File Details
CAE 1.9
- R
- Nov 7, 2023
- 44.10 MB
- 2.2K
- 1.18.2
- Forge
File Name
Create Arcane Engineering 1.999.zip
Supported Versions
- 1.18.2
- This changelog is so long that i dont really know if its accurate/complete
- Changed all Quest descriptions from being "Subtitles" to actual "Descriptions"
- Added the missing blacklist to Randomium (no more usually unobtainable drops)
- fixed a ton of bugs in the final chapter
- Runic Tablets no longer trigger when rightclicking tile entities or Crafting Tables
- fixed Enchanted Books from the shard of patience reward-table not working
- fixed some Missing Textures appearing in Sequenced Assembly recipes
- Added a script to automatically kill layers of falling leaves to stop them from getting stuck on contraptions
- Added the missing deploying recipes to automate machine crafting into things that aren't blocks
- Removed the recipe for Golden Orchid Seeds
- Reworked the Questline of Chapter M3
- Slowed down some Ponder scenes (btw guys there is a "Comfy Reading" mode for ponders)
- Added a new "Fun Automations" Quest Category
- Added a very fun and enjoyable Netherrack automation chapter
- Added a chapter for Ore automation
- Added a general chapter for unusual automation lines in the magic chapters
- fixed a recipe specific dupe bug
- fixed a crash caused by multiblock machinery
- "Ritual Uses" on Gavels from Forbidden&Arcanus no longer go down
- Corruption will no longer build up in Hephaestus Forge recipes
- Added a lategame recipe & Automation for Waystones
- flipped the inputs for the Ghostly Glass deploying recipe (Glass on Soul Bead -> Soul Bead on Glass)
- Changed Chapter T3 to fix items randomly flying around / glitching through blocks
- Made Steel available early on again
- Changed the Arcane Source Time Crystal
- Added the ability to read the next required spell through Integrated Dynamics
- Added a penalty delay to the next reaction for shooting the wrong spell (you have to wait a few seconds)
- Spells rotating around it no longer collide with blocks
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- The dimension the STC is in now affects the automation result
- Overworld: Diamonds
- Nether: Ancient Debris
- End: Firework Rockets (for now)
- The dimension the STC is in now affects the automation result
- Orestone Catalysts only replace Air now
- Nether Stars now get properly converted to Stellarite pieces above y=320 instead of 1 at a time
- Unified Cast Iron
- Changed Tyr Samurai Armor to Cost the same as normal Tyr Armor
- Added alternative CC&A Rolling recipes for straws
- Added Questbook trades for Eternal Saw, Screwdriver and Resonator
- Added washing recipes to oxidize copper (by Skeej)
- Made all trees compatible with the arboreal extractor
- Added menril saplings to the trade market
- Enabled ModernFix's Dynamic Resource allocation (should decrease the RAM needed to run the pack)
- Some more uncraftable Items are hidden from JEI now
- Made custom casings wrenchable
- added Connected Textures for some of the casings (Textures aren't final)
- A ton of great shader changes! (Added blocks and the like) (by @Willownezz)
- (hopefully) fixed a Crash from turning Corundum into dye
- some Quest chapter Overhauls (by @Wynabichi)
- Fixed Gold Nugget Casts being unobtainable
- Removed the Biomepedia button from BYG
- Changed the Veinminer Clientconfig to require a key press by default (by @DarkLotus)
- Fixed a Straw dupe (by @DarkLotus)
- Made Liquid Blaze Burners a valid heat source for pneumaticcraft (by @Edrows Luo)
- Made Lapis automatable
- Added some alternative recipes for building blocks
- fixed some broken Architects Palette recipes (by KodYazanDruid)
- Added recipes to reset Integrated Dynamics parts (by @DarkLotus)
- Added a ton of @Rex a Ghost's Ponder Scenes
- Removed ID crafting capabilities
- Added files to download forge and start a Server to serverfiles
- made monodirectional connectors craftable again
- Made spell projectiles unable to travel through Ars Portals
- small Changes to redstone seed processing recipes
- made Source gem fragments double as likely to drop from crushing source Gems
- Made the 2nd PCB package look different than the first (by @Merlin)
- Fixed the Spawner Core mixing recipe
- Quark Config Changes:
- Disabled Movable Tile Entities
- Disabled Glass Shards
- Disabled the "Big Stone Clusters" feature
- Implemented Gamestages to hide some recipes (by @DarkLotus)
- AE2 Facades are no longer visible in JEI
- Changed some AE2 Recipes
- Added Sounds for ...
- Creating Arcane Crystal Obelisks
- Breaking Arcane Crystal Obelisks
- Creating a Hephaestus Forge
- Starting a Hephaestus Forge recipe
- Added two new Structures:
- Corundshroom
- Mage Tower
- Lots of small Grammar fixes
- Added QuickStack
- Added Sophisticated Storage
- Added Extreme Sound Muffler
- Added the Comforts mod
- Updated and added a few mods