Desecrated - Flesh and Blood

A noble vampire hunted for your blood, escape your pursuers through the power of flesh and blood.

File Details

desecrated-server-0.2.0.zip

  • R
  • Jul 14, 2026
  • 969.04 MB
  • 3
  • 1.20.1
  • Forge

File Name

desecrated-server-0.2.0.zip

Supported Versions

  • 1.20.1

```
Modpack Changes
- Added "Hard" Enhanced Difficulty between Normal and Extreme.
- Implemented Amethyst Infusing Template for non-Artificers.
- Overhauled Ascendant Arcana relic recipes.
- Ascendant Arcana relics can now be found in chests and mob drops.
- Added Ascendant Arcana compatibility for Artificers Armory, Biomancy, Butchery, Celestisynth, Clanging Howl, Consecration, Farmers' Delight, Mahou Tsukai, Reliquary, Spectrum, Supplementaries, The Dulling and Vampirism enchantments.
- Pure restorine now drops from regular restorine clusters.
- Elite hunters shooting range lowered from 50 blocks to 30 blocks.
- Elite hunters detection range lowered from 196 blocks to 160 blocks.
- Elite hunters will now only spawn every 40 minutes after the 7 day mark.
- Elite hunters now have a 5x higher chance of not spawning per minute.
- Elite hunters can now spawn in squads of 1 to 4 instead of full squads.
- Drastically lowered the chance of a faction war breaking out between elite hunters.
- Elite hunters gun drop rate lowered to 15% from 25%.
- Butchery skins can now be turned to 2 leather.
- The Sacrifical Dirk (Macabre) now requires blasphemite and living flesh
- Replaced Movement Mechanic mod to Parcool.
- Improved default shaders performance and effects.
- Lowered default render distance and increased default brightness.
- Mellow 3.2 is now the default shaders.
- Waystones can no longer be crafted but will generate in structures
- Improved performance when looking at elite hunters.
- General performance improvements.

- Added mods: AcceleratedRendering, Parcool
- Updated mods: AscendantArcana, Animus, BloodyHell, CrashAssistant, DifficultyEnhancement, EnhancedCelestialTweaks, FancyMenu, GPUShift, SoulsMessage
- Removed mods: DoubleJump.
- Fixed Neepmeat Worm not rendering.
```