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Depths into Darkness - Pure Insanity

A hardcore modpack full of challenges and hundreds of ways to die.

File Details

Into The Depths of Darkness - Pure Insanity-v0.1.0.zip

  • R
  • Jul 1, 2024
  • 9.82 MB
  • 102
  • 1.18.2
  • Forge

File Name

Into The Depths of Darkness - Pure Insanity-v0.1.0.zip

Supported Versions

  • 1.18.2

Revamped the entire modpack - Welcome to The Depths of Darkness. -You can no longer punch trees, you must craft flint tools in order to cut down trees -You now have a temperature, thirst, and sanity meter. Your surroundings, temperature, and combat skills depend on how much your sanity is at. -You can be afflicted by the elements -You can no longer heal naturally -Combat system redone (Again) -Added very cheap medical supplies to craft in order to make the adventure easier -Trying to break blocks without their necessary tools will yield nothing (You can still break wool with a sword and cobwebs with a sword as well to yield their blocks) -You now start with 3 hearts instead of 10. -During cresent or new moon, there is absolutely no light. -Staying in the darkness too long will kill you (can be negated with any light source, included holding enchanted items) -Monsters will come after you at longer distances -Staring at endermen drains your sanity meter -Killing innocent animals drains your sanity meter -If your pet dies, you go insane -Fighting monsters has a 10% chance to yield a half heart heal instantly. -You can no be proficient at tool using (The higher your level in a weapon or tool, the more useful it is in your hands) -Enchantment module has been changed significantly -Enigmatic Legacy was redone -Standing near a campfire heals you

Improvements to come: -Still have to finish up all quests for the modpack -Still have to add more weapons and easier ways to be healed -Blah blah blah, I have more work to do :)