Crystal Chaos 0.2.0-beta.4
What's new
Crystal Chaos 0.2.0-beta.4
Lucky Block Chaos, a permanent lobby, generated battlefields, map voting and favorites, plus fixes from multiplayer playtesting.
- Random Blocks shares one reward per block type for the entire loot phase, then rerolls next round.
- Combat loot excludes guns, ammunition and block items. Identical supplies stack normally. Three custom held totems add fire protection, mobility and defense; totems must be held in either hand to activate.
- Lucky Block Chaos scatters eight native variants plus Christmas and Halloween blocks with curated rewards and bounded hazards.
- Crystal Plaza is a protected daytime lobby with a crystal garden and parkour. Hunger stays full in the lobby and loot phase; battles start with full hunger and six saturation points.
- Safer landings, loot-only /stuck, rapid-death rescue, sparse mob limits and disabled fire spread.
- Mid-round arrivals spectate; the Watch menu lets spectators choose a living player.
- Compact generated arenas add seeded town, city and ruin layouts. Vote before a round, favorite a completed map, and replay a fresh copy of its original layout.
- Round cleanup removes all waypoints for the current world/server. Other servers remain untouched.
- Improved low fire, a single ground-item hover panel, hover help, map previews, guides and centered announcements.
Minecraft 1.20.1, Forge 47.4.10, Java 17. Includes 153 third-party client files plus Crystal Chaos Core. Matching server pack: 130 third-party files plus Core. Update every client and the server together; back up your world first. No server plugins required.
Validated locally: 42 logic tests, 96 core Minecraft tests, all 96 full-pack server tests, and a real graphical-client workflow. Native CurseForge import/export files also verified against the tested mod versions and configs. Extended multiplayer balance remains a beta playtest.
Created by junnyxd · Discord @junnyxd. Third-party mods retain their original creators and licenses.
