Create: Steamy Survival - What is it about?
This modpack is a result of me tinkering with practically every modpack I played until I decided to make my own.
I have yet to make a proper description with the full release of the pack. So, to keep it short: create, guns, vehicles, a ton of buff hostiles to defend from, Minecolonies, survival immersion and some miscellaneous shenanigans. If this sounds like your cup of tea, then check this modpack out!
Current modpack state: early-ALPHA
As of now, the modpack is incomplete in the way it handles progression, plus the questlines are mostly just placeholders. Almost every ALPHA update does changes that may corrupt your worlds. The generalized to-do list can be found on this Trello page: https://trello.com/b/KiKYo85M/roadmap-create-steamy-survival
Storytime!!!!!
At first, I found a modpack called Steampunk that I immediately fell in love with. Not only was it focused around create and mods integrating with it, but it also put a strong emphasis on the PvE aspect - strong, unforgiving creatures anywhere you go, that you can battle off with guns fitting the create theme extraordinarily well.
I wanted to achieve similar experience on the 1.21.1 Neoforge version, as there are some more, really unique and engaging mods that together could make for an amazing experience. My goal was to make a simple modpack for myself, to fit my criteria of what I want from my minecraft create-esque immersive survival gameplay. As my idea slowly expanded into getting whole questlines and even a progression system, I thought at this scale it'd be a shame if, after all that work, I just left the modpack for myself and my friends. Thus, I took on a task to, mostly myself, put together a whole modpack the way I want it to be, makings things better that always ticked me off in some of the more popular modpacks (most notably: questlines skipping over things that would be actually good to know about certain mods). Although I don't find myself responsible enough to make a discord where people could report bugs they encounter or suggest changes, I can at least share the fruit of my work with the world and maybe, just maybe, someone will like it.
Big thank you to these guys:
- Fliperek, for helping make some questlines and test things
- "Świeca", my friend, for helping me with testing