A Simple Medieval-RPG and Magic modpack with improved dungeons, structures and mob behaviour. This is not a high effort 5000+ Quest Modpack, instead you can explore for yourself and find out what you want to do and how everything works. Bugs may occur.
What is the goal?
This Modpack is meant to change minecraft so that it feel more medieval, allowing player to have magic and dragons and change the combat to fit the style. That is why i don't have quest in this Modpack, because there is no clear progression or order in which you have to play the pack. Instead you can simply explore and choose what you want to do.
What does this add or do?
Scaling enemies:
It allows scaling enemies so that they continue to be challenging and difficult with auto leveling
(max cap: lvl 400) -> can be configured in configs.
Dungeons:
This Modpack adds a lot of different dungeons for you to explore like ice and fire, dungeon crawl, dungeons plus and many more so that you should never run out of stuff to explore.
Overhaul:
It changes the world generation, adding new biomes, new villages, flying villages, ai changes for mobs and many more.
Player scaling:
With mods like skill tree and new gems that can be equipped on weapons, armor and shield, the player can grow stronger, have multiple health and armor bars and be strong enough to challenge harder enemies with higher levels.
Bosses:
We also have multiple new bosses via mods like: ice and fire, Bosses of Mass destruction and many, many more for the player to challenge.
QFL:
For Quality of Life, we have some simple mods like tombstone, allowing players to collect their items after death, Backpacks for better storage management while exploring, harvesting crops with right click, Just enough items to see the crafting recipes and many more.