Crawfordville 1.4.11
What's new
Crawfordville 1.4.11 Release - 11/12/2016 @ 4:50PM PDT
Summary:
This update took place for multiple reasons.
1: There were many updates out there for existing mods.
2: People I've been playing with had some requests.
3: Ore generation/control was an absolute mess.
Ore generation/control was the biggest driver. When I created this modpack I flat out forgot about ores and ended up with the usual problem of duplicates & chaos. As a result the configs have been drastically altered. More information on that below.
Important Note:
Retrogen has been turned on for IC2, Immersive Engineering, and Extreme Reactors. This will cause a lag as they retrogen into existing chunks. If you are playing on a world where many chunks have already been visited give Minecraft time to do what it needs to do.
Existing Mod Version Updates:
Multiple already installed mods were updated. Note that some mods (specifically JEI related ones and Biomes O Plenty) were having some issues with their Release versions so in some instances I've used Beta versions.
Mods Added:
Baubles
BdLib
Chisels & Bits
Custom NPCs
Drawers & Bits
Extreme Reactors
Immersive Engineering
Simple Covers
Steve’s Factory Manager
Super Circuit Maker
WanionLib
Mods Removed:
Block Drops (JEI Addition)
Iron Backpacks
JEI Hider
JustEnoughTooltips
MMD OreSpawn
Pam's Simple Recipes
Ruins And Constructs
Simpleretrogen
Unified Items
UniDict
Config Changes:
Multiple config files were changed. Primarily this was to assist with ore generation. If you want a complete list of what was changed I can provide it.
But on the ore front...
IC2 - handles Tin, Uranium, and Lead - Retrogen is ON
Immersive Engineering - handles Bauxite, Copper, Nickle and Silver - Retrogen is ON
Forestry - handles Apatite - Retrogen is OFF
Railcraft - Worldgen is OFF
Tinkers Construct - handles Cobalt and Ardite - No Retrogen available
Extreme Reactors - handles Yellowrite - Retrogen is ON
I only listed the ores that each mod handles so if Lead isn't listed with Immersive Engineering then Immersive Engineering isn't adding Lead.
Additionally I added a Steel recipe to Ender IO (Alloy Smelter): 1 Iron Ingot + 1 Charcoal = 1 Steel Ingot.
You can still create Steel via IC2.
Final Notes:
This modpack is being used on a server I am running...it's not a super fancy one nor does it have a ton of players (5 online at the same time max so far) but several of those players use it a lot. With that in mind I did a lot of testing of these updates to make sure that nothing they had built was breaking. However I didn't test absolutely every block nor every world environment. I make no guarantees that this update will not break your server or save. Test it out first!
And if you have any questions please let me know!
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