File Details
Colonial Engineers 2-1.0.2.zip
- R
- Jan 29, 2020
- 415.99 KB
- 218
- 1.14.4
File Name
Colonial Engineers 2-1.0.2.zip
Supported Versions
- 1.14.4
Colonial Engineers 2 v1.0.2 - Opening the Gates
ADDED MODS
+ RFTools Storage by McJty [rftoolsstorage-1.14-0.0.7-alpha]
+ Refined Storage Addons by raoulvdberge [refinedstorageaddons-0.5]
REMOVED MODS
- Healing Campfire
- Simple World Timer
UPDATED MODS
^ Blue Power [bluepower-1.14.4-0.3.182-alpha-universal]
^ Cooking for Blockheads [CookingForBlockheads_1.14.4-7.4.4]
^ Corail Tombstone [tombstone-4.1.9-1.14.4]
^ CraftTweaker [CraftTweaker-1.14.4-5.0.1.162]
^ Curios API [curios-FORGE-1.14.4-1.0.6.1]
^ Engineers Decor [engineersdecor-1.14.4-1.0.18-b4]
^ Enigmatic Legacy [EnigmaticLegacy-1.6.4]
^ Farming for Blockheads [FarmingForBlockheads_1.14.4-5.3.2]
^ Gauges & Switches [rsgauges-1.14.4-1.2.0]
^ MineColonies [minecolonies-0.10.669-BETA-universal]
^ Performant [performant-1.14.4-1.5]
^ Silent's Mechanisms [SilentMechanisms-1.14.4-0.6.12+45]
^ Simple Farming [simpleworldtimer-1.14.4-1.1.2-beta]
^ Structurize [structurize-0.10.226-ALPHA]
^ The Lost Cities [lostcities-1.14-2.0.28-alpha]
^ Ultimate Car Mod [car-1.14.4-2.0.32]
^ Xaero's MiniMap [Xaeros_Minimap_20.0.0_Forge_1.14.4]
Notable recipe/config changes this update:
~ Fixed Mining Gadget Upgrades to be 'progressive-upgrade' recipes
~ Reduced cost of [CC]Turtle
~ [SM]Upgrade Case no longer requires plastic to make. Plastic just makes them cheaper

