File Details
v2
- R
- Jul 17, 2023
- 553.30 KB
- 445
- 1.16.5
File Name
Crafting Dead Hardcore V2 JESSIE WE HAVE TO COOK-V1.5-release.zip
Supported Versions
- 1.16.5
Oh so my last pack wasnt a issue enough? Ok heres what this adds all existing features from before weather, monsters, food spoiling and settlements. But now a little bit of a reality check.. Zombies can still infected you but are going to leave you hurting they can no longer grab you but any damage you take must be patched up immediately and take time to heal. What that a zombie hits a luck headshot? Enjoy the concussion.
Did some balancing work as well.
also I added drugs hehe ha
JESSE WE HAVE TO COOK DHHFDSF
Here as some suggestion-
1.Disable fast zombies in bad mobs config
2.Go into a world config for FML and disable baby zombie percentages
3. go into CD common config and disable bleeding(it will stack with existing wounds killing you faster)
4. Do not go to far underground or into the nether without heat protection(you will fry to death)
5.Feed your soldiers new mercenary will being to spawn at successful settlements(If you are not in the favor they will mutiny harder then Sergei)
6.Zombies can hear shots and zombies congregating draws more.
7.Every 30 days infected will attempt to siege..Prepare
8.Stalk up on cures infections hits different when it starts targeting a specific limb(for example you head)

