Colonies' Quest 3.0
What's new
Colonies Quest 3.0:
With the Update of Ice and Fire to 1.18.5, Colonies' Quest could finally make the jump to the newer version along with most of its mods (and a few more).
The modpack has been rebalanced to continue focusing on exploration but now will bring base building and technology (whether it be mechanical or magical) to the forefront as well, bringing the medieval feel from Ars Nouveau and Ice & Fire towards a steampunk/Industrial Fantasy with the addition of Create and Eureka.
Major Mods added:
Archer's Arsenal
Create
Better Villages
Clay Golems
Dave's Potioneering
Easy Villagers
Enlightened End
Eureka! Airships!
Fairy Dragons
Farmer's Respite
Gaggle of Golems
Incendium
Kobolds!
Mahou Tsukai
Mo' Potions
MrCrayfish's Furniture Mod
Nock Enough Arrows
NoCube's Villager's Sell Animals
Shrines Structures
Simply Swords
Storage Drawers
Straw Golem Rebaled
Valkyrien Skies
YUNG's Better Nether Fortresses
YUNG's Extras
Mods Removed:
Adorn (replaced by MrCrayfish's Furniture Mod)
Morpheus (not Up to date)
Spartan Swords (not Up to date)
Spartan Shields (not Up to date)
Spawner bug fix (no longer required)
YUNG's Better Caves (no longer required or supported)
Dungeons Enhanced (removed for Performance)
Halogen (not up to date)
Alex's mobs (removed for Performance)
Alex's delights (removed for Performance)
This mod has no additional files

