Vanllia Changes
You Can Make Villager Follow You By Showing Them Emerald
Can Speak To Player While Using Voice Chat In Game
Cycle The Trades Of Every Villager That Hasn't Been Traded Before
You Can Now Trim Tool, And Elytra
When the player first earns the "We Need to Go Deeper" advancement, the portal that brought them to the Nether becomes unstable and collapses shortly after arrival.
Every few in-game hours (twice per Minecraft day by default), your stomach will let you know it's craving a specific type of food. Eat something that satisfies that craving, and you'll get some neat rewards!
Death Sorter is a vanilla-friendly mod that automatically restores your inventory layout when picking up your items after death.
When a player dies, their items are dropped as usual, with the risk of being destroyed or despawning. Upon retrieving their items, they are placed in the same slot they were in before death — including armor and offhand slots, as long as those slots are not already occupied.
Field Guide is an exploration-focused mod that lets you scan and discover monsters, animals and plants with your trusty spyglass to unlock them in your own in-game Field Guide!
- Finally, Spyglasses have a use! Scan plants and critters at a distance using a spyglass.
- Your own personal encyclopedia! Every successful scan unlocks a brand-new entry in your Field Guide.
- Reward your curiosity! Gives true explorers a reason to seek out every rare creature and biome.
- Gotta scan 'em all! Works seamlessly with almost every modded entity, no configuration necessary!
- Multiplayer-friendly! Your progress is saved on a per-server basis. Build your Field Guide with friends!
- Take notes! Write your own notes for each entry, or add Item Descriptions to prefill them with useful information!

OverHaul Enchantment
- Removes the vanilla enchanting table GUI and replaces it with a skill-tree.
- Removes the need for regular bookshelves around the enchanting table. Now requires chiseled bookshelves instead.
- Adds 'Ancient Books' found around the world. Ancient Books hold a type of enchantment (they don't have levels) - these can be placed in chiseled bookshelves around the enchanting table to unlock the branch of the skill-tree.
- Enchanting no longer requires XP/leves. Replaces XP cost with materials, unique for each enchantment level.
- Enchanting requires you to move up the skill-tree. No longer can you get lucky with Efficiency IV straight away - work your way up from level 1.
- Enchanted books are unobtainable by default - (They do not spawn in loot chests and cannot be traded from villagers).
- Anvil repair XP costs are reduced for enchanted items.
- Mending is disabled by default (this can be enabled with a datapack).
- Support for (almost) all mods that add enchantments.
- Enchantment costs are fully customisable using datapacks.


