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Colony Ascendant

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Early Alpha — Build, automate, explore, and defend your way from a small MineColonies settlement to a thriving endgame city.

Colony Ascendant

⚠️ EARLY ALPHA — NOT FINISHED YET

Colony Ascendant is still in active development and is not a finished modpack.

Expect bugs, quest changes, balance adjustments, mod additions/removals, recipe changes, and other major updates while the pack is being built and tested.


Colony Ascendant is a progression-focused MineColonies modpack built around taking a small settlement and growing it into a large, self-sufficient city.

MineColonies is at the center of the experience, supported by automation, storage, exploration, dungeons, relics, advanced farming, player upgrades, and quality-of-life mods.

📖 Custom Progression

A large custom questbook guides you through the pack from beginning to end.

Progression includes:

  • Founding your first colony

  • Industry and specialized workers

  • Storage networks and automation

  • Exploration and dungeons

  • Colony defenses and raids

  • Education, healthcare, agriculture, and research

  • Large-scale city development

  • Endgame colony challenges

The goal is to provide direction without turning every small action into a quest.

⚙️ Build & Automate

Use MineColonies workers and logistics alongside systems such as Integrated Dynamics, Integrated Tunnels, Integrated Terminals, Sophisticated Storage, and Sophisticated Backpacks.

Over time, your colony should become capable of gathering, crafting, storing, delivering, and using resources with less direct player involvement.

🗺️ Explore & Progress

Leave the colony to explore new environments, discover structures and dungeons, collect rare loot, and find Relics and Artifacts.

Then bring what you discover back home and use it to continue developing your city.

⚔️ Protect Your Colony

Train Guards, Knights, and Archers, build Barracks and defensive positions, prepare Hospitals, and defend the colony when raiders arrive.

🏙️ Build Something That Lasts

The long-term goal is not simply to build every MineColonies building.

It is to create a city where production, logistics, education, agriculture, research, defense, and citizens all work together.

Start with a camp. Build a colony. Leave behind a city.


⚠️ Alpha Warning

This pack is NOT finished yet.

Some quests still use manual checkmarks, balance is still being tested, and parts of the pack may change significantly between versions.

If you play during Early Alpha, expect things to break or change as development continues.

Colony Ascendant Team

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Creator of Ascending Fishers and future Spawnpoint Labs projects. Building progression-focused Minecraft mods and modpacks, testing them in survival, and improving them through player feedback.

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