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Deicide - Fractured Divinity

Dive into an RPG modpack with a unique story, souls-inspired combat, enriched exploration, and a fully overhauled progression system

File Details

Deicide - Fractured Divinity-0.1.3.zip

  • B
  • Oct 8, 2025
  • 11.31 MB
  • 20
  • 1.20.1
  • Forge

File Name

Deicide - Fractured Divinity-0.1.3.zip

Supported Versions

  • 1.20.1

v0.1.3

Changes

  • Member of a team cannot damage each other. They will also have matching capes ||credits to the developer of Team Capes|| and a colored username (matching their ftb team)
  • Optimized the detection of nearby players by bosses, they will now check in a rectangle around themselves instead of a square (effectively reducing the area)
  • Capped damage of armors to 1% of their total durability
  • Added an item called Oblivion Effigy that allows the player to reset their skilltree
  • Nerfed the level progression of the world upon killing a boss to 2 from 5
  • Changed the mana bar placement to above the thirst meter
  • Removed several items :
    • Copper, zinc and brass armors from Create Stuff &by Additions
    • Bandage and golden bandages from Majrusz's Progressive Difficulty
  • Removed the ability to steal from other's backpacks
  • Removed the ability for downed player to punch nearby entities
  • Removed lava as an instant death source, you will now be downed like usual when in multiplayer even if you die in lava
  • Changed the configuration of dragons from Ice and Fire to make them less punishing
  • Shaders and Distant Horizons shouldn't be on by default from nom on
  • Hid coordinates from players, they will have to make a compass or an atlas to see it (there are other ways to display coordinates, I just don't remember them)
  • Increased the time of grace when being saved by another player to 8 seconds from 5
  • Sculk will now apply a type of corrosion when in complete darkness if you step on it. You must return to the surface to remove it (potions can be brewed to grant immunity) ||credits to the dev of Corrosive Sculk||
  • You will now be able to see what block you are targetting ||credits to the devs of Jade||
  • Fixed some lag in the nether
  • Fixed goety's progression being locked because of Harder Spawner
  • Fixed crash when shift-clicking in an inventory from Sophisticated mods
  • Fixed netherite hammer craft
  • Fixed Lord Pumpkinheads phases not registered as bosses, and thus not applying the boss effects

Mods changed

Added

Removed

Updated