Crown of Arcane
Crown of Arcane is an adventure modpack built around MineColonies and Magic. Grow a living settlement, train your citizens, fortify your walls, and hold the line when raiders attack your colony. Magic and combat are woven through every stage of progression — from your first hut to the endgame.
Build Your Colony
- Found and expand a MineColonies settlement with specialized workers, supply chains, and defenses
- Plan districts, automate production, and turn a camp into a fortified mage-kingdom
- Colony raids are tuned harder than default — larger hordes, more pressure, and real consequences if your walls fail
Arcane Magic
Magic is a core pillar. Progress through multiple arcane traditions - Ars Nouveau (with Ars Elemental, Ars Additions, Ars Ocultas, and more), Iron's Spellbooks, Elemental Craft, Eidolon Repraised, Primal Magick, Nature's Aura, Occultism, Botania, and Apotheosis — plus Mahou Tsukai, Theurgy, Forbidden Arcanus, Easy Magic, and RuneCraft for extra arcane paths). Combine them as you play:
- Learn and cast spells across several magic systems with distinct progression paths
- Enchant gear, brew potions, craft ritual items, and power your colony with supernatural tools
- Push deeper into each school to unlock stronger spells, better gear, and endgame rituals
- Your settlement becomes the hub where magic, industry, and defense meet
Combat & Raids
Fights are meant to feel earned, not trivial.
- Epic Fight adds weight and skill to melee — timing, spacing, and gear all matter
- MineColonies raids scale aggressively; defenders, walls, and guard towers are essential
- Explore dangerous structures, bosses, and hostile mobs that demand preparation
- Blend guard squads, player combat, and spellcraft to survive the hardest encounters
Explore & Conquer
- Travel through rich dimensions and the world with improved generation packed with loot and threats
- Bring relics, resources, and rare materials back to strengthen your colony
Who Is This Pack For?
- Players who want colony building + deep magic + challenging combat in one pack
- MineColonies fans who want raids and exploration to stay dangerous late-game
- Builders, battlemages, and tacticians who like planning a settlement and fighting for it
Tips for New Players
- Place your Supply Camp and start your colony early — production fuels everything else.
- Train guards and reinforce walls before raids ramp up.
- Pick one magic path first, then branch into others as your colony grows.
- Explore in stages; bring better gear and spells before pushing the hardest dimensions.
More updates, quest system and other features are coming as the pack develops. Your feedback is highly appreciated!
Inspired by Shadizar's Magical Colonies pack - check it out too.