces hunting you down.
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desecrated-server-1.2.0.zip

File namedesecrated-server-1.2.0.zip
Uploader
MitemiMitemi
Uploaded
Oct 25, 2026
Downloads
38
Size
1.0 GB
Mod Loaders
Forge
File ID
9317819
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Modpack Changes (1.2.0)
- Expanded some quest descriptions.
- Sanguine Faction quests are now hidden until the faction is unlocked.
- Crescent Society Sentinels can now be called as reinforcement.
- Elite Hunters now drop human hearts scaling with looting.
- Reduced Elite Hunter range from 30 to 20.
- Increased Elite Hunter inaccuracy by 20% and inaccuracy over distance per block by 300%.
- Reduced musket damage (-10 damage to all antique firearms).
- Blood Unification Overhaul: Raw Blood is now clearly separated from Blood.
  - Raw Blood Buckets are no longer converted to Blood Buckets automatically.
  - Butchery Grates can now fill bottles with blood.
  - Blood and raw blood in containers both still fill bottles with blood.
- Added the Blood Filter machine to convert Raw Blood to Blood automatically.
- Bloody Hell Omnitome for spellbook switching and powerful spell staves have been added.
- Vanilla Content from the Copper Age (1.21.9), Mounts of Mayhem (1.21.11) and Wilderness Bound (26.3) is now available, including: copper armour and tools, copper golem, spears, zombie horsemen, enderpearl chunkloading, locator bar and more.
- Several Butchery and early Neepmeat machines and components now partially use zinc instead of iron.
- The Azazel Mask is now required for the Macabre Dirk instead of the Blackstone Socle.
- Players now always strictly start as vampires, including in LAN.
- Raised the Vampirism mob cap from 24 to 48 per player.
- Raised the Enemy Expansion mob cap from 12 to 24 per player.
- Goety mobs are now capped at 24 per player.
- Goety hostility mobs are now capped at 12 per player.
- Reduced uncommon enchantments' required enchanting power from 32 to 28, rare enchantments from 44 to 36 and very rare enchantments from 102 to 92.
- Added a dozen of new useful tips.
- Internal KubeJS Reorganization.

- Updated mods: AnimatedHearts, Asynclogger, BloodyHell, FrozenDominion, FTBEntityVisualization, ImmersiveWeatheringTweaks, Ixeris, ModernFix, Pact Magic, StructureEssentials, VanillaBackport
  - Backported 1.21.9, 1.21.11 and 26.3 content.
  - Many Bloody Hell fixes
- Fixed a severe world corruption bug.
- Fixed Neepmeat tanks crashing with blood bottle and blood bucket interactions.
- Fixed Butchery grate interaction with blood bottle and blood buckets.
- Fixed meteor showers sometimes becoming stuck.
- Fixed salt unification between Butchery and Hexalia.
- Fixed all villager localizations.
- Fixed broken portal frame's texture being missing.
- Fixed Pact Magic and Macabre blocks being able to be picked up with Carryon.

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