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Create Kingdom War

From stone tools to nuclear weaponry, Create Kingdom War allows you to use the power of rotational energy and heavy weaponry to build up a civilization, or burn others to the ground. (Heavy on memory use)

File Details

Create Kingdom War (V2.2)

  • R
  • Jan 10, 2026
  • 5.11 MB
  • 146
  • 1.20.1
  • Forge

File Name

Create Kingdom War (V2.2).zip

Supported Versions

  • 1.20.1

Major Performance and Feature Update

File may be unstable due to amount of content added, please report ANY bugs you find in the Github issue page, Discord, or Curseforge page comments (Links below).

Added:
Gnetum - Distributes and fixes HUD updates to improve frame rates

 

Ixeris - Improves client performance by optimizing event polling and taking off the load of the event polling thread from the CPU, giving it more time for the render thread and fixing FPS drops when you move the mouse/camera

 

Moboptimizations- Entity Performance Fixes - Fixes impact on game caused by entity AI by optimizing a lot of the tasks it performs wastefully whilst simultaneously not sacrificing gameplay quality.

 

Fusion (Connected Textures) - Library that adds additional resource pack features like connected textures and custom entity models. (Keep in mind, this is a library, it doesn't directly add connected textures for the game)

 

Fusion Connected Blocks - Resource pack that makes blocks like bookshelves and polished andesite have connecting textures. (Requires manual enabling ingame and needs Fusion to function [see above])

 

Fusion Connected Glass - Resource pack that makes glass blocks have connecting textures. (Requires manual enabling ingame and needs Fusion to function [see above])

 

Farmer's Respite - Addon for Farmer's Delight that adds tea and brewing (compatible with Create: Food)

 

Create Railways Navigator - Adds a train control app and train display boards for train station management, enjoy!

 

DragonLib - Create Railways Navigator requires this library

 

Create: Design n' Decor - Adds new decoration and QoL items/blocks for all your Create mod needs

 

Create: Food - Adds tons new food items that include Farmer's Delight compatibility

 

Create: Interactive - Makes it so that contraptions don't have to be unassembled to have additional blocks placed on them, also makes trains functionally derail with physics

 

Create: Modern Train Parts - Adds modern train parts such as doors and cable pantographs

 

Crash Assistant - Helps you find the source of crashes and issues, this will help when you upload logs in issue/bug reports (this is mostly for debug)

 

Vmod - Adds a Gary's Mod like toolgun and physics gun (may be unstable so use with caution)


Novum's Altitude - Adds a stratosphere that appears as you go higher, the sky is no longer just a plain skybox that never shifts!

 

Adaptive Optimization(reborn) - Dynamically adds performance changes and adjusts certain functions to ensure your FPS will stay as stable as it can manage

 

Create Compressed - Adds multiple compacted versions of ores and items from Create to allow for storage and transport. (Subject to removal/change in future updates)

 

True Darkness [Forge] - Updated Fork - Makes night (night pitch blackness only occurs during certain lunar cyles by default, can be configured) and caves pitch black, making torches and lights more of a requirement when mining and makes staying out at night and caving more dangerous. (Subject to removal/change in the future)

 

Removed:
Chunky - Distant Horizons (DH) has a system that already does this and Chunky can conflict with DH, creating weird shapes (known as "swiss cheese") and bugs in the distant generation.

 

Sinytra Connector - Uneeded with the removal of Nuit

 

Nuit - Uneeded with the removal of Dramatic Skies

 

Dramatic Skies - Messed with Novum's Altitude mod and created strange discoloration

 

Fixed/Changed:

Updated Accelerated Rendering to latest version

 

Updated Warium to latest version

 

Please report any issues you have in the Discord server or Github issue page, you may also leave a comment on the project page (You will likely get a faster response in the Discord)

Source code available on the GitHub