Compression

Make Everything. Break Everything. Compress Everything
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Compression 2.4.0.r.zip

File nameCompression 2.4.0.r.zip
Uploader
BigBarzaBigBarza
Uploaded
Aug 28, 2026
Downloads
82
Size
354.3 MB
Mod Loaders
Forge
File ID
8755149
Type
R
Release
Supported game versions
  • 1.20.1

What's new

2.4.0.r

New Features
- Significant improvements to world generation
- Chunks should load noticeably faster @Micomi
- Improvements to nether and void hexes @Micomi
- Nether hexes should have lava instead of water
- Void hexes are generally emptier than before.
- The generation of boulders has been overhauled @ExXec and Micomi
- Boulders generate at or near the center point of hexes
- Boulders now use a custom selection system, which ensures a reasonably uniform distribution of boulder encounters.
- In other words, you should be able to find one of each boulder before finding repeats.
- Boulders no longer generate in nether hexes to give more space to fortresses and to prevent them being eaten up by basalt deltas.
- The terrain around boulders should be significantly smoother and natural looking, instead of square slabs of ground.
- A new JEI/EMI tab for OPA 1214 Froth Flotation @Barza
- For each element, shows an overview of the flotation, with the fluids involved.
- Also shows a list of material outputs, sorted into primary and secondary.
- Primary is items like the pure dusts or other important materials like manganese.
- Secondary is other outputs from the processing that aren't as relevant but still present.
- The info may not be perfectly accurate and for now, only available for elements that can be processed.
- The AE2 Growth Accelerator has been enabled to work on a lot more than just budding crystals and crops. @Barza
- Technical note: Accelerators work with things that need random ticks to work. What follows is a list of the enabled things that use said random ticks.
- Recrystallization steps for 2,5-Dimethoxybenzoic Acid and 2,5-Dimethoxy-1,4-Benzenedicarboxylic Acid
- Converting Organic Compost into Rich Soil
- The actual Rich Soil. Have fun. (Also supplementaries planters)
- Pointed Dripstone. Yes. Really.
- Immersive Engineering Slag Gravel (It passes on growth ticks to kelp planted on it, boosting its growth speed.)
- Gamerules are now handled through config and will be set across all singleplayer worlds. @Micomi
- Finite water is now handled through these gamerules.
- Improvements to Gliders
- The previously useless nether upgrade for gliders has been repurposed into a Manasteel Structural Upgrade
- It enables repair with mana like manasteel gear.
- The glider now indicates what to do when broken
- EMI now shows how to repair and upgrade the glider.


New Mods
- Create Blaze Burner Fuel Overrides
- Better Spawn
- Hexed Structures @ExXec
- Random Bag @ExXec
- Structure Generation Improver
- Global GameRules
- Almanac
- Flerovium
- Create Better FPS
- Just Enough Immersive Multiblocks
- Mobtimizations
- Reliable Replacer
- Embeddium
- Let Me Despawn
- Client Dynamic Light
- Fast Advancements
- Fast Chunk Gen (ForK of C2ME)

Updated Mods
- Structurify (2.0.30 -> 2.0.34)
- CompressionTweaks (2.0.3 -> 2.0.4)
- Fast Botania Fix (1.0.1 -> 1.0.2)
- Supplementaries (3.1.41 -> 3.1.43)
- Moonlight Lib (2.16.15 -> 2.16.34)
- Collections of Optimizations (0.9 -> 2.4)
- ImmediatelyFast (1.5.4 -> 1.5.5)
- Entity Culling (1.9.1 -> 1.10.5)
- Compressed Engineering (1.4.8 -> 1.4.9)
- Tasty Tiles (1.1.4 -> 1.1.5)
- ModernFix (5.27.15 -> 5.27.77)

Removed Mods
- Smarter Farmers (Not needed)
- Dimensional Sync Fixes (Not needed)
- Nether Portal Fix (why was this in)
- Chunk Optimizations (Did not in fact, optimize)
- Finite Water (Functionality replaced by Global GameRules)
- YES, water is still going to be finite.
- Does it Tick (Likelihood of some issues, might come back)
- Xenon (Replaced by Embeddium)
- DespawnTweaks (Replaced by Let Me Despawn)
- Sodium Dynamic Lights (Replaced by Client Dynamic Light)
- Cerulean (Replaced by FastAdvancements)
- Better Chunk Loading (More performance testing required)

New Items
- Tres' Blazes Cake
- Superheats blaze burners 4x as long, compared to regular blaze cakes
- Can be used as furnace fuel, smelting 640 items

Ponders
- Updated: Pointed Dripstone, added section about drying mud into clay
- ██████████████████

Quests
- Scale Tree I: Updated the vinegar quests to reflect the newer recipes @Barza
- Tools of Industry: Updated the building wand quests with the correct values @Barza
- Ore Line: Change pickaxes to AIOTs for the conglomerate layer quests @Barza

Changed Recipes
- Tweaked some recipes for gasoline @Micomi
- Unpacking stick blocks now gives the correct full stack of sticks @Micomi

Removed Recipes
- Removed recipes from IE Sawmill @Micomi
- This multiblock is going to be repurposed later on.

Changes
- Client Dynamic Lights was configured to work with many items and some mobs too, where appropriate.
- Bones now generate in soulsand valleys @Micomi
- Do a second pass of item clearing upon the initial world spawn to account for falling blocks created by the crater. @Micomi and @Barza
- The system should be significantly more robust
- Note: The starting items are exempt from being removed in the event of the first player dropping something right away.
- Create Wrenches and IE Hammers are now usable as improvised weapons @Barza
- Damage and attack speed of a wooden sword + Knockback I. Bonk!
- Generally lower the volume of dimensional tears teleportation @Barza
- It can still act odd at times, but should overall be quieter.
- More items have the correct Tier tag @Micomi
- Durability of Sticky Syrup (Packages' equivalent of a drawer key) boosted to 512


Fixes
- Fixed a large amount of tag/loot table errors, mekanism no longer yells about it on join. @Micomi
- Removed some unintended instances of ore generation @Micomi
- Fixed certain IE multiblocks voiding inputs at times. @Barza
- Fixed respawn anchors using up two charges and sending the player back to world spawn if respawning with one charge @Barza
- Fix some recipes and quests still using the removed Immersive Petroleum fluids @Micomi
- Purged some no longer existing items from tags. @ExXec
- Fixed the Excavating Enchant being able to insta-mine bedrock. Woops. @Barza
- Fixed a rare desync with the Excavating Enchant that would cause unrelated blocks to get insta-mined, ignoring tool checks and blacklists. @Barza
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