promotional bannermobile promotional banner

Cursed Walking - Nightmare!

A Parallel Dimension, Akin To The Original
Back to Files

[V5.0] CW - Nightmare!

File nameCW Nightmare-V5.zip
Uploader
ManemajeffaManemajeffa
Uploaded
Aug 20, 2026
Downloads
287
Size
69.9 MB
Mod Loaders
Forge
File ID
8695128
Type
R
Release
Supported game versions
  • 1.20.1

What's new

  1. V5 Patch notes Tech stuff
    • Replaced Create with Immersive Engineering
    Worldgen
    • Added new biomes
    (Eroded badlands, field, lavender field, and nuclear wasteland)
    • Added a bunch of features to existing biomes, such as cave vines and flowers
    • Updated all JCWS structures and Deeper Void structures from create to IE
    • Updated the starting bunker

    Lost Cities
    • Updated a lot of buildings (abt 1/2 of what's planned has been realised)
    • Added railways (unfinished as of beta v5)
    • Updated loot in LC to be better and cooler
    • Updated the random blocks u may find in there
    • Cities now only spawn in certain restricted biomes (mildly broken atm, will be fixed in v5.1 when I get to enhance worldgen)
    Gameplay
    • Melee weapons got Buffed heavily (mainly marbleds melees)
    • Gave a bunch of armors full set bonuses
    • Rebalanced a bunch of guns
    • Updated gun recipes to better integrate IE into the modpack
    • Made it so that all items are now crafted instantly
    • Hitting an enemy in the legs will deal 0.5x dmg but slow them (slow not added yet as of the v5 beta)
    • Updated fire sounds for : [GM6, MP5, AR-57, AK-47, AN-94, M4A1, DEAGLE]
    • Added new reforges and updated the reforge system and patching out a duplication exploit (the reforges dont have Commons yet so there's a chance it will eat ur gun)
    • Reforged guns now get a shine when reforged (not Added yet but u can do /give @s pointblank:new_ak47{rarity:legendary} (rarities are : legendary, epic, rare, uncommon, common)
    Baubles
    • Added clear progression to baubles, now baubles also give base bonuses
    • Added baubles for point blank (ammo types and gun upgrades), both crafted in the weapon printer
    Radiation
    • Added radiation to the game, mainly appearing in the nuclear reactor and nuclear wasteland
    • Updated recipes for a lot of stuff in the radioactive mod
    • Added nuclear bombs (only findable in the nuclear silo)
    (Pt 1)
     
  2. Mobs and balancing
    • Added the new zombies from regular CW into here (all 4 instead of 2)
    • All feral zombies gain x1.5 hp 1.25x dmg and 1.1x speed in the overworld, but gain x2.0 hp, x1.5dmg, 1.2x speed in the void
    • all feral zombies have unique loottables
    • Buffed the thrower zombie to now throw zombies more horizontaly rather than vertically
    • All zombies (except regular) can now climb
    • Husks can now spawn everywhere in the overworld
    • Nighttime zombies gain x1.1 speed and x1.05 hp and x1.05 damage
    • Mutants now mainly spawn on the surface rather than caves
    • Mutants base hp decreased from 800 to 600 in the void and from 600 to 400 in the overworld
    • Mutants now alert a lot of zombies upon being killed (half functional)
    • Zombies cant spawn with modern axes
    Misc
    • Added custom text formatting to a lot of items in the game
    • Made buckets stackable to 16 (all variants)
    • Razorbacks now have their own unique loottable with a unique item
    • Updated textures for the ranger armor (happy 30 anniversary quake

This mod has no additional files