DAKitchenSink Pack v0.4
What's new
Changelogs for Version [0.4]
Total Mods: 266
Client-Side Changes
Mods
- Added Wizardry Golems
- Added Mo' Spells (Wizardry Addon)
- Added Extra Spells (Wizardry Addon)
- Added Wizardry: Twilight Forest Spells
- Added Ancient Spellcraft (Wizardry Addon)
- Added Totemic- Added Special Mobs
- Added Primitive Mobs
- Added Thaumic Periphery
- Added Expanded Equivalence-
- Added Better Animal Models
- Added AtomicStryker's Battle Towers
- Added Fluid Cows- Added Chickens
- Added Roost- Added More Chickens
- Added Aqua Acrobatics (includes Mixin Boostrapper 0.7 & 0.8)
- Added Resource Loader- Added Sound Filters. (To allow for reverb which mixes well with Dsurround.
- Added NetherEX to breath some life into the Nether, as in v0.3 it was very dull.
- Added NetherMetals to allow the spawning of Nether Ores that some mods don't include.
- Added No Mob Spawning on Trees - This was added so that I can control the overall spawnrate of all mobs in the pack.
- Added ArtemisLib for compatibility with Artifacts as well as Ancient Spellcraft (Wizardry Addon).
- Added Serene Seasons back.
- Added Serene Seasons addon mod.
- Added Tough As Nails.
- Added Open Terrain Generator
- Added Biome Bundle of Plenty.
a. OTG and BBOP work together to create a seamless, beautiful world. I recommend to run the world in this setup: - level-type=OTG - level-name=BBOP
b. The above is REQUIRED for servers if you are planning on using either of the two mods to their fullest.
- Treasure2 updated
- Updated Electrobob's Wizardry.
- Updated Spell Bundle (Addon for Wizardry)
- Updated Ancient Spellcraft (Addon for Wizardry)
- GottschCore updated with Treasure2.
- Oh The Biomes You'll Go removed, mainly due to lack of support as well as missing textures in a majority of the mod. In addition, tree leaves did not decay properlywith the FastDecay mod.
Quests
- Added Chapters for most Tech mods in the pack, (incomplete)
- Added Chapters for most Magic mods in the pack, (incomplete)
- Added Quests for bossing / Completionist content.
- Added Player Store. Please give me feedback on prices/content in store. I am open to suggestions.
- Added more items in the shop and adjusted prices of some.
Config File Changes
- Changed SoL (Spice of Life) to allow for more Health-bars to be gained. Up to 2 additional health bars making for a total of 3.
- Lowered Lycanites' Mob Spawnrates to 0.05.
- NMSoT: Lowered overall spawnrate of mobs by about 25%.
- Chance Cubes ore generation disabled, far too many spawning overall. Their ability to spawn in chests were also disabled.
- Increased overall HP / Damage of most Ice & Fire bosses. (Gorgon, Hydra, etc)
- Changed ScalingHealth config to allow for higher than 2048 HP values for monsters / players. (This should fix the issue with dragons showing initial HP above 2048 in your first encounter and later encounters being locked to that HP value.
- Due to above change, Dragons HP now cap out at 10488. This should promote more scavenger like playstyles instead of the previous gung-ho ones, especially in the early game. It felt too easy to kill pretty much anything once you got a decent set of tools and weapons.
- HP of most monsters in the game has been increased in response to the above change. Expect an all around increase of around 25% for most creatures.
- Changed Fluid Cows to only be obtainable via crafting/breeding.
- Disabled generation of Mimics from Primitive Mobs.
- Disabled terrain damage from Festive Creepers from Primitive Mobs.
Generation Changes
- Disabled generation of all EBWizardry structures in the Nether.
- Disabled generation of Acid, Moglava, Ooze, and Poison lakes in all dimensions.
This mod has no additional files

