This Modpack Includes:
Weapons
-Replica Sword: Like in DR1, anyone who touches it gets a glittery visual effect. To clear it you use a napkin. It is slightly better than a netherite sword. It will not get bloody.
-Dumbell - Takes a while to get a grip, but does insta-kill damage.
-Shotput Ball - Can be used in melee and at range, insta-kill in both scenarios.
-Iron Skewer - Deals low damage per hit but attacks fast.
-Icicle - Will not get bloody and will disappear if inside any player's inventory. Is an insta-kill weapon.
-Baseball Bat - Deals near insta-kill damage and can throw baseballs. The baseballs can also get bloody.
-Old Wither bottle - Has 3 durability stages: 1 is unbroken and deals some damage. 2 deals more damage. 3 deals low damage but also applies wither effect. Does not get bloody as it simply falls to pieces.
-Ancient Weapon - Comparable damage to the replica sword, but also applies fire. Does not get bloody.
-Electric Shiv - Will short-circuit when the player that has it comes into contact with water or blood. Slows down players it hits. Once broken can be recharged with a battery in a crafting table.
Added effects:
-Bloody and Bleeding as previously described
-True blindness - Useful for situations where the lights go out and you dont want anyone to see anything
- Forestry - Random effect, will replace the world around the person with vegetation until ultimately killing them. Used for a creative execution
- Cancer - Gotten from eating a battery. Will kill the person within the next 10-60 minutes, though they won't know the exact time.-Glittery - Merely a visual effect. Can be cleared with a napkin.

